This week's patch includes over 50 bug fixes and tons of server optimization and changes!
Note: Due to many players reporting the bugs to be fixed, there will be a part 2 of this update which will contain other stuff to be continued such as spell book, spells glowing..etc
Let's get started!
Bugs and Fixes:
- Fixed some ladder problems and improved the existing system.
- Your combat will be reset when the NPC retreats.
- Engine base for sounds and music implemented.
- Blessed Saradomin's sword is now working correctly with the enchanting process.
- Light infinity is now tradeable.
- The cost to repair broken items has been slightly decreased.
- Reminder: The reward for exchanging voting points for blood money and coins is worth for less.
* Voting points to blood money/coins.
- Dice command taking you to the clipped area is fixed.
- Client's new user will now explain basic stuff on how to start playing.
- Dark beast defence and attack nerfed by 20%.
- Whip has now greater accuracy, and the special attack reduces the target's running energy by 75.
- Combat formula and accuracy has been modified with values of around 5-15%.
- Skull timer increased to 30 minutes instead of 5 minutes.
- Overload can no longer be used in duel arena, or before going to duel.
- Combat will not be reset anymore when equipping items. (Delay's attack by 1 tick).
- Special attacks powers buffed by about 3-9%.
- The combat delay by food has been reduced from 5 ticks to 2.
- You can no longer stake untradeable items in duel arena.
- High alchemy and other non-combat spells spam clicking fixed.
- You can now craft dragon SQ shield.
- Abyssal dagger special attack now shows correctly.
- Yell tickets price has been decreased.
- Slayer XP has been considerably buffed.
- Lady Keli can now be traded.
- Uncut Jade and Red topaz added to the crafting shop.
- Boss contracts system has been fixed.
- Thieving XP boosted by 20%.
- XP halve for skilling after level 92 is removed.
- Fixed slayer's enchantment bug in the wilderness above level 20.
- Ahrim's staff is now 1-handed.
- Having two sets of protection from dragon's breath will adequately protect you.
* For example, Shield + Mage pray will give you full protection.
- Combat attack style now saves upon logout.
- Fixed combat XP bug being divided by four after level 92.
- Tarn's fire hitting bug fixed.
- Dagganoth kings, and Godwars spawns will now work properly.
- Potion decanting causing you to have infinite potions fixed.
- Wilderness resources area fire fix.
- Giant mole hit points has been nerfed massively.
- Fixed a problem with XP lock.
- Ava's attractor now works properly.
- Fixed Zamorak chamber boss entrance in god wars.
- Mutant tarn has been nerfed slightly. Best protection prayers: Magic
* Magic max hit: 70
* Range max hit: 32
* Melee max hit: 55 (Low chances of melee attacks).
Melee defence reduced by 30%, Ranged defence increased by 35%, Magic defence reduced by 50%.
- Over 13 bosses have been optimized with their stats, nerf, and boosts.
- Giant sea snake runts issue fixed.
- Attacking NPC's from far with melee fixed.
- You can now get blood money reward without the 500,000 minimum target's wealth requirement.
Content:
- Wilderness bosses will now drop 60-200 Blood money:
* Chaos elemental
* Vet'ion
* Crazy Archeologist
* Scorpia
* Callisto
* Venenatis
* Chaos Fanatic
- You can now right click and add a friend from chat box on public mode.
- Jewelry making system implemented:
* You can use a gold bar on any furnace to start with jewelry making.
* After getting the items, you can enchant any of the items.
- Magic enchanting items support added.
- Yell tab fully functional:
* Off will no longer show any yells in the game.
- You now receive 100 blood money per one participation point you get:
* Participation points from donating are not applicable.
- Added bandit's brew in thieving store:
* Rewards 2,000,000 thieving XP.
- You can now buy 1m coins and 5k Blood money from skilling store with skilling points.
- Bolt enchanting magic spell support and system functionality:
* New spell in the spell book.
* You can now enchant bolts.
* Gem cutting to bolt tips (Coming soon).
- Shops are moved and updated.
- Added a slayer master in Edgeville that will give harder tasks:
* This is for new players to know they should look for other slayer masters.
- Limited lottery to 50M per account as a max per one lottery.
- Added system engine to support music and sounds for future use.
- Easter ring and Ring of stone will now work properly.
P.S: Some things are left incomplete and will require further testing. However, if you find any bugs, you can report it quickly and they should be fixed in the part 2 update which will be coming in the next few days. That is because we are in a hurry and we want to provide you with the best updates as soon as possible.