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We’ve decided to deprecate the community forum starting August 29, 2022. We will keep all existing accounts, threads and comments, but no new registrations will be accepted after that date. Our initial intention was for this forum to be a place where the community could communicate and interact about all things from Grinderscape. However, over the years, most of the posts have amounted to Discord such as general chat, bug reports or feature requests, much resembling a more professional and advanced way of communicating. This has led to the following decision that our main focus will be on Discord for all of the server updates, bugs, support line, and more which will make it more active and worth looking at. This means less hassle to check forums and Discord as now you know everything will be on Discord.



Lou Grinder

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Everything posted by Lou Grinder

  1. Lou Grinder

    This topic was locked on 11/04/2020. - Grinderscape forums
  2. Lou Grinder

    This topic was locked on 11/04/2020. - Grinderscape forums
  3. Lou Grinder

    This topic was locked on 11/04/2020. - Grinderscape forums
  4. Lou Grinder

    This topic was locked on 11/04/2020. - Grinderscape forums
  5. This topic was locked on 11/04/2020. - Grinderscape forums
  6. Lou Grinder

    This topic was locked on 11/04/2020. - Grinderscape forums
  7. Lou Grinder

    This topic was locked on 11/04/2020. - Grinderscape forums
  8. This topic was locked on 11/04/2020. - Grinderscape forums
  9. This topic was locked on 11/04/2020. - Grinderscape forums
  10. Lou Grinder

