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Hellmage

Co-Owner
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Reputation Activity

  1. Excited
    Hellmage reacted to Lou Grinder in Fresh Start | Hot Fixes | Economy Revamp | QOL Fixes   
    - Fixed voting streak message notification to display reward name.
    - Fixed an issue with bolts and arrows where you can use arrows with a crossbow.
    - Fixed a bug with Black Knight Titan boss entrance causing players to get stuck.
    - Fixed a bug with Heavy ballista not using javelins and fixed its special attack.
    - You can now purchase Iron-Rune limbs from skilling store to create crossbows.
    - Fixed the slayer tasks when killing TzTok-Jad.
    - Fixed a bug  causing players to noclip when using Varrock church stairs.
    - Buffed the Golden nuggets rate at the Motherlode mine.
    - Fixed a bug with Big fish attack random event while fishing allowing players to get untradeable items (infernal harpoon) when its dropped.
    - Fixed Anti-venom+ potion creation and drinking support.
    - Playing Weapon or Battle Royale minigame will now grant you 10 minutes bonus experience and won't remove your old one.
    - Fixed a few issues with collection log not registered for skilling store and more.
    - Fixed a bug with Daily and Weekly tasks for the fishing skill tasks.
    - You can now equip Dragon warhammer (or) with a shield.
    - Fixed a bug where some players relog and have their account not saved properly.
    - Fixed invisible walls and objects in the Weapon minigame map.
    - Fixed an issue with reset lamp not working properly.
    - Fixed dust devils pathing issue whenever a player picks up an item.
    - Fixed the Revenant caves exit.
    - Potential fix for Cerberus boss causing players to disconnect/freeze.
    - Fixed the godwars doors entrances.
    - Fixed ::mycommands and ::commands command.
    - Fixed a bug with Zaryte crossbow showing a nulled head upon special attack.
    - Fixed a bug with icons not showing while wearing them.
    - Fixed a bug with fight caves causing jad to become invisible. Note: You must be in range (it can attack while very far)
    - Fixed invisible npcs issue.
    - Fixed a bug with pipe obstacle causing players to get stuck sometimes.
    - Fixed Al-kharid gate entrance.
    - Fixed a bug with studded chaps not giving experience or counting towards skilling task.
    - Fixed a bug in Fishing guild showing random objects.
    - Fixed a bug with Salve Amulet (ei) not working for Melee formulas.
    - Added support for Ring of forging to be able to create perfect iron bars without missing and it has 140 charges. You can operate it to check charges.
    - Fixed a bug with bank presets not opening when selecting them in the bank interface.
    - Nerfed the NPC's attack skills as they hit very often on players. Make sure to train your defence and equip a strong gear. (Note: Some npcs use crush, some use slash, and some uses range or magic, so make sure your gear is suitable for their attack skill type)
    - Updated the formula for thieving pickpocket on the rate where they catch you and made it happen less often such as when pickpocketing master farmer.
    - Removed non-existing slayer tasks such as Trolls.
    - Fixed a bug with Skilling tasks not giving certain players tasks.
    - Fixed the attack animation when cutting webs.
    - Fixed the attack animation for a lot of npcs and weapons such as Animated rune armour.
    - Added a new $50 Mystery Box to the premium store and revamped the whole store.
    - Fixed farming guild ladder taking players to wrong destination.
    - Players can now buy premium tokens and trade it to other players.
    - Fixed Cave horror attack animation.
    - Removed Tz-Tok jad from boss contracts as it is unnecessary and many players are not interested in it.
    - Added barrows whip reward to the barrows chests rewards.

    - You can now create the Infernal whip using a dragon whip and infernal cape. It is the only textured whip in game and has the highest accuracy of all whips with a decent strength bonus.

    - Updated Minigame store to support golden godsword special attacks.

    - Fixed barrage bug giving attack and high experience. Note: You can select Group Experience in XP counter settings near your minimap.


