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LadderGoat

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  1. Like
    LadderGoat reacted to J Skills in Donator Zone [Ranks / Benefits / Pictures]   
    I like it, i wish there was more individual bonuses between each donator rank.., overall i love this guide, and donor zone needs a bit updating aswell 😛
  2. Like
    LadderGoat reacted to Lou Grinder in Donator Zone [Ranks / Benefits / Pictures]   
    Great guide! thanks!
  3. Like
    LadderGoat reacted to Number 1 in The Wizard   
    It is a very frustrating new game mechanic. I rather see something like a teleport fee instead of the new random teleport. 
    I hope it gets changed very soon. 
     
  4. Like
    LadderGoat reacted to holy spliff in little fun HNS for the server   
    I'm new to the server, about 2 weeks played and i wanted to have fun and give back to community.
    Thanks to donators: Spasma, ninetynine and boysandgirls
    couple more cash piles and an Ely thrown into mix last minute.
    Congrats to all the winners, hope to host some more in future.

     
    congrats to:
    Hmong Main-d claws
    A race!
    1st- Explore
    2nd- Vonn
    3rd Mr1adrian
    Hide and Seek:
    1st- Hmong Main/ elite void range set
    2nd-sarapsak /prims
    3rd- meteor/sgs
    Race to location
    1st-explore /eternal glory
    2nd-sarapsak/Arcane spirit shield
    3rd-richie2skilled /eternal boots
    HIDE AND SEEK:
    1st-Johnathon /ely
    2nd- meteor/2b
    3rd- richie2skilled/infernal cape
    4th- hmong main/boot set
    5th-anaconda /elite void
    Its a race!
    1st- richie2skill/white whip
    2nd- vonn/prims
    3rd- jank/eldermaul
     
     
     
     
     
     
     
  5. Like
    LadderGoat reacted to Lou Grinder in Hill Giant Boss | New Spells | BIG CONTENT & MORE!   
    Bugs and Fixes:
    - Fixed King black dragon over powered hits even while wearing proper protection.
    - Kree'arra hits optimized properly to use Melee, Ranged, and Magic hits.
    - Fixed a bug with cannon where your cannon hits are not registered and no drops show when killing NPC's.
    - Fixed a bug with Fishing where it does not reduce your bait count.
    - Magic on Item spells now consumes runes properly.
    - Fixed stacking with transformable items.
    - Fixed a bug causing players to lose their level up rewards while inside a minigame.
    - Fixed Agility tight rope causing players to freeze for two seconds.
    - Fixed a bug causing players to disconnect when using the Magic Secateurs.
    - You can no longer consume edibles while transformed.
    - Fixed a bug Double Agent dies, Uri spawns.
    - Dagannoth kings will now respawn properly.
    - Fixed noclipping for Bloodvelds in the Slayer tower.
    - Fixed Eternal slayer ring rubbing.
    - Fixed ecunomical key not being deleted upon godwars entry.
    - Fix equipping stackable items you already have equip; BoltTip fletching animation & sound.
    - Fixed Alchemical hydra death timer.
    - Reduced several bosses respawn timers which were reported by players.
    - Enchanting bolts now require correct rune amount.
    - You can no longer use talismans to teleport in the Wilderness above level 20.
    - Fixed Vesta's/Morrigan's/Statius/Zuriels equipping models.
    - Administrators can now promote players to Server supporter rank.
    - Fixed Inquisitor's mace attack speed.
    - Dharok's greataxe now has perfect animations and sounds.
    - Fixed a bug causing triple rune cost for some spells.
    - Zulrah will no longer move to the same position.
    - Fixed XP drop when you hit above the target's HP limit.
    - Fixed Mummy's set equipment models.
    - Fixed a bug causing the Wilderness spirit bosses not attacking you.
    - Added more Gorak NPC spawns for Slayer.
    - Fixed an accuracy and sound bug with Magic shortbow special attack.
    - Spade no longer shows nothing interesting happens when you enter mole's lair, or dig for clue.
    - Cannon cannot be used in the Lizardman shaman slayer only zone.
    - Fixed Vet'ion first phase Skeleton hellhound not dropping anything.
    - Fixed ? Weapon on login for new players.
    - Fixed a bug in the rank chooser causing it not to save properly on relog.
    - Fixed all attributable items:
    * Multiple charges support within the item (E.g: You can have two DFS with different charges).
    * Proper support for on death mechanics.
    * Proper support for charging, un-charging.
    * Proper support for every item mechanics. (E.g Blowpipe venom, Scythe effect, Viggora's 50% accuracy increase in the Wilderness).
    - Fixed the new PVP minigame maps and portals to work properly again.
    - Slayer tomes now show their value on price checker/trades, along with many other items.
    - You cannot setup a cannon in Catacombs of Kourend.
    - Fixed Rada's blessing price in slayer store.
    - Fixed a lot of bugs with the instance system its all working good now.
    - Tuna potato now heals 22 instead of 20 Hitpoints.
    - Kaqemeex bug fixed, and now support using herbs on him.
    - You will no longer get Slayer tasks that you cannot slay.
    - Fixed all gambling bugs excluding Blackjack which will be fixed very soon.
    - Over 15 Clue scrolls fixes that were reported by players.
    - Rune pouch can now support Wrath runes being added.
     