    This topic was locked on 11/04/2020. - Grinderscape forums
  11. This topic was locked on 11/04/2020. - Grinderscape forums
  12. Bugs and Fixes: - Fixed King black dragon over powered hits even while wearing proper protection. - Kree'arra hits optimized properly to use Melee, Ranged, and Magic hits. - Fixed a bug with cannon where your cannon hits are not registered and no drops show when killing NPC's. - Fixed a bug with Fishing where it does not reduce your bait count. - Magic on Item spells now consumes runes properly. - Fixed stacking with transformable items. - Fixed a bug causing players to lose their level up rewards while inside a minigame. - Fixed Agility tight rope causing players to freeze for two seconds. - Fixed a bug causing players to disconnect when using the Magic Secateurs. - You can no longer consume edibles while transformed. - Fixed a bug Double Agent dies, Uri spawns. - Dagannoth kings will now respawn properly. - Fixed noclipping for Bloodvelds in the Slayer tower. - Fixed Eternal slayer ring rubbing. - Fixed ecunomical key not being deleted upon godwars entry. - Fix equipping stackable items you already have equip; BoltTip fletching animation & sound. - Fixed Alchemical hydra death timer. - Reduced several bosses respawn timers which were reported by players. - Enchanting bolts now require correct rune amount. - You can no longer use talismans to teleport in the Wilderness above level 20. - Fixed Vesta's/Morrigan's/Statius/Zuriels equipping models. - Administrators can now promote players to Server supporter rank. - Fixed Inquisitor's mace attack speed. - Dharok's greataxe now has perfect animations and sounds. - Fixed a bug causing triple rune cost for some spells. - Zulrah will no longer move to the same position. - Fixed XP drop when you hit above the target's HP limit. - Fixed Mummy's set equipment models. - Fixed a bug causing the Wilderness spirit bosses not attacking you. - Added more Gorak NPC spawns for Slayer. - Fixed an accuracy and sound bug with Magic shortbow special attack. - Spade no longer shows nothing interesting happens when you enter mole's lair, or dig for clue. - Cannon cannot be used in the Lizardman shaman slayer only zone. - Fixed Vet'ion first phase Skeleton hellhound not dropping anything. - Fixed ? Weapon on login for new players. - Fixed a bug in the rank chooser causing it not to save properly on relog. - Fixed all attributable items: * Multiple charges support within the item (E.g: You can have two DFS with different charges). * Proper support for on death mechanics. * Proper support for charging, un-charging. * Proper support for every item mechanics. (E.g Blowpipe venom, Scythe effect, Viggora's 50% accuracy increase in the Wilderness). - Fixed the new PVP minigame maps and portals to work properly again. - Slayer tomes now show their value on price checker/trades, along with many other items. - You cannot setup a cannon in Catacombs of Kourend. - Fixed Rada's blessing price in slayer store. - Fixed a lot of bugs with the instance system its all working good now. - Tuna potato now heals 22 instead of 20 Hitpoints. - Kaqemeex bug fixed, and now support using herbs on him. - You will no longer get Slayer tasks that you cannot slay. - Fixed all gambling bugs excluding Blackjack which will be fixed very soon. - Over 15 Clue scrolls fixes that were reported by players. - Rune pouch can now support Wrath runes being added. Content: - Changed Tarn/Ice queen teleports, added new location for tarn and restored default Trollheim area maps. - Edgeville map tweaks. - Added support in the price checker for Bracelet of etherum. - Clue scrolls now show you the details of your reward and total count. (Improved rewards a bit) - Expeditious & Slaughter bracelet effects 100% OSRS like: * The expeditious bracelet is an opal bracelet enchanted with the Lvl-1 Enchant spell. * When worn, the bracelet provides a 25% chance for a monster killed to count as two kills toward the player's Slayer task without granting additional experience. * The bracelet has 30 charges, with one charge used each time it activates, and crumbles to dust once all its charges are used. * The number of charges is linked to the player, so dropping or alching a bracelet will cause the number of charges that it had to be carried over to the next bracelet the player equips. * Players may use the right-click "break" option to manually destroy a bracelet and set the next one the player equips to the maximum number of charges. * It's possible for the bracelet to use a charge on the last kill of a slayer task, therefore wasting it. * An average of 1 charge is needed per 5 assigned Slayer creatures, or one bracelet every 150 kills. * The bracelet has the inverse effect of the bracelet of slaughter. Note: that the bracelet needs to be worn only at the moment you defeat your opponent for the effect to occur, so for the rest of the fight, players may wear other bracelets or gloves such as Barrows gloves. - Proper support for Hunter's crossbow, and Dorgreshuun crossbow (Items added in range store). - New teleporting system (You can no longer use the old teleports from spell book): * You cannot use regular home teleport while in combat (Preferrebly use Ectophial, Teleport tablets, or Max cape). * The wizard can sometimes get angry and teleport you to another zone. * Make sure you have teleport tablet because you can no longer teleport while in combat unless you have runes for the teleport, or using another teleport method such as Ectophial, Max cape, Skull Sceptre, Pharaoh's scepter, Royal seed pot, etc) - Ectophial teleport added. - Puro puro teleport added. - Max cape teleport added. - Lunar teleport graphics support. - Royal seed pot teleport added. - Full Catacombs of Kourend zone added which is very useful for Slayer tasks. - Superior Slayer monsters support added: * Superior slayer monsters are more powerful versions of normal slayer monsters that have a 1/200[1] chance to spawn upon the death of one of its normal counterparts. * They can be encountered after purchasing the unlock Bigger and Badder for 150 Slayer reward points from any Slayer master, and will only occur while on a Slayer task. * Killing a superior slayer monster will reward players with a generous amount of Slayer experience — for most, but not all of them, this is about ten times the Hit points of the superior monster. * When a superior slayer monster spawns, a message will appear in the chat box, stating "A superior foe has appeared..." * In addition, once one has appeared, another one will not spawn for that player until it is killed or despawns. - Added support for Barbarian vial crushing which can be found south of home area near the cannon: * The barbarian will require sweet stuff and 65,000,000 in order to teach you how to crush vials. * Players who have completed the Barbarian's wish will gain the ability to automatically smash vials upon drinking the last dose of a potion. * This ability can be toggled on or off by speaking to him. - Two new spells added & the new Staff of Dominance: * Demon Agony spell: Superior dragon fireball spell that requires 96 Magic to cast, Staff