     
     
  2. Like
    Hellmage reacted to Maranami in Skilling Pets | Farming Cape | Bug Fixes   
    Content Updates
    More Skilling Pets!
    We've introduced 5 new skilling pets for you to obtain.
    Phoenix (Firemaking)

    Herbi (Herblore)

    Baby Chimchompa (Morphable) (Hunter)

    Giant Squirrel (Agility)

    Tangleroot (Farming)

     
    Farming Cape Enhancements
    You're now able to teleport to all farming spots available in the game (minus donator zones). This is able to be used both while in the inventory or equipped.


     
    Castle Wars ticket increase
    When playing castle wars, you will receive an extra 5 tickets per game. This is added to the tickets that you receive based on your score (up to 5).
    - Max amount of tickets you are able to receive is now 10.
     
    Bug Fixes
    - Fixed an issue with Minigames that would not teleport you if you logged out.
    - Fixed an issue where Zulrah minions were not spawning.
    - Fixed the ability to craft Dragon Boots (g) using dragon boots + dragon boots ornament kit.

    - Fixed the ability to not be able to use logs on the permanent fires outside of home bank & in Karamja fishing area.

    - Your knife will no longer disappear when click "craft" option on celastrus bark.
    - Fixed issue where you were able to use donator commands (::hp, ::bank, ::spec) in corp area.
    - Fixed issue where you couldn't use donator commands (::hp, ::bank, ::spec) in kalphite area. You are still unable to use commands in Kalphite Queen area.
    - Disabled Trahaern Mine teleport through Ancient Wizard as this sends you to a bugged area.
    - Updated the wording when crafting glass items.
    - Updated wording when reaching max level (99) to make more sense.

    - The dragon chainbody in Mystery Boxes is now the correct id.
    - You should no longer get teleported mid combat to do a random event.
     
    This update does not require a new client. As long as you are updated to client 7.27, you can play! Enjoy!
  3. Heart
    Hellmage got a reaction from Elly in Donator commands | Bug fixes | Random event   
    Bug Fixes
    - Scorpia entrance where it teleports you to Merodach lair has been fixed
    - A bug causing Alch Hydra to not attack back has been fixed
    - A bug causing Kree'arra to not attack back has been fixed
    - A bug causing Galvek to not attack back has been fixed
    - A bug causing the fletching master to not give you a skill task, has been fixed

    - Galvek misspelled inside the teleport interface under previous teleports has been fixed

    - Shot put room in the Warriors guild has an xp cap so players cannot farm a crazy amount of xp 
    - A bug where it causes Merodach to retreat has been fixed
    - An issue where the automatic voting message appears while making a new account has been fixed
    - Ranging skill capes are free until Ranging Guild is up and running

     
    Content
    - Merodach now drops Inquisitor gear and Galvek now drops Justiciar gear


    - Temple Guardian ( tourny minigame shop has been moved closer )

    - Weapons game and Battle Royale timer has been reduced to 5 minutes instead of 30 minutes

    - All enchanted bolts formula is now 1:1 to OSRS including their special attack
    - Ranging guild store has been updated 

    - Membership bonds now cost 4,000 participation points to help control the donator commands 
    - Ring of wealth and Ring of wealth (imbued) now supports Boss logs and Currency toggling
     
     
     
    Donator community
    All commands will have a 60 second cool down timer and will have some location restrictions. Donators will not be able to use these commands when in the wilderness, boss areas (including instances), and mini-games (with the exception of Pest Control).
    -  Topaz member  :  Topaz members have the ability to use ::spec ( restores your special attack to 100% )
    -  Amythyst member  : Amythyst members have the ability to use ::hp ( restores your hitpoints )
    -  Golden member  : Golden members have the ability to use ::bank ( opens up your bank interface )
    -  Platinum member  : Platinum members receive 10% xp increase on all skills 
    -  Titanium member  : Titanium members receive 15% xp increase on all skills
    -  Diamond member  : Diamond members receive 20% xp increase and 5% drop-rate increase
    - Administrators+ are able to create a donator event where you can obtain bonus premium points or extra items if you donate a specific amount


  4. Heart
    Hellmage got a reaction from L3vali in Donator commands | Bug fixes | Random event   
    Bug Fixes
    - Scorpia entrance where it teleports you to Merodach lair has been fixed
    - A bug causing Alch Hydra to not attack back has been fixed
    - A bug causing Kree'arra to not attack back has been fixed
    - A bug causing Galvek to not attack back has been fixed
    - A bug causing the fletching master to not give you a skill task, has been fixed