    Content:
    - Changed Tarn/Ice queen teleports, added new location for tarn and restored default Trollheim area maps.

     
    - Edgeville map tweaks.

     
    - Added support in the price checker for Bracelet of etherum.
    - Clue scrolls now show you the details of your reward and total count. (Improved rewards a bit)



    - Expeditious & Slaughter bracelet effects 100% OSRS like:
    * The expeditious bracelet is an opal bracelet enchanted with the Lvl-1 Enchant spell.
    * When worn, the bracelet provides a 25% chance for a monster killed to count as two kills toward the player's Slayer task without granting additional experience.
    * The bracelet has 30 charges, with one charge used each time it activates, and crumbles to dust once all its charges are used.
    * The number of charges is linked to the player, so dropping or alching a bracelet will cause the number of charges that it had to be carried over to the next bracelet the player equips.
    * Players may use the right-click "break" option to manually destroy a bracelet and set the next one the player equips to the maximum number of charges.
    * It's possible for the bracelet to use a charge on the last kill of a slayer task, therefore wasting it.
    * An average of 1 charge is needed per 5 assigned Slayer creatures, or one bracelet every 150 kills. 
    * The bracelet has the inverse effect of the bracelet of slaughter.
    Note: that the bracelet needs to be worn only at the moment you defeat your opponent for the effect to occur, so for the rest of the fight, players may wear other bracelets or gloves such as Barrows gloves.
    - Proper support for Hunter's crossbow, and Dorgreshuun crossbow (Items added in range store).
    - New teleporting system (You can no longer use the old teleports from spell book): 
    * You cannot use regular home teleport while in combat (Preferrebly use Ectophial, Teleport tablets, or Max cape).
    * The wizard can sometimes get angry and teleport you to another zone.
    * Make sure you have teleport tablet because you can no longer teleport while in combat unless you have runes for the teleport, or using another teleport method such as Ectophial, Max cape, Skull Sceptre, Pharaoh's scepter, Royal seed pot, etc)


     
    - Ectophial teleport added.

    - Puro puro teleport added.
    - Max cape teleport added.
    - Lunar teleport graphics support.

    - Royal seed pot teleport added.

    - Full Catacombs of Kourend zone added which is very useful for Slayer tasks.





     
    - Superior Slayer monsters support added:
    * Superior slayer monsters are more powerful versions of normal slayer monsters that have a 1/200[1] chance to spawn upon the death of one of its normal counterparts.
    * They can be encountered after purchasing the unlock Bigger and Badder for 150 Slayer reward points from any Slayer master, and will only occur while on a Slayer task.
    * Killing a superior slayer monster will reward players with a generous amount of Slayer experience — for most, but not all of them, this is about ten times the Hit points of the superior monster.
    * When a superior slayer monster spawns, a message will appear in the chat box, stating "A superior foe has appeared..."
    * In addition, once one has appeared, another one will not spawn for that player until it is killed or despawns.






     
    - Added support for Barbarian vial crushing which can be found south of home area near the cannon:

    * The barbarian will require sweet stuff and 65,000,000 in order to teach you how to crush vials.
    * Players who have completed the Barbarian's wish will gain the ability to automatically smash vials upon drinking the last dose of a potion.
    * This ability can be toggled on or off by speaking to him.



     
    - Two new spells added & the new Staff of Dominance:   
    * Demon Agony spell: Superior dragon fireball spell that requires 96 Magic to cast, Staff of Dominance, and it deals 2.5x more Damage on demon NPC's
    which can hit up to 79.
    * Undead Bash spell: Similar to Crumble Undead with an improved version which requires 92 Magic to cast, and can hit up to 48 on Skeletons, Ghosts, Shades, and Zombies.
    * The Staff of Dominance can be dropped by Obor.