of Dominance, and it deals 2.5x more Damage on demon NPC's which can hit up to 79. * Undead Bash spell: Similar to Crumble Undead with an improved version which requires 92 Magic to cast, and can hit up to 48 on Skeletons, Ghosts, Shades, and Zombies. * The Staff of Dominance can be dropped by Obor. - Added chat dialogues for every pet that missed a dialogue: * Rift Guardian * Heron * Grey/Red/Black Chinchompas * Rock Golem * Rocky * Beaver * Giant Squirrel - Obor the hill giant Titan boss added: * Obor, the Hill Titan, is the hill giant boss residing in his lair, located in the locked gates found at the western wall of the hill giant area in the Edgeville Dungeon. * In order to access Obor's lair, the player must obtain a giant key from a Hill Giant. Each giant key permits one entry to the lair and one attempt to fight Obor. If you change worlds while in the instanced zone, you will be teleported outside the gate. * When the player first enters Obor's lair, they will be in a safe zone, where they must climb down the rocks in order to fight him. Obor attacks with Melee and Ranged, and can detect whether the player is using protection prayers against his current attack style. For example, he will use ranging attacks if Protect from Melee is used. * Obor's slam attack shakes screen. * The boss will counts a Hill giant for slayer tasks. * Drops the Hill giant club, and the Staff of Dominance. - Added Lizardman Shaman boss: * They are often sought after for their dragon warhammer drops. * Lizardman shamans can be found in three locations: * Lizardman Canyon, western side * Lizardman Caves, on the northern end of the Lizardman Settlement (Slayer task only) * Lizardman Temple, beneath Molch * Green acidic attack with Shayzien armour support. * Jump attack mechanics support. * Summoning purple spawns (coming soon not yet coded). - Added support for Rada's blessing for the Fishing skill. - Full Cooking skill implementation: * Dough / Recipe / Toppings / Drinks / Battas / Soups / Nettle Tea support. * Bucket, Bowl, and Jug filling with water for making the dough. * Bread, pastry, and pitta dough. * Meat / Fish support. * Bread support. * Stews support. * Pizzas support. * Hot Drinks support. * Vegetable cutting support. * Diary support. * Cake making support. * Squeezing grapes into the jug to ferment. * Proper 1:1 formulas, experience, and shop for all the items required. Note: Gnome cocktails making is coming soon while the interface is being worked on! - Added Revenant's healing mechanics like on OSRS. - Chasm of Fire area fully added with elevators functionality 100%. - Mos'less harmless area fully added with dungeon support for Cave horror. - Dorgeshuun crossbow special attack added 1:1 OSRS. - Bone dagger's special attack added 1:1 OSRS. - Added an exit portal in the Battle Royale minigame, as players got stuck if they relog while in the minigame and the game has ended. - Added timer, killcount, and drop messages when slaying bosses. - Massive work on NPC sounds, attack speed fixes for all NPC's identical to OSRS and stats loading from wiki for: (SERVER IS GETTING MORE COMPLETE OVER TIME, EVERYTHING LITERALLY WORKS) * Abberant Sceptres * All superior slayer variants. * Agrithnaar * Agrith Na-Na * Banshees * Turoth * Barrelchest * Basilisk * Cave Crawler * Cockatrice * Dad * Dark Beast * Dust Devil * Gargoyle * Death Spawn * Giant Sacarb * Glod * Giant Mole * Jungle Horror * Ice troll king * Jelly * Chinchompa * Kourend guards * Lizardman & Lizardman shaman's * Harpie bug swarm * Troll guard / troll thrower * Zamorak warrior/ Zamorak mage / Zamorak archer * Lizards * Killerwatt * Callisto * Nechyrael * Kalphite Queen * Venenatis * Kurask * Monkey Zombie * Pyrefiend * Skotizo * All fight caves NPCS * Chaos Elemental * Rock Slug * Ankou * Shade (Kourend version) * Suqah * The everlasting * The inadaquacy * The untouchable * Tyras guard * Vet'ion * Skeleton hellhound * Vorkath * Wall Beast * Zulrah - Added new spawns in the Donator zone. - Mithril dragons now use three different attack styles like OSRS. - Added spawn and dialogue near Vorkath entrance. - Added Jungle Horror / Cave Horror zones with proper animation, area music, mechanics, and sounds. - Added support for Giant mole sounds, and all missing spawns. - Added support for the new Slayer Tower dungeon underground with all spawns, sounds, and music. - You can now revert Saradomin's blessed sword (full) and it works with charges. - Proper brutal dragons mechanics similar to OSRS. - Redone the Ancient cave completely to be identical to OSRS: * All NPC's got proper stats, drops, mechanics, sounds, cave music, multi areas, and animations. * Brutal dragons * Mithril dragons * Lost barbarian * Skeleton heavy * Skeleton hero * Confused barbarian * Angry barbarian spirit * Berserk barbarian spirit * Enraged barbarian spirit * Skeleton thug * Skeleton warlord * Skeleton brute - Over 300 new NPC spawns in new OSRS zones, also includes regular zones, gnome tree, and Agility skill zones. - New items in the teleports store. - Mythical cape teleport added. - Full Feldip hills slayer area. - New Killer-watt plane teleport and area with proper music, object actions, attack speed, animations, and sounds. - Tortoises added in the Gnome tree with all details 1:1. - Gnome shops added in edge and all over the map. - MASSIVE WORK ON DROPS for all bosses, overall rates, and item quantities for boss drops: * Whole formulas are redone, and this should make all the drop rates easier in general by at least 30-40% compared to the old system. Enjoy great drops. - Demonic & Tortured gorillas support: * Demonic gorillas are powerful creatures found in the Crash Site Cavern. * Demonic gorillas use all three combat styles to attack. * They will change combat styles after missing three hits in that attack style. * They are also capable of using protection prayers, and will switch to protect from the player's attack style after taking 50 damage from it. * Area music support, and all objects work perfectly. * Multi areas support 1:1 OSRS. * All proper drops has been added. * Proper prayer switching mechanic system implemented. * Demonic gorillas count as monkeys and black demons for the progression of Slayer tasks. As they are demons, they are susceptible to the effects of demonbane weapons, excluding holy water. * Magic attack: The gorilla dangles upwards, emitting a green orb from its mouth. * Melee attack: The gorilla swipes its claws downwards at the player. * Ranged attack: The gorilla uses its two front claws to grab a small boulder and throw it at the player. * Boulder toss: The gorilla tosses a boulder, which will appear above the player's position when it performed this attack. Players will take damage if they don't move away from it. The boulder has an area of effect of 1x1. This ability is only used when the gorilla is using Ranged or Magic. The gorillas will not use their boulder toss attack while in their Melee attack phase. Note: The prayers of the demonic gorilla cannot be bypassed through the use of Verac's set or special attacks. New client is required to play! Make sure you have the latest version!
  13. Lou Grinder