    - Galvek misspelled inside the teleport interface under previous teleports has been fixed

    - Shot put room in the Warriors guild has an xp cap so players cannot farm a crazy amount of xp 
    - A bug where it causes Merodach to retreat has been fixed
    - An issue where the automatic voting message appears while making a new account has been fixed
    - Ranging skill capes are free until Ranging Guild is up and running

     
    Content
    - Merodach now drops Inquisitor gear and Galvek now drops Justiciar gear


    - Temple Guardian ( tourny minigame shop has been moved closer )

    - Weapons game and Battle Royale timer has been reduced to 5 minutes instead of 30 minutes

    - All enchanted bolts formula is now 1:1 to OSRS including their special attack
    - Ranging guild store has been updated 

    - Membership bonds now cost 4,000 participation points to help control the donator commands 
    - Ring of wealth and Ring of wealth (imbued) now supports Boss logs and Currency toggling
     
     
     
    Donator community
    All commands will have a 60 second cool down timer and will have some location restrictions. Donators will not be able to use these commands when in the wilderness, boss areas (including instances), and mini-games (with the exception of Pest Control).
    -  Topaz member  :  Topaz members have the ability to use ::spec ( restores your special attack to 100% )
    -  Amythyst member  : Amythyst members have the ability to use ::hp ( restores your hitpoints )
    -  Golden member  : Golden members have the ability to use ::bank ( opens up your bank interface )
    -  Platinum member  : Platinum members receive 10% xp increase on all skills 
    -  Titanium member  : Titanium members receive 15% xp increase on all skills
    -  Diamond member  : Diamond members receive 20% xp increase and 5% drop-rate increase
    - Administrators+ are able to create a donator event where you can obtain bonus premium points or extra items if you donate a specific amount


  5. Heart
    Hellmage got a reaction from SirAvoider in Donator commands | Bug fixes | Random event   
    Bug Fixes
    - Scorpia entrance where it teleports you to Merodach lair has been fixed
    - A bug causing Alch Hydra to not attack back has been fixed
    - A bug causing Kree'arra to not attack back has been fixed
    - A bug causing Galvek to not attack back has been fixed
    - A bug causing the fletching master to not give you a skill task, has been fixed

    - Galvek misspelled inside the teleport interface under previous teleports has been fixed

    - Shot put room in the Warriors guild has an xp cap so players cannot farm a crazy amount of xp 
    - A bug where it causes Merodach to retreat has been fixed
    - An issue where the automatic voting message appears while making a new account has been fixed
    - Ranging skill capes are free until Ranging Guild is up and running

     
    Content
    - Merodach now drops Inquisitor gear and Galvek now drops Justiciar gear


    - Temple Guardian ( tourny minigame shop has been moved closer )

    - Weapons game and Battle Royale timer has been reduced to 5 minutes instead of 30 minutes

    - All enchanted bolts formula is now 1:1 to OSRS including their special attack
    - Ranging guild store has been updated 

    - Membership bonds now cost 4,000 participation points to help control the donator commands 
    - Ring of wealth and Ring of wealth (imbued) now supports Boss logs and Currency toggling
     
     
     
    Donator community
    All commands will have a 60 second cool down timer and will have some location restrictions. Donators will not be able to use these commands when in the wilderness, boss areas (including instances), and mini-games (with the exception of Pest Control).
    -  Topaz member  :  Topaz members have the ability to use ::spec ( restores your special attack to 100% )
    -  Amythyst member  : Amythyst members have the ability to use ::hp ( restores your hitpoints )
    -  Golden member  : Golden members have the ability to use ::bank ( opens up your bank interface )
    -  Platinum member  : Platinum members receive 10% xp increase on all skills 
    -  Titanium member  : Titanium members receive 15% xp increase on all skills
    -  Diamond member  : Diamond members receive 20% xp increase and 5% drop-rate increase
    - Administrators+ are able to create a donator event where you can obtain bonus premium points or extra items if you donate a specific amount