    - Added chat dialogues for every pet that missed a dialogue:
    * Rift Guardian
    * Heron
    * Grey/Red/Black Chinchompas
    * Rock Golem
    * Rocky
    * Beaver
    * Giant Squirrel
    - Obor the hill giant Titan boss added:


    * Obor, the Hill Titan, is the hill giant boss residing in his lair, located in the locked gates found at the western wall of the hill giant area in the Edgeville Dungeon.
    * In order to access Obor's lair, the player must obtain a giant key from a Hill Giant. Each giant key permits one entry to the lair and one attempt to fight Obor. If you change worlds while in the instanced zone, you will be teleported outside the gate.
    * When the player first enters Obor's lair, they will be in a safe zone, where they must climb down the rocks in order to fight him. Obor attacks with Melee and Ranged, and can detect whether the player is using protection prayers against his current attack style. For example, he will use ranging attacks if Protect from Melee is used.
    * Obor's slam attack shakes screen.
    * The boss will counts a Hill giant for slayer tasks.
    * Drops the Hill giant club, and the Staff of Dominance.



     
    - Added Lizardman Shaman boss:


    * They are often sought after for their dragon warhammer drops.
    * Lizardman shamans can be found in three locations:
    * Lizardman Canyon, western side
    * Lizardman Caves, on the northern end of the Lizardman Settlement (Slayer task only)
    * Lizardman Temple, beneath Molch
    * Green acidic attack with Shayzien armour support.
    * Jump attack mechanics support.
    * Summoning purple spawns (coming soon not yet coded).



     
     
    - Added support for Rada's blessing for the Fishing skill.
    - Full Cooking skill implementation:


    * Dough / Recipe / Toppings / Drinks / Battas / Soups / Nettle Tea support.
    * Bucket, Bowl, and Jug filling with water for making the dough.
    * Bread, pastry, and pitta dough.
    * Meat / Fish support.
    * Bread support.
    * Stews support.
    * Pizzas support.
    * Hot Drinks support.
    * Vegetable cutting support.
    * Diary support.
    * Cake making support.
    * Squeezing grapes into the jug to ferment.
    * Proper 1:1 formulas, experience, and shop for all the items required.
    Note: Gnome cocktails making is coming soon while the interface is being worked on!



     


     
     
    - Added Revenant's healing mechanics like on OSRS.
    - Chasm of Fire area fully added with elevators functionality 100%.
    - Mos'less harmless area fully added with dungeon support for Cave horror.
    - Dorgeshuun crossbow special attack added 1:1 OSRS.

    - Bone dagger's special attack added 1:1 OSRS.

    - Added an exit portal in the Battle Royale minigame, as players got stuck if they relog while in the minigame and the game has ended.
    - Added timer, killcount, and drop messages when slaying bosses.
    - Massive work on NPC sounds, attack speed fixes for all NPC's identical to OSRS and stats loading from wiki for: (SERVER IS GETTING MORE COMPLETE OVER TIME, EVERYTHING LITERALLY WORKS)
    * Abberant Sceptres
    * All superior slayer variants.
    * Agrithnaar
    * Agrith Na-Na
    * Banshees
    * Turoth
    * Barrelchest
    * Basilisk
    * Cave Crawler
    * Cockatrice
    * Dad
    * Dark Beast
    * Dust Devil
    * Gargoyle
    * Death Spawn
    * Giant Sacarb
    * Glod
    * Giant Mole
    * Jungle Horror
    * Ice troll king
    * Jelly
    * Chinchompa
    * Kourend guards
    * Lizardman & Lizardman shaman's
    * Harpie bug swarm
    * Troll guard / troll thrower
    * Zamorak warrior/ Zamorak mage / Zamorak archer
    * Lizards
    * Killerwatt
    * Callisto
    * Nechyrael
    * Kalphite Queen
    * Venenatis
    * Kurask
    * Monkey Zombie
    * Pyrefiend
    * Skotizo
    * All fight caves NPCS
    * Chaos Elemental
    * Rock Slug
    * Ankou
    * Shade (Kourend version)
    * Suqah
    * The everlasting
    * The inadaquacy
    * The untouchable
    * Tyras guard
    * Vet'ion
    * Skeleton hellhound
    * Vorkath
    * Wall Beast
    * Zulrah
     
    - Added new spawns in the Donator zone.
    - Mithril dragons now use three different attack styles like OSRS.
    - Added spawn and dialogue near Vorkath entrance.
    - Added Jungle Horror / Cave Horror zones with proper animation, area music, mechanics, and sounds.