    Enjoy buddy! You deserved it
  14. This update is live now.
  15. Bugs and Fixes: - A bug that caused attributable items to multiply and dupe. - Massive fixes with attributable items and item container system. - Fixed deposit bank functions for fixed amounts (bank 5, 10..etc) - Updated Fishing & Consumables store. - Removed Angler fishes to be bought by Blood money. - Store prices updates for common items. - Fixed hunter traps not disappearing. - Fixed a few clue scrolls that were reported by players. - Fixed KQ bug in the second form including wrong stats and hitpoints. - Tweaked and updated Vorkath's methods that fixes a safespot. - Fixed a bug causing Commander Zilyana to stop attacking in some cases. - Fixed wealth clue bug causing it to delete all the scrolls instead of just one. - Fixed tons of wrong NPC examines. - Fixed the proper animation when depositing items into deposit bank box. - Minor game typos fixes. - Combat XP rates increased by over 130%! Content: - Edgeville map final touches and tweaks. (Added fishing support). - Fishing guild music support added. - Added proper Viggora's chainmace emotes and sounds. - Web cutting support added 100% identical to OSRS based on each weapon type. - Added banker and combat instructor store in all beginner training areas. - Added 2 new Fishing teleports and updated Slayer teleports captions. - Added full goblin village spawns identical to OSRS. - Fishing skill redone with lots of additions: Fishing support for all types of fishes 100% (Eels, Angler, Crabs, Frog Spawn..etc) Proper fishing spawns 1:1 OSRS all over the map for the following locations: Lumbridge / Catherby / Karamja / Draynor / Al Kharid / West Kharid / Entrana / Seers / Port Sarim / Ardougne Fishing Guild / Tirannwn / Castle Wars / Shilo Village / Taverly / Tai Wai Bannai / Ape Atoll / Zul Andra / Harpie Bug Swarm Lumbridge Swamp Caves / Brimhaven / Wilderness Resource Area / Wilderness Fishing spots! Barehands fishing & Barbarian Fishing support. Aerial Fishing base support added. New: Big Shark fishing from Shark fishing spot which heals 23 (Best food in game) (low chance) Angler gear fishing XP multiplier. Pet support added for Heron. Fishing skill tasks supported. Cutting Infernal eels for Zulrah scales support. Lumbridge swamp caves fully supported with Slayer NPC's. Proper and accurate formulas for fishing including XP's from OSRS. Wilderness Resource area allows to fish for Manta Ray / Sea Turtle / Anglerfish. Identical fishing rates per each fish type support. Barbarian fish cutting support added. Karambwan vessel fishing support added. Big Fish Attack random event support where you get forced to drop your fishing equipment. Lumbridge: * Small Net: Shrimp/Anchovies * Fishing Rod: Sardine/Herring ----------------- * Fly Fishing Rod: Trout/Salmon/Rainbow Fish * Fishing Rod: Sardine/Herring Catherby: * Small Net: Shrimp/Anchovies Karamja: * Small Net: Shrimp/Anchovies * Fishing Rod: Sardine/Herring ----------------- * Lobster Pot: Lobsters * Harpoon: Tuna/Swordfish ----------------- * Small Net: Karambwanji * Fishing Rod: Sardine/Herring ----------------- * Lobster Pot: Lobsters * Harpoon: Tuna/Swordfish ----------------- * Big Net: Mackerel/Oyster/Cod/Bass/Casket * Harpoon: Shark Fishing Guild: * Lobster Pot: Dark Crab Wilderness Resource Area: * Fishing Rod: Angler Fish ----------------- * Big Fishing Net: Manta Ray/Sea Turtle Tai Wai Bannai: * Small Net: Karambwanji Al Kharid: * Small Net: Shrimp/Anchovies * Fishing Rod: Sardine/Herring Draynor: * Small Net: Shrimp/Anchovies * Fishing Rod: Sardine/Herring ----------------- * Big Fishing Net: Manta Ray/Sea Turtle ----------------- * Barbarian Rod: Leaping Trout/Leaping Salmon/Leaping Sturgeon ----------------- * Big Fishing Net: Mackerel/Cod/Bass * Harpoon: Shark/Big Shark ----------------- * Lobster Pot: Lobsters * Harpoon: Tuna/Swordfish ----------------- * Karambwan Vessel: Karambwan Edgeville: * Fly Fishing Rod: Trout/Salmon/Rainbow Fish * Fishing Rod: Pike Lumbridge Cave: * Small Net: Frog Spawn * Fishing Rod: Slimy Eel/Cave Eel Zul-Andra: * Fishing Rod: Sacred Eel Taverly Dungeon: * Oily Fishing Rod: Infernal Eel/Lava Eel
  16. Lou Grinder