  6. Heart
    Hellmage got a reaction from Garp in Donator commands | Bug fixes | Random event   
    Bug Fixes
    - Scorpia entrance where it teleports you to Merodach lair has been fixed
    - A bug causing Alch Hydra to not attack back has been fixed
    - A bug causing Kree'arra to not attack back has been fixed
    - A bug causing Galvek to not attack back has been fixed
    - A bug causing the fletching master to not give you a skill task, has been fixed

    - Galvek misspelled inside the teleport interface under previous teleports has been fixed

    - Shot put room in the Warriors guild has an xp cap so players cannot farm a crazy amount of xp 
    - A bug where it causes Merodach to retreat has been fixed
    - An issue where the automatic voting message appears while making a new account has been fixed
    - Ranging skill capes are free until Ranging Guild is up and running

     
    Content
    - Merodach now drops Inquisitor gear and Galvek now drops Justiciar gear


    - Temple Guardian ( tourny minigame shop has been moved closer )

    - Weapons game and Battle Royale timer has been reduced to 5 minutes instead of 30 minutes

    - All enchanted bolts formula is now 1:1 to OSRS including their special attack
    - Ranging guild store has been updated 

    - Membership bonds now cost 4,000 participation points to help control the donator commands 
    - Ring of wealth and Ring of wealth (imbued) now supports Boss logs and Currency toggling
     
     
     
    Donator community
    All commands will have a 60 second cool down timer and will have some location restrictions. Donators will not be able to use these commands when in the wilderness, boss areas (including instances), and mini-games (with the exception of Pest Control).
    -  Topaz member  :  Topaz members have the ability to use ::spec ( restores your special attack to 100% )
    -  Amythyst member  : Amythyst members have the ability to use ::hp ( restores your hitpoints )
    -  Golden member  : Golden members have the ability to use ::bank ( opens up your bank interface )
    -  Platinum member  : Platinum members receive 10% xp increase on all skills 
    -  Titanium member  : Titanium members receive 15% xp increase on all skills
    -  Diamond member  : Diamond members receive 20% xp increase and 5% drop-rate increase
    - Administrators+ are able to create a donator event where you can obtain bonus premium points or extra items if you donate a specific amount


  7. Fire
    Hellmage got a reaction from Lou Grinder in Donator commands | Bug fixes | Random event   
    Bug Fixes
    - Scorpia entrance where it teleports you to Merodach lair has been fixed
    - A bug causing Alch Hydra to not attack back has been fixed
    - A bug causing Kree'arra to not attack back has been fixed
    - A bug causing Galvek to not attack back has been fixed
    - A bug causing the fletching master to not give you a skill task, has been fixed

    - Galvek misspelled inside the teleport interface under previous teleports has been fixed

    - Shot put room in the Warriors guild has an xp cap so players cannot farm a crazy amount of xp 
    - A bug where it causes Merodach to retreat has been fixed
    - An issue where the automatic voting message appears while making a new account has been fixed
    - Ranging skill capes are free until Ranging Guild is up and running

     
    Content
    - Merodach now drops Inquisitor gear and Galvek now drops Justiciar gear


    - Temple Guardian ( tourny minigame shop has been moved closer )

    - Weapons game and Battle Royale timer has been reduced to 5 minutes instead of 30 minutes

    - All enchanted bolts formula is now 1:1 to OSRS including their special attack
    - Ranging guild store has been updated 

    - Membership bonds now cost 4,000 participation points to help control the donator commands 
    - Ring of wealth and Ring of wealth (imbued) now supports Boss logs and Currency toggling
     
     
     
    Donator community
    All commands will have a 60 second cool down timer and will have some location restrictions. Donators will not be able to use these commands when in the wilderness, boss areas (including instances), and mini-games (with the exception of Pest Control).
    -  Topaz member  :  Topaz members have the ability to use ::spec ( restores your special attack to 100% )
    -  Amythyst member  : Amythyst members have the ability to use ::hp ( restores your hitpoints )
    -  Golden member  : Golden members have the ability to use ::bank ( opens up your bank interface )
    -  Platinum member  : Platinum members receive 10% xp increase on all skills 
    -  Titanium member  : Titanium members receive 15% xp increase on all skills
    -  Diamond member  : Diamond members receive 20% xp increase and 5% drop-rate increase
    - Administrators+ are able to create a donator event where you can obtain bonus premium points or extra items if you donate a specific amount