     
    - Added support for Giant mole sounds, and all missing spawns.
    - Added support for the new Slayer Tower dungeon underground with all spawns, sounds, and music.
    - You can now revert Saradomin's blessed sword (full) and it works with charges.
    - Proper brutal dragons mechanics similar to OSRS.


     
    - Redone the Ancient cave completely to be identical to OSRS:
    * All NPC's got proper stats, drops, mechanics, sounds, cave music, multi areas, and animations.
    * Brutal dragons
    * Mithril dragons
    * Lost barbarian
    * Skeleton heavy
    * Skeleton hero
    * Confused barbarian
    * Angry barbarian spirit
    * Berserk barbarian spirit
    * Enraged barbarian spirit
    * Skeleton thug
    * Skeleton warlord
    * Skeleton brute





     
    - Over 300 new NPC spawns in new OSRS zones, also includes regular zones, gnome tree, and Agility skill zones.

    - New items in the teleports store.
    - Mythical cape teleport added.
    - Full Feldip hills slayer area.

    - New Killer-watt plane teleport and area with proper music, object actions, attack speed, animations, and sounds.
    - Tortoises added in the Gnome tree with all details 1:1.

     
    - Gnome shops added in edge and all over the map.
    - MASSIVE WORK ON DROPS for all bosses, overall rates, and item quantities for boss drops:
    * Whole formulas are redone, and this should make all the drop rates easier in general by at least 30-40% compared
    to the old system. Enjoy great drops.
    - Demonic & Tortured gorillas support:
    * Demonic gorillas are powerful creatures found in the Crash Site Cavern.
    * Demonic gorillas use all three combat styles to attack. 
    * They will change combat styles after missing three hits in that attack style.
    * They are also capable of using protection prayers, and will switch to protect from the player's attack style after taking 50 damage from it.
    * Area music support, and all objects work perfectly.
    * Multi areas support 1:1 OSRS.
    * All proper drops has been added.
    * Proper prayer switching mechanic system implemented.
    * Demonic gorillas count as monkeys and black demons for the progression of Slayer tasks. As they are demons, they are susceptible to the effects of demonbane weapons, excluding holy water.
    * Magic attack: The gorilla dangles upwards, emitting a green orb from its mouth.
    * Melee attack: The gorilla swipes its claws downwards at the player.
    * Ranged attack: The gorilla uses its two front claws to grab a small boulder and throw it at the player.
    * Boulder toss: The gorilla tosses a boulder, which will appear above the player's position when it performed this attack. Players will take damage if they don't move away from it. The boulder has an area of effect of 1x1. This ability is only used when the gorilla is using Ranged or Magic. The gorillas will not use their boulder toss attack while in their Melee attack phase.
    Note: The prayers of the demonic gorilla cannot be bypassed through the use of Verac's set or special attacks.


     
     
    New client is required to play! Make sure you have the latest version!
  6. Like
    LadderGoat got a reaction from J Skills in Donator Zone [Ranks / Benefits / Pictures]   
    My dear fellow grinderscapers.
    Since there's no proper thread yet ever made on how the Donator Zone actually looks like and what it has to offer, i've come to the conclusion to inform you guys the best as i can.

    With the permissions of "Jordan", we've decided that we would merge our both threads together and have one full guide pinned at the top of this section. I'll be adjusting and adding information where nessecary.

     Bronze Donator 
    $10
    This rank has no specific benefits. It just states your rank as a Donator and a financiel supporter of Grinderscape
     

     Regular Donator 
    $50
    Benefits:

    The ability to ::yell (infinite amount)
    The Ability to use the ::dz command (Teleports you to the donator zone)
    Infinite Crystal Bow ammunitions
    Slayer task's amount reduction: 40%
    Bone crusher charge's multiplier: x5
    Higher chance of receiving Jad pet in exchange for firecape
    Donator's rank icon
    Max hit preview in equipment tab
    Ability to use the Gilded Altar
    Enter GWD chambers without KC
    Ability to use the KQ's boss shortcut
    5 KC requirement for Tarn's, Ice Queen's and Kamil's lair
    Shift+Click to drop items from your inventory
    Use items on a Bank Booth to note/unnote them
    Forum/Discord rank upon request
     

     Super Donator 
    $100
    Benefits:

    Same benefits as  Regular Donator 
    ::hp (Restores hitpoints/Prayer)
     

     Extreme Donator 
    $150
    Benefits:

    Same benefits as  Super Donator 
     

     Legendary Donator 
    $250
    Benefits:

    Same benefits as   Extreme Donator 
    ::bank (Opens Bank tab)
     

     Platinum Donator 
    $500
    Benefits:

    Same benefits as  Legendary Donator 
    Before you can get there, you must be sure you have at least an amount of $50 donated to the server, registered on your grinderscape account. Once you have this requirement, you can use the easy command "::dz" and it will teleport you right there outside the bank.
     