    Thanks for the update!
  17. Bugs and Fixes: - Fixed Dragon hunter crossbow special attack causing a disconnection. - Restored Eternal glory amulet boosted stats. - Fixed a bug where some items were untradeable, now they can be traded again. - The Battle Royale minigame items will now despawn once the game starts. - Fixed an issue with the skeleton hellhounds instance and tweaked the instance system. - Kodai wand now gives unlimited water runes like on OSRS. - Home teleport will now work faster as requested by the community. Note: You cannot teleport while in combat, so consider using teletabs instead. - Fixed a bug where void is not giving boosted accuracy in melee combat styles. - Re-added aggressivity potions into the Mini blood store. - Tweaked and fixed some bugs with Jungle demon to make it work smoothly along with graphics. - Fixed a bug where you cannot unequip items in the weapon minigame. - All participating players in the weapon minigame will now receive minigame points. - Fixed Trident of seas causing players to disconnect upon using it. - Fixed a bug allowing players to cast spells with no runes when using a trident. - Fixed not being able to click on NPCs with Trident equipped. - Made the formula accurate for Dragon hunter lance damage against dragons. - Fixed not being able to note items at some bank chests. - Fixed a visual bug when leaving the Battle Royale minigame. - Fixed Iron Man not receiving drops for previously attacked NPC's. - Fixed Toxic blowpipe attacking too slowly. - Fixed prayer depleted sound on login. - Fixed a bug causing you to disconnect when using lunar spells on NPC's. - Re-enabled the lottery after the maintenance is finished. - Increased Dragonfire shield max charges from 40 to 50. - Fixed items being dropped on death in Battle Royale. - Fixed an issue where boss instances would be on the same height levels. - Fixed being able to craft runes without the required level. - Fixed the achievement Reclaiming the ruins. Content: - Slayer Store changes, you can now use your points to buy tons of new items and XP tomes. - Minor store changes (Vial of blood, tars, salamanders, chins, cannons..etc) - Added support for Ava's assembler to saving arrows. - Added Verac's set effect accurately. - Added rewards for the second and third place winners in the Battle Royale minigame. - Added Slayer points reward shop along with new XP tomes. - Added Hydra Pet to Alchemical Hydra drop rate 1/256! - Added minimum playtime to open mystery boxes to prevent boosting. - Added Sandworms pack to Fishing skill store. - Tons of new Multi areas: * Kalphite area. * Crocodiles area. * Rock Crabs. * Yaks in Neitznot. * Stronghold Security (All floors). * Dagannoth area. * Slayer Stronghold. * Taverly specific zones. - A complete new attributes system for charging and uncharging items: * Supports charging and uncharging for multiple items. (You can have two different DFS with different charges in inventory) * Added support for Scythe of vitur effect, charging, and uncharging. * Added support for Craw's bow effect, charging, and uncharging. * Added support for Sanguinesti staff effect, charging, and uncharging. * Added support for Viggora's chain mace effect, charging, and uncharging * Added support for Thammaron's sceptre effect, charging, and uncharging. * Added support for Bracelet of ethereum effect, charging, and uncharging. * Added support for Toxic blowpipe charging and uncharging. * Added support for Tome of fire charging and uncharging. - Cannon System Support & Map Extension: * The cannon has a static max hit of 30 with cannonballs and 35 with Granite cannonballs, regardless of the player's Ranged level, or any other bonuses to the player's ranged damage. * Cannon's accuracy is affected by the player's accuracy bonus, which can be boosted, and is calculated differently depending on weapon type and attack styles. When using ranged weapons, the cannon uses the player's ranged accuracy, taking into account their ranged bonus: When using melee weapons, the cannon uses the player's melee accuracy, taking into account their stab, slash, or crush bonus, depending on their currently selected attack style; and also the player's Attack level and other melee accuracy bonuses. Note that the cannon uses the player's crush bonus when no weapon is equipped, as all unarmed attack styles are crush. When using Powered staves, such as the Trident of the seas, the cannon uses either the player's ranged or melee accuracy, whichever is higher. Note that other magical staves, such as the staff of air, are treated as melee weapons even when autocast is on. Cannon's accuracy, while derived from player accuracy, will always roll against the target's range defence. * Perfect rotation, targets, and decay of the cannon's parts. * Perfect Nulodion dialogues system. * Damage with the cannon yields half experience for Ranged (2 experience per damage rather than 4), but does not yield any Skill icon of Hitpoints, Hitpoints experience. * Supports Granite cannonballs creation with proper formulas. * Target standing adjacent to, or one non-diagonal space away from the corner of the 3x3 area the cannon is set up in will be shot twice. Players should aim to lure targets to this space. * Target regions for different directions overlap slightly. This may result in shooting multiple cannonballs at one monster in one cannon revolution, even one that is standing still. Up to two cannonballs may be shot at a monster that takes up a single square per rotation. If it is not in the proper location, however, only one, or even zero cannonballs may be shot per rotation. * Home area part extension for cannon zone. Note: Whips represent the place where cannon will hit twice. - Added the Inquisitor's armour effects: * The armour has a set effect in which each piece of the set boosts damage and accuracy by 0.5% when using the crush attack style. If all three pieces are worn, an additional 1.0% bonus is added for a total of 2.5% accuracy and damage bonus. * Extremely efficient armor for crush attack styles against several bosses. * The set pieces count as Zamorakian items for the God Wars Dungeon. - Full support for Chinchompa's weapon & effects: * In PvM, they can hit up to 11 targets in a 3x3 area. In PvP, this cap is at 9 targets. They cannot be picked up again from the ground after being thrown, and Ava's device does not return them. * Chinchompas have a base attack range of 9. Long Fuse increases attack range by 1. (10 is the maximum attack range.) * Note: Because chinchompas are live animals, if a player dies with chinchompas in their inventory or equipped, the chinchompas will run away and cannot be retrieved. However, if a player dies in the Wilderness, the killer can pick up the killed player's chinchompas. * Chinchompas' accuracy is based on the distance from the target. - Full support for Salamanders: * Salamanders are unique and versatile two-handed weapons that facilitate the training of all combat styles, namely the Ranged, Magic, and Strength skills. * When using the Scorch (Slash) and Blaze (Magic) attack styles, the attack speed is 5. When using the Flare (Range) attack style, the attack speed is 4, which is similar in concept to the Rapid style of most Ranged weapons. * Perfect support for all Salamander types, including Lizards with proper sounds and graphics. * Full ammunition support added to stores from Guam tar to Harralander tar with proper stats. * Proper max hit and formulas support to every salamander along with equipment requirements. * Blaze attack styles gives 2x magic XP as on OSRS. * Proper accuracy formulas based on each attack style. * Proper sounds and graphics implemented like on OSRS. - Added Boss Stats Interaction to All Bosses: * You can now view all the specific boss stats. * Displays what protection prayers are recommended to use. * Displays any extra notes for slaying the boss. * Displays all the boss's weakness to certain weapons, attack styles, or magic spells. - Added Achievements widget when talking to Sir Lancelot. - Added Wilderness scoreboard in Edgeville. - Added all the three Giant Sea Snakes to Boss Instance System. - Added Jungle Demon to Boss Instance System. - Added Ancient Emblems to the Emblem Trader. - Improved & Tweaked King black dragon, and all other dragons to properly hit on anti shields. Note: New client will be required to play!
  18. Lou Grinder