  8. Heart
    Hellmage got a reaction from Dkick in Donator commands | Bug fixes | Random event   
    Bug Fixes
    - Scorpia entrance where it teleports you to Merodach lair has been fixed
    - A bug causing Alch Hydra to not attack back has been fixed
    - A bug causing Kree'arra to not attack back has been fixed
    - A bug causing Galvek to not attack back has been fixed
    - A bug causing the fletching master to not give you a skill task, has been fixed

    - Galvek misspelled inside the teleport interface under previous teleports has been fixed

    - Shot put room in the Warriors guild has an xp cap so players cannot farm a crazy amount of xp 
    - A bug where it causes Merodach to retreat has been fixed
    - An issue where the automatic voting message appears while making a new account has been fixed
    - Ranging skill capes are free until Ranging Guild is up and running

     
    Content
    - Merodach now drops Inquisitor gear and Galvek now drops Justiciar gear


    - Temple Guardian ( tourny minigame shop has been moved closer )

    - Weapons game and Battle Royale timer has been reduced to 5 minutes instead of 30 minutes

    - All enchanted bolts formula is now 1:1 to OSRS including their special attack
    - Ranging guild store has been updated 

    - Membership bonds now cost 4,000 participation points to help control the donator commands 
    - Ring of wealth and Ring of wealth (imbued) now supports Boss logs and Currency toggling
     
     
     
    Donator community
    All commands will have a 60 second cool down timer and will have some location restrictions. Donators will not be able to use these commands when in the wilderness, boss areas (including instances), and mini-games (with the exception of Pest Control).
    -  Topaz member  :  Topaz members have the ability to use ::spec ( restores your special attack to 100% )
    -  Amythyst member  : Amythyst members have the ability to use ::hp ( restores your hitpoints )
    -  Golden member  : Golden members have the ability to use ::bank ( opens up your bank interface )
    -  Platinum member  : Platinum members receive 10% xp increase on all skills 
    -  Titanium member  : Titanium members receive 15% xp increase on all skills
    -  Diamond member  : Diamond members receive 20% xp increase and 5% drop-rate increase
    - Administrators+ are able to create a donator event where you can obtain bonus premium points or extra items if you donate a specific amount


  9. Excited
    Hellmage reacted to Lou Grinder in Economy Redone | Void (t) | Graceful Outfit | Fletching Master | Bug fixes   
    Bugs and Fixes:
    - Stall bonus items reward is removed and replaced with a random amount of coins from 0 coins to 1 million capped.
    - Elite clue scroll rewards will no longer give Twisted bow, Scythe, Twisted buckler, Santa's, Phat's, and other similar items that can be obtained from elsewhere.
    - Regular mystery box is no longer available in the premium store except as a reward on purchases, voting store, and achievements. All the rewards have been
    normalized to prevent any economy damages. The items that were unique are now spread into different stores.
    - Dragon godsword can now be built using Dragon's tail on the Armadyl godsword which will provide 139 strength bonus instead of 132. However, it vanishes after being used in combat
    for a certain period of time. NPC's no longer drop the item as it used to be.
    - Dragon (g) set has been removed from NPC drops and players should either buy it ready made or use the ornament kits on dragon pieces.
    - Caskets rewards has been optimized to match the economy changes and will be opened instantly without an interface.
    - Skilling supplies rewards has been optimized to match the new economy changes.
    - Leveling up your stats reward has been nerfed.
    - All achievement rewards has been nerfed and optimized. Only regular game modes will receive those benefits.
    - Character appearance cost to change your look has been nerfed.
    - Barbarian will now teach how you how to crush vials for a cheaper price.
    - The sailing price for Sailor Greg has been nerfed.
    - The cost to repair barrows has been nerfed.
    - Stall and pickpocket gold amounts has been reduced and each stall amount differs from the other.
    - The entrance fee to the Wilderness Resource Area is nerfed.
    - The cost of the gambler rank is now reduced massively.
    - The rewards from Stronghold security has been nerfed.
    - The starter setup kit has been optimized.
    - Rewards from slaying bosses has been nerfed.
    - Kamil is now hardened with stronger max hit, stats, and hit points.
    - New players cannot trade, drop items, or duel with other players if their play time is less than an hour.
    - Staff present and coins mystery boxes rewards has been nerfed.
    - Boss contract system has been removed and the unique items are now in Slayer rewards store.
    - The cost to repair broken items or imbuedables has been nerfed for most of the items.
    - To match the new economy the gamble/stake tax has been reduced for currencies from 10 % to 2.5 % respectively. The zone is revamped.