    Mining / Smithing Area
    Agility Ticket Store Area
    Bank
    Gilded Altar + Bones Shop
    Farming Area
    Thieving Area
    Fishing / Cooking Area
    Shops Area (Main shop Area, Fishing Shop, Herb Shop)
    Crafting Area
    Slayer Masters
    Woodcutting / Firemaking / Fletching Area
    Mage of Zamorak / Hunter Expert

    Mining / Smithing Area
    So the first Area we will be talking about is the Mining and Smithing Area, which is located South on the island. This area has everything u need to get you from 1-99 mining and smithing. The only first 15 mining levels will have to be done in the dwarven mines since there are no copper or tin ores in the ::dz. All the other rocks can be found there and are close to the bank. This Area has it's own tutors that can assign u skilling tasks, sell you outfits in exchange for points and much much more.

     
    Agility Ticket Store
    This is the same NPC you can find at the Gnome agility course or the Barbarian Agility course. She is located south of the mining/smithing area.

     
    Bank
    Right after you teleported to the Donator Zone using ::dz, you'll spawn just outside of the bank, located just to the east of your current location. The bank is located approx. in the center of the island. This means it's close to every single Area you are at and easily accessible.

     
    Gilded Altar
    Just as at home, there's an altar and a shop with bones. I wouldn't suggest buying bones from this shop as they are quite expensive. Also, i've been told that the gilded altar at ::dz grants more experience than the regular Altar at home. So i would definitly suggest using this one instead of the regular. The Gilded altar is located just east of the bank. There's also a healing box which will restore your stats and an altar where you can change your spellbook.

     
    Farming Area
    Right south of the gilded altar, there are two herb patches which can be used for farming. I have never really farmed on here before, but as fas i know, you could use these patches just as an extra. You could to the regular patches in catherby, taverly, etc... to increase your xp / hour. There's also a "Tool Leprechaun"  who can sell you all the supplies you need.

     
    Thieving Area
    As we all know, thieving is the most common skill / early money maker on almost ever rsps. It's not different here, to make your first few bills, you'll be willing to go thieving and get your starters gear from that cash. Just as at home, there a bank nearby and which can be used to bank your stuff you get from the misc. or gem stalls (At least for people who wanna save their thievings.) The stalls are located just west of the bank. The Thieving master also has a shop which can be used from thieving skilling points you get from completing tasks for him.

     
    Fishing / Cooking Area
    Not much of a difference with the mining/smithing area. All required fishing spots are available, same for the cooking range and the master fisher for tasks / shop. The fishing / Cooking area is located north-east of the bank.

     
    Shops Area (Main Shop Area, Fishing Shop, Herb Shop)
    Most of the common shops are located North of the thieving stalls, but beware, not all shops are there. Some of them are located somewhere else such as the Fishing shop and the Herb shop. They're not hard to find though, they're located with some icons on the minimap, and as the ::dz is not that big, it won't be a big of a deal to find them.

     
    Crafting Area
    The Crafting Area is located  South-West of the mining/smithing Area. It also has it's own shop. I have no idea how people train their crafting, but i would suggest just start off buying opals and get your crafting up untill you can do black d'hide or uncut dragonstones. Anyways, another picture down this.

     
    Slayer Masters
    There are 2 slayer masters on this island, Turael and Vannaka. Honestly these are not the best slayer masters i would just recommend using slayer's enchantments and teleport to the best slayer master ingame. At this location there's also an emblem trader which u can trade to buy stuff from using blood money. Those NPC's are located west on the island.

     
    Woodcutting / Firemaking / Fletching
    On the most eastern side of the island, there are lots of mage &  yew trees located. I would indeed first suggest getting 60 wc by cutting willows in either seers village or draynor village. I always combine these skills here cause it's time consuming using the bank each time. Just bring a knife or a tinderbox to train 2 skills at once. Woodcutting tutor also there to give u tasks and sell his stuff from the shop.