    Looks great ;D
  19. Lou Grinder

    Applied combat changes, now prayers should work like on OSRS and protect properly. Adding missing items back to shops.
  20. Bugs and Fixes: - Fixed up ranged projectiles, and made arrows not drop on blocked positions. - Fixed a bug with Fire surge spells not being strong over NPC's that are weak to fire spells. - A proper fix for Black knight titan being suck in the horizontal wall. - Zulrah is now available to everyone instead of only donators. - Fixed an issue where you get a jad pet, but you cannot claim it. - Reduced the respawn timer for many NPC's for Slayer as requested by the members. - Fixed KBD bug spawning at 1,000 hit points. - Proper degradation support for barrows 25 items. - Fixed clue Dance a jig by the entrance to the Fishing Guild. - Make-over mage now requires 10m GP to change looks. - Reduced overall combat XP rates. - Vengeance now gives experience upon usage. - UIM rewards will no longer be sent to the bank, but instead, drop under. - Fixed a lot of bugs that had to do with achievements such as typos, rewards, and progress. - Finish tasks command will now finish two more tasks if precompleted. - Added a delay for teleporting to the wilderness boss spirit. - All dragonstone jewelry can be used to teleport from up to level 30 Wilderness. - Fixed looting bag add-all option and stackables support. - Home teleport is now like on OSRS. - Stopped ammunition from appearing on the floor when wearing ava's assembler. - Fixed a bug with combination runes not being useable in spells. - Fixed staves not providing runes for bolt enchanting. - Fixed a bug causing some spells to take double runes per cast. - Vorkath/Cerberus bugs are now fixed 100%. - Flower poker issues are appropriately patched. - Fixed barrows brothers not being removed in some cases. - Increased maximum lottery tickets from 2b to 10b, and made it auto draw when full. - Added a magic attack to Ice troll king and reduced respawn time. - Fixed a bug causing you to lose the stackables if they are more than 2147m on floor. - Completing slayer tasks will now reward 30% less Blood money. - Fixed a bug causing players not to receive their dicer's rank when purchasing it with a package. - Fixed a bug with Agility causing you to be stuck for 2 seconds. Content: - Great tweaks to the Weapon Minigame and Battle Royale Minigame: * Full dialogue system for minigame details. * Broadcast announcements upon minigame starting/ending/winner. * NEW OSRS items in the minigame store. * All participating players do get points based on their activity in the minigame. * Expanded the waiting room area. - More work complete over on Construction: * It is 75% complete, got all the rooms working, dungeon system, and servants. * It will only be released once it is at least 90% which still got to make all objects working such as Nexus Portal, Teletab making, portals..etc - The Farming skill being redone and almost complete. - Quest tab replenishment: * All the buttons in the quest tab will now work properly with proper details. - Significant rework on some items in all stores. - New random tips and messages upon login. - Complete new combat system was redone from scratch: * Monster race support: UNDEAD, DRAGON, GIANT, DEMON, GOBLIN, BOSS, etc. * Support for Turquoise slayer helmets, hydra, and twisted. * Recoil mechanics now stack like on OSRS. * All enchanted bolts will now have occurance rate like on OSRS. * Amulet of damned and torag defence support. * Salve amulet, Salve amulet (e) against undead NPC's type. * All weapon special attacks proper accuracy and damage multipliers. * Arclight special attack against demon NPC's type. * Leaf bladed battleaxe against Kurask and Turoth when they are on Slayer task. * Obsidian set effect when wearing all the items, including cape. * Saradomin's blessed sword bonus special attack damage. * Diamond bolts and Diamond bolts (e) boosted damage. * Onyx bolts and Onyx bolts (e) boosted damage. * Berserker necklace effect. * Darklight weapon effect against demon NPC's type. * Gadderhammer against shade NPC type. * Keris weapon effect against Scabarites and Kalphites. * Serpentine, Magma, and Tanzanite helmet protection from poison. * Prayer Redemption proper effect. * Prayer Smite proper effect. * Ring of recoil effects. * Dragon warhammer properly nerfing NPC stats on special attack. * Lava blade weapon effects on PVP. * Abyssal bludgeon strength bonus multipliers. * All barrows set effects. * Dragonstone/Opal/Pearl