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Cypherdrone

Smith to Armour same XP as smith to coin

12 posts in this topic

Hello,

I'm a little bit confused at the moment but that lead me to this suggestion.
Why is 'Smith to coin' giving more XP then 'Smith armour'? If you are making armour or weapons or bolts you'll get less XP and no gold for making these items.
If you smith to coin, it's not only AFK-able, but also gives more XP + Gold.
For a regular player this doesn't seem like much I suppose but for an Ironman and specially for a Hardcore Ironman it does.

Since a Hardcore Ironman doesn't have smith to coin, he's forced to smith to armour and get less xp anyways. (It's good that they don't get coins)

But to get 350M XP in mining, you'll need to mine 176.500 runite ores. (I can sort of live with this :D)

If you wish to Smith to 350M XP, you'll need 472.650 runite ores (to smelt to bars and smith them)

The difference is huge between those 2 skills, not even resolvable with pooling smithing 24/7. I don't mind mining a bit extra ores but about 300.000 extra ores???

Would it be possible to get the same amount of XP if you make 1 bar into coins and if you make 1 bar into armour (without coins)?

 

Let me know what you think!

 

Thanks in advance

Kind regards
Cypher

Edited by Cypherdrone
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500k rune ores is nothing for you, just grind for 5 years ezpz ;)

 

Nah for real this should be changed or adjusted for hardcore ironmans.

I think it's alright for normal/ironman accounts.

 

Thanks for the suggestion once again, mathnurd :hurr:

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5 minutes ago, Koen said:

500k rune ores is nothing for you, just grind for 5 years ezpz ;)

 

Nah for real this should be changed or adjusted for hardcore ironmans.

I think it's alright for normal/ironman accounts.

 

Thanks for the suggestion once again, mathnurd :hurr:


If it can be changed for Hardcore Ironmans only, that would be nice too ;)
Specially since I already did 350M Smithing on a regular Ironman and it's not to bad, you'll need a few pools indeed but it's ok.

It's just to bad you are kind of forced to smith to coin there and can't make armour/bolts for xp.

Edited by Cypherdrone

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Don't you have to keep clicking the smith to coin option every bar?

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Just now, Woody said:

Don't you have to keep clicking the smith to coin option every bar?


Nope, click it once and it does it for a full inventory :D

 

5 minutes ago, Valar said:

I like it. Support. 


Thanks! :D

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2 minutes ago, Woody said:

Don't you have to keep clicking the smith to coin option every bar?

You still live in 2013/2014 fag :hurr:

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Fk man I swear on my ironman it wasn't working lmao well anyway I support the suggestion especially with me trying to lvl up my ironman atm :hurr:

Just now, Koen said:

You still live in 2013/2014 fag :hurr:

legit I thought it didn't work still :troll:

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A solution that like 07 has i think, is that monsters drop skilling supplies, and i don't mean like 3 clean herbs for grinderscape, they should drop like 100 uncut d stones, 50-100 rune bars / ores, 50-100 magic logs and like 50 raw karambwans and 100 raw rocktails.

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14 hours ago, Ep1c D0wnz L said:

A solution that like 07 has i think, is that monsters drop skilling supplies, and i don't mean like 3 clean herbs for grinderscape, they should drop like 100 uncut d stones, 50-100 rune bars / ores, 50-100 magic logs and like 50 raw karambwans and 100 raw rocktails.


That could work indeed, but it would require a lot of killing also ofcourse and I'm wondering if it's faster then just mining the ores.
Since you don't smelt ores anymore you'll need more bars too.
But I do like the idea!! Specially for the uncut d stones!

@Pb600

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