     
    Mage of Zamorak / Hunter Expert
    Those two NPC's are located in the most north-eastern corner of the island. Both can be traded for either magic or hunter supplies.

     
    - Credits -
    @Jordan - Thanks for letting me merch our both topics and the suggestions.
    @Valar - Thanks for designing the gfx files i asked you for.
  7. Like
    LadderGoat got a reaction from Lou Grinder in Donator Zone [Ranks / Benefits / Pictures]   
    My dear fellow grinderscapers.
    Since there's no proper thread yet ever made on how the Donator Zone actually looks like and what it has to offer, i've come to the conclusion to inform you guys the best as i can.

    With the permissions of "Jordan", we've decided that we would merge our both threads together and have one full guide pinned at the top of this section. I'll be adjusting and adding information where nessecary.

     Bronze Donator 
    $10
    This rank has no specific benefits. It just states your rank as a Donator and a financiel supporter of Grinderscape
     

     Regular Donator 
    $50
    Benefits:

    The ability to ::yell (infinite amount)
    The Ability to use the ::dz command (Teleports you to the donator zone)
    Infinite Crystal Bow ammunitions
    Slayer task's amount reduction: 40%
    Bone crusher charge's multiplier: x5
    Higher chance of receiving Jad pet in exchange for firecape
    Donator's rank icon
    Max hit preview in equipment tab
    Ability to use the Gilded Altar
    Enter GWD chambers without KC
    Ability to use the KQ's boss shortcut
    5 KC requirement for Tarn's, Ice Queen's and Kamil's lair
    Shift+Click to drop items from your inventory
    Use items on a Bank Booth to note/unnote them
    Forum/Discord rank upon request
     

     Super Donator 
    $100
    Benefits:

    Same benefits as  Regular Donator 
    ::hp (Restores hitpoints/Prayer)
     

     Extreme Donator 
    $150
    Benefits:

    Same benefits as  Super Donator 
     

     Legendary Donator 
    $250
    Benefits:

    Same benefits as   Extreme Donator 
    ::bank (Opens Bank tab)
     

     Platinum Donator 
    $500
    Benefits:

    Same benefits as  Legendary Donator 
    Before you can get there, you must be sure you have at least an amount of $50 donated to the server, registered on your grinderscape account. Once you have this requirement, you can use the easy command "::dz" and it will teleport you right there outside the bank.
     

    Mining / Smithing Area
    Agility Ticket Store Area
    Bank
    Gilded Altar + Bones Shop
    Farming Area
    Thieving Area
    Fishing / Cooking Area
    Shops Area (Main shop Area, Fishing Shop, Herb Shop)
    Crafting Area
    Slayer Masters
    Woodcutting / Firemaking / Fletching Area
    Mage of Zamorak / Hunter Expert

    Mining / Smithing Area
    So the first Area we will be talking about is the Mining and Smithing Area, which is located South on the island. This area has everything u need to get you from 1-99 mining and smithing. The only first 15 mining levels will have to be done in the dwarven mines since there are no copper or tin ores in the ::dz. All the other rocks can be found there and are close to the bank. This Area has it's own tutors that can assign u skilling tasks, sell you outfits in exchange for points and much much more.

     
    Agility Ticket Store
    This is the same NPC you can find at the Gnome agility course or the Barbarian Agility course. She is located south of the mining/smithing area.

     
    Bank
    Right after you teleported to the Donator Zone using ::dz, you'll spawn just outside of the bank, located just to the east of your current location. The bank is located approx. in the center of the island. This means it's close to every single Area you are at and easily accessible.

     
    Gilded Altar
    Just as at home, there's an altar and a shop with bones. I wouldn't suggest buying bones from this shop as they are quite expensive. Also, i've been told that the gilded altar at ::dz grants more experience than the regular Altar at home. So i would definitly suggest using this one instead of the regular. The Gilded altar is located just east of the bank. There's also a healing box which will restore your stats and an altar where you can change your spellbook.

     
    Farming Area
    Right south of the gilded altar, there are two herb patches which can be used for farming. I have never really farmed on here before, but as fas i know, you could use these patches just as an extra. You could to the regular patches in catherby, taverly, etc... to increase your xp / hour. There's also a "Tool Leprechaun"  who can sell you all the supplies you need.