bolts ranged maximum hit multipliers. * Magic comp bow and Seercull special attack effects. * Slayer dart, Trident of seas, Trident of the swamp damage modifiers. * Tome of fire effects on fire spells. * Smoke battlestaff effects and damage multiplier. * Occult necklace effect. * Tormented bracelet effects. * Mage's book magic accuracy multiplier. * Elysian spirit shield effect. * Vengeance effects + proper stacking with amulet of damned and recoils. * Amulet of the Damned effect. * Dragon hunter lance effects. * Ring of life item effects. * Justiciar armour effect. * Amulet of the Damned * Crossbow bolts effects. * MUCH MUCH more fixes and additions coming soon. Note: This combat update will make the way you slay monsters is completely different than what it used to be. NPC's defence stats will now properly work. What this means is some bosses will be impossible to slay in certain combat styles such as Ranged, Magic, or Melee. Some bosses will be weak to Crush attack styles, while others are weak to Magic or Ranged. Some NPCs have very high stats and require Verac's to skip the defence such as Venenatis or Callisto. You can always go to OSRS wiki and see what the easiest way of slaying the boss or NPC is. Remember Craw's bow gives 50% increased accuracy against Wilderness NPC's. Twisted Bow might not be as powerful as it is, it depends on the NPC stats, so make sure you know how it works properly before using it. - Updated skill guides to support all the newest OSRS items and their requirements. - Redone most of the jewelry teleportation system: - Redone all Prayer skill mechanics to match OSRS: * All the proper bonuses and boosts. * Exact timings and delays for all prayers. (Example: Smite is 1 point per 2 seconds, 1/(2000/600) = 0.3 * Flickering is now properly supported on the game. - Added support perfectly like on OSRS for all light sources + extinguish features. - Added a system for fixed XP rates to fix bandit's brew, and all tomes on classic and many other game modes. - Added 25% bonus experience in the Wilderness resource area. - Kaqeemix NPC at home which can note all of your herbs. - Wilderness boss spawn changes and improvements: * The boss spirit will fade slowly as the hitpoints decrease. * The rewards are massively boosted and increased. * Broadcast announcements for boss spirit spawn. * Stats boosts so it is challenging and cannot be solo'ed. - Added system support for a lot of jewelry: * Added Abyssal Bracelet system. * Added Burning Amulet system. * Added Combat Bracelet system. * Added Digsite Pedant system. * Added Games Necklace system. * Added Ring of Returning system. * Added Skills Necklace system. * All teletabs should now work like on OSRS (Excluding revert and a few minor features). - Improved our region handling system, which should make regions load 20% faster. - Tons of Quality of Life improvements: - Runecrafting skill rework: * You can use the portal in Runecrafting altars to teleport back home. * Mage of Zamorak dialogues is now like on OSRS. * Supports tiara making when used with altars. * Guthix altar like on old GS (COMING SOON) * Ourania altar support. * All talismans are supported 100%. * The Abyss support with all shortcuts, and abyss bracelet for no skull. * All rune pouches should work perfectly. * Essence mine teleport and functionality support. - MASSIVE dialogues rework: * Over 250 lines of dialogues added to tons of NPC's over Grinderscape to help support new players. * Interactions rework for most NPC's to improve the ease of the game. - New dice zone map, fun pk map, and minigame waiting room expansion. - Added Voting streak system support: * Messages and announcements on voting streaks. * Increased points when voting with a streak. * Great rewards are given upon reaching a certain level on streaks. * Streak penalty support. - Added imbued item support for all items while speaking to Perdu in Edgeville home. - Added ability to support having multiple skilling tasks at the same time from different masters. - Added boss instance system: (Still requires a few fixes which will be hotfixed soon) * You can pay 5m to enter a private boss instance system. * Fees are half the price for Iron Man game modes. * 10m fees for a clan instance (You must be clan owner, and anyone who joins in this option will join your instance if they are in the same clan chat). * All bosses will be supporting the instance system in the future. - Redone voting/donation redeeming system.
  21. Lou Grinder