     
    Thieving Area
    As we all know, thieving is the most common skill / early money maker on almost ever rsps. It's not different here, to make your first few bills, you'll be willing to go thieving and get your starters gear from that cash. Just as at home, there a bank nearby and which can be used to bank your stuff you get from the misc. or gem stalls (At least for people who wanna save their thievings.) The stalls are located just west of the bank. The Thieving master also has a shop which can be used from thieving skilling points you get from completing tasks for him.

     
    Fishing / Cooking Area
    Not much of a difference with the mining/smithing area. All required fishing spots are available, same for the cooking range and the master fisher for tasks / shop. The fishing / Cooking area is located north-east of the bank.

     
    Shops Area (Main Shop Area, Fishing Shop, Herb Shop)
    Most of the common shops are located North of the thieving stalls, but beware, not all shops are there. Some of them are located somewhere else such as the Fishing shop and the Herb shop. They're not hard to find though, they're located with some icons on the minimap, and as the ::dz is not that big, it won't be a big of a deal to find them.

     
    Crafting Area
    The Crafting Area is located  South-West of the mining/smithing Area. It also has it's own shop. I have no idea how people train their crafting, but i would suggest just start off buying opals and get your crafting up untill you can do black d'hide or uncut dragonstones. Anyways, another picture down this.

     
    Slayer Masters
    There are 2 slayer masters on this island, Turael and Vannaka. Honestly these are not the best slayer masters i would just recommend using slayer's enchantments and teleport to the best slayer master ingame. At this location there's also an emblem trader which u can trade to buy stuff from using blood money. Those NPC's are located west on the island.

     
    Woodcutting / Firemaking / Fletching
    On the most eastern side of the island, there are lots of mage &  yew trees located. I would indeed first suggest getting 60 wc by cutting willows in either seers village or draynor village. I always combine these skills here cause it's time consuming using the bank each time. Just bring a knife or a tinderbox to train 2 skills at once. Woodcutting tutor also there to give u tasks and sell his stuff from the shop.

     
    Mage of Zamorak / Hunter Expert
    Those two NPC's are located in the most north-eastern corner of the island. Both can be traded for either magic or hunter supplies.

     
    - Credits -
    @Jordan - Thanks for letting me merch our both topics and the suggestions.
    @Valar - Thanks for designing the gfx files i asked you for.
  8. Like
    LadderGoat reacted to Valar in Donator Zone [Ranks / Benefits / Pictures]   
    That's a nice guide! Someone should pin this so it stays on the top of the topic list
  9. Like
    LadderGoat got a reaction from Valar in Donator Zone [Ranks / Benefits / Pictures]   
    My dear fellow grinderscapers.
    Since there's no proper thread yet ever made on how the Donator Zone actually looks like and what it has to offer, i've come to the conclusion to inform you guys the best as i can.

    With the permissions of "Jordan", we've decided that we would merge our both threads together and have one full guide pinned at the top of this section. I'll be adjusting and adding information where nessecary.

     Bronze Donator 
    $10
    This rank has no specific benefits. It just states your rank as a Donator and a financiel supporter of Grinderscape
     

     Regular Donator 
    $50
    Benefits:

    The ability to ::yell (infinite amount)
    The Ability to use the ::dz command (Teleports you to the donator zone)
    Infinite Crystal Bow ammunitions
    Slayer task's amount reduction: 40%
    Bone crusher charge's multiplier: x5
    Higher chance of receiving Jad pet in exchange for firecape
    Donator's rank icon
    Max hit preview in equipment tab
    Ability to use the Gilded Altar
    Enter GWD chambers without KC
    Ability to use the KQ's boss shortcut
    5 KC requirement for Tarn's, Ice Queen's and Kamil's lair
    Shift+Click to drop items from your inventory
    Use items on a Bank Booth to note/unnote them
    Forum/Discord rank upon request
     

     Super Donator 
    $100
    Benefits:

    Same benefits as  Regular Donator 
    ::hp (Restores hitpoints/Prayer)
     

     Extreme Donator 
    $150
    Benefits:

    Same benefits as  Super Donator 
     

     Legendary Donator 
    $250
    Benefits:

    Same benefits as   Extreme Donator 
    ::bank (Opens Bank tab)
     

     Platinum Donator 
    $500
    Benefits:

    Same benefits as  Legendary Donator 
    Before you can get there, you must be sure you have at least an amount of $50 donated to the server, registered on your grinderscape account. Once you have this requirement, you can use the easy command "::dz" and it will teleport you right there outside the bank.
     