    I think I will do the following; 1) Reduce the average Blood Money count from doing slayer tasks by around 30% 2) Make slayer points have a useful benefits in the Slayer shop such as buying tomes, lamps, intermediate items that can help you with slayer, ammunitions..etc 3) Redo Blood money store so that there are more PVP items as the main concept of Blood Money is to have PVP items, I will try to add items that are not available in game yet.
  22. Lou Grinder

    Extremely helpful guide and one of the best starter guides on forums.
  23. Lou Grinder

    Great guide for Farming, thank you.
  24. Bugs and Fixes: - Fixed Flower poker bug: full house vs. three oak counts as a draw. (Thanks to Groovy) - Increased the delay, the town crier at home rings the bell. (Many players reported it as annoying). - Fixed emotes being used while gambling with flower poker. - Nerfed Ice queen boss and tweaked its mechanics. - Fixed an issue with bank PIN causing players to not being able to move. - Mithril seeds are no longer tradeable. - Added desert boots in robes store for clue scrolls. - Added full support for Dragon platebody ornament kit using and reattaching. - Minor tweaks to the anti botting system in the game. - King black dragon will now spawn again frequently. - Fixed Sea troll queen attack distance, and added the missing portal. - Fixed a bug with Iron Man price checking an item says you cannot sell items to shop. - Fixed offensive spells disconnecting players. - Fixed an issue where Black knight titan walks inside the wall. - Reduced K'ril boss respawns time from 7 minutes to 2 minutes, and fixed Zamorakian hasta drop. - Fixed yew and magic trees cutting in the donator's zone. - You can now sell OSRS tokens to the OSRS tokens platinum store section. - Fixed a bug where staff teleported players while in a duel. - Fixed General Graardor hitpoints and attack distance. - Fixed Barrelchest anchors emote and special attack. - Updated Minigames spellbook. - Fixed infinite prayer issue while using the mystery box. - Fixed tons of game typos and reduced Thieving random events occurrence. - Fixed a few ladders/stairs that teleported players to wrong places. - Achievements will no longer parse while inside a minigame to prevent losing reward items. - A lot of fixes for NPC's that were stuck in the walls and couldn't move. - Fixed boss contracts Giant mole's task. - Tweaked Slash bash and fixed the range attack bug. - Iron Man players can now use rank chooser, and can type::ironrank to display their Iron Man rank. - Fixed the ladder bug in the Thieving Wilderness area showing level 0 Wilderness. - Tweaked trading mechanics. - Tweaked Jungle demon defence stats and attacking distance to match OSRS. - Fixed a bug causing players that exchange their Fire capes not getting a Jad pet. - Skilling box prices increased in the Premium store. - Dragonstone dragon bolts removed from Blood money store, and minor shop changes. - Fixed skill guide bug with Herblore for the Anti Dragonfire potion requirement. - Fixed all Vorkath's reported bugs, with a new poking system like OSRS. - Fixed Runecrafting graphic height. - Fixed all Runecrafting altar maps & skilling work. - Wilderness melee pk bot attacking has been fixed. - Fixed a bug causing them to freeze during mass clicking on them. - Fixed battle-axes and 2-handed swords attack styles and emote. - Improved attack sounds for more than 8 different weapons. - Fixed retribution proper effects on multi areas. - Fixed wilderness ditch emote being stuck sometimes. - Properly fixed all range ammunition requirements and projectile attack drawback. - Herb box can now be opened and will provide a minimum of 350 different herbs. - Fixed Cerberus three fireball attack. Attacks will no longer attack when the boss is dead. - Fix for Kalphite's queen object spawning in the boss lair. - Imbued rings are now tradeable. Content: - King black dragon zone is no longer considered to be in the Wilderness. - Implemented OSRS region system: * This means teleporting to a new region will be much faster. * Teleporting to a new area will show the proper NPC's and the player's facing position. * Improves overall server stability. - Sea troll queen zone map tweaked. - Kalphite queen lair now requires a rope to enter. - Immutable interactions system: * Most NPCs and objects that have no use will have no interactions in-game. - Added 14 dialogues to different NPC's across the map: * Hans dialogue has also been added as requested. - Added tea seller shop in Varrock with tea drinking support. - Minigame system overhaul: * Improved the reward system for playing minigames with more players giving more rewards. * The minigame spawned items will increase when more players join the minigame. * Over 220 items to pick from while playing the minigame. * Reduced waiting time between the minigames from 60 minutes to 30 minutes. * Minigame store (Coming soon) * Highscores and in-game scoreboard (Coming soon) * Much much more to be soon very soon. * Battle Royale: The minigame starts by moving you to an island along with all other players. Your goal is to be the last person to survive. For the first 30 seconds, a lot of random items will spawn on the floor, and you have to gather as many items as you can. After the time finishes, the area becomes dangerous, and dying will gets you out of the minigame. Luckily, it's safe, and you don't lose items. Good luck! * Weapon Game: Each player spawns at a different location, and your goal is to defeat 24 players. For every player you defeat, you get random supplies that will help you with your journey. Besides, there are some stone crates that contains necessary essential items that you might need, such as runes and arrows. Luckily, it's safe, and you don't lose items. Good luck! - Added Surge spells support: * 100% fully functioning Surge spells with proper sounds and graphics. * Added support for Wrath runes in the game. - Opening item sets will now display a warning before doing so. - 17 new regions kinds of music: * Runecrafting altars regions. * Giant mole's lair. * Lizardman shaman lair. * Ice queen. * Ice troll king. * Kamil boss. * Minigame zones. * Zulrah. * Neitznot north dragons. * Relleka. * Smoke tunnel. * Trollheim. * Varrock swamp dungeon. * Ancient pyramid Al-kharid. - Tons of work on the server's core to improve overall performance and possibly fix the nulling issue. - Added safe toggle command for staff to be safe in the Wilderness: * Staff that has safe-toggle ON will not be able to attack or get attacked by other players in the Wilderness. - Fully functional Zulrah: * Added the proper mechanics from OSRS. * Proper sailing to Zulrah 100%! * Proper Zulrah fumes and snakelings spawn. * All the Zulrah rotations like on OSRS. - Vastly reworked and improved the Hunter skill system: * Improved all the Hunter actions within the allocated areas. * Redone the Hunter's trap system. * Improved all the timings and delays for all NPC's and traps. - Added OSRS tile facing: * Proper facing to all objects even on larger sized objects. * Proper entity interaction with all NPC's sizes and purposes. - Finally redone the boss contracts system: * All the reports bugs have been fixed. * Tons of tweaks to the dialogues. * Added proper timing checks for each boss depending on the difficulty. * Your contract will no longer interfere with other players. Note: Special thanks to Hellmage, Dkick, and Btartaros along with the development team to help report and fix all these bugs very quickly. Note: New client will be needed in order to be able to login.
  25. Lou Grinder

    Sure! @whitounoys That is what you would get, with 15 bonus skilling points. The amount of the supplies might increased/decrease by up to 35%; Note: Updated the rewards so it will reward 50m - 100m cash, and 10k-50k blood money!
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