    Mining / Smithing Area
    Agility Ticket Store Area
    Bank
    Gilded Altar + Bones Shop
    Farming Area
    Thieving Area
    Fishing / Cooking Area
    Shops Area (Main shop Area, Fishing Shop, Herb Shop)
    Crafting Area
    Slayer Masters
    Woodcutting / Firemaking / Fletching Area
    Mage of Zamorak / Hunter Expert

    Mining / Smithing Area
    So the first Area we will be talking about is the Mining and Smithing Area, which is located South on the island. This area has everything u need to get you from 1-99 mining and smithing. The only first 15 mining levels will have to be done in the dwarven mines since there are no copper or tin ores in the ::dz. All the other rocks can be found there and are close to the bank. This Area has it's own tutors that can assign u skilling tasks, sell you outfits in exchange for points and much much more.

     
    Agility Ticket Store
    This is the same NPC you can find at the Gnome agility course or the Barbarian Agility course. She is located south of the mining/smithing area.

     
    Bank
    Right after you teleported to the Donator Zone using ::dz, you'll spawn just outside of the bank, located just to the east of your current location. The bank is located approx. in the center of the island. This means it's close to every single Area you are at and easily accessible.

     
    Gilded Altar
    Just as at home, there's an altar and a shop with bones. I wouldn't suggest buying bones from this shop as they are quite expensive. Also, i've been told that the gilded altar at ::dz grants more experience than the regular Altar at home. So i would definitly suggest using this one instead of the regular. The Gilded altar is located just east of the bank. There's also a healing box which will restore your stats and an altar where you can change your spellbook.

     
    Farming Area
    Right south of the gilded altar, there are two herb patches which can be used for farming. I have never really farmed on here before, but as fas i know, you could use these patches just as an extra. You could to the regular patches in catherby, taverly, etc... to increase your xp / hour. There's also a "Tool Leprechaun"  who can sell you all the supplies you need.

     
    Thieving Area
    As we all know, thieving is the most common skill / early money maker on almost ever rsps. It's not different here, to make your first few bills, you'll be willing to go thieving and get your starters gear from that cash. Just as at home, there a bank nearby and which can be used to bank your stuff you get from the misc. or gem stalls (At least for people who wanna save their thievings.) The stalls are located just west of the bank. The Thieving master also has a shop which can be used from thieving skilling points you get from completing tasks for him.

     
    Fishing / Cooking Area
    Not much of a difference with the mining/smithing area. All required fishing spots are available, same for the cooking range and the master fisher for tasks / shop. The fishing / Cooking area is located north-east of the bank.

     
    Shops Area (Main Shop Area, Fishing Shop, Herb Shop)
    Most of the common shops are located North of the thieving stalls, but beware, not all shops are there. Some of them are located somewhere else such as the Fishing shop and the Herb shop. They're not hard to find though, they're located with some icons on the minimap, and as the ::dz is not that big, it won't be a big of a deal to find them.

     
    Crafting Area
    The Crafting Area is located  South-West of the mining/smithing Area. It also has it's own shop. I have no idea how people train their crafting, but i would suggest just start off buying opals and get your crafting up untill you can do black d'hide or uncut dragonstones. Anyways, another picture down this.

     
    Slayer Masters
    There are 2 slayer masters on this island, Turael and Vannaka. Honestly these are not the best slayer masters i would just recommend using slayer's enchantments and teleport to the best slayer master ingame. At this location there's also an emblem trader which u can trade to buy stuff from using blood money. Those NPC's are located west on the island.

     
    Woodcutting / Firemaking / Fletching
    On the most eastern side of the island, there are lots of mage &  yew trees located. I would indeed first suggest getting 60 wc by cutting willows in either seers village or draynor village. I always combine these skills here cause it's time consuming using the bank each time. Just bring a knife or a tinderbox to train 2 skills at once. Woodcutting tutor also there to give u tasks and sell his stuff from the shop.

     
    Mage of Zamorak / Hunter Expert
    Those two NPC's are located in the most north-eastern corner of the island. Both can be traded for either magic or hunter supplies.

     
    - Credits -
    @Jordan - Thanks for letting me merch our both topics and the suggestions.
    @Valar - Thanks for designing the gfx files i asked you for.
  10. Like
    LadderGoat reacted to West in Dz zone   
    sure dude, i only done it to show, if you wanna do an actually guide let me know when completed and ill get this deleted:)
  11. Like
    LadderGoat reacted to Hellmage in Donator Zone [Ranks / Benefits / Pictures]   
    Nice thread lol this couple possibly help/ interest players more into donation and see parts of the server no regular players can see! And yes the gilded alter grants more exp!
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