    - The cost of buying teleports from the ancient wizard has been massively reduced.
    - High priest store revamp and Prayer Master store revamp with new bones added.
    - The regular altar provides 25% bonus XP, Chaos altar 40% bonus XP, and Ectofuntus/Gilded altar provides 50% bonus XP.
    - All bones experience now match OSRS except for Gilded bones (1kg).
    - Armadyl hilts drop are now only available from God wars Armadyl chamber.
    - Mutant tarn will now drop Ourg bones instead of Zogre bones as the Zogre bones experience is lower. This makes Slash bash and Mutant tarn
    the best bosses to slay for very quick prayer experience.
    - Skeletal hellhound no longer drops Superior dragon bones, yet its still good XP training for barrage, chins, and their bones/coins drop when used with a bonecrusher.
    - King black dragon no longer drops the Dragon's tail and it is now dropped by Galvek.
    - Corrupted armour gear is now only dropped by Galvek as a unique drop and it has been removed from other drops and stores.
    - Third age is no longer dropped by bosses and it is only obtainable through clue scrolls.
    - Eternal glory drop has been removed from Chaos elemental and Vorkath.
    - Twisted bow, Rapier, Ely Sigil, Justiciar armor drop rates has been reduced by 35 % drop chance.
    - Dragon hunter crossbow and Elder maul is no longer dropped by the Black knight titan. 
    - Skill capes can now only be obtained from their skill master as they are unique for their bonus XP effects and perks.
    - Graceful outfit can now be bought from Grace in the Barbarian outpost, and you can upgrade your outfit to a higher tier for a unique color and increased bonus experience when the full set is equipped. On the other hand, the Agility skill master can still assign you to task and with that you can make extra cash or exchange to Agility points which can be also used to increase your Marks of grace or buy the Agility skillcape which provides high experience boost. Graceful gear bonus Agility experience:
    Regular: 25 % bonus XP Arceeus: 30 % bonus XP Piscarilius: 35 % bonus XP Lovakengj: 40 % bonus XP Shayzien: 42 % bonus XP Hosidius: 45 % bonus XP Great Kourend: 50 % bonus XP Brimhaven: 55 % bonus XP Hallowed: 60 % bonus XP Trailblazer: 70 % bonus XP Do not forget that Penance gloves, Boots of lightness, spotted capes, and Agility hood provide 5 % bonus XP, and Agility cape provides 20 % bonus.



     
     
    Content:
    - Fletching master has been added 'Hickton' which can be found in Catherby.

     
    - You can now upgrade your void set to the trimmed version by speaking with Elite Void in Pest Control.







     
    - Shops/Exchanges/Store complete revamp and overhaul:

    Consumables Store:
    The store will no longer sell cooked or raw fishes. This is to make the raw or cooked food have an in-game value. This will promote skilling for players who spend time fishing they can either cook the food to use it or sell it, or they can also sell it raw to other skillers. It will also improve the value of all items since you have to spend money or resources to fight bosses or PvP so its an overall activity that would help balance the economy as it is consumed.
     
    Herblore store:
    The store no longer sells unclean herbs and its secondary ingredients. Potions will have to be made by players which can be either self consumed or sold to other players.
    Having those ready in store makes Herbloring skill very easy to train and makes all the herb drops/pickpocketing rendered useless. With this change when you get a drop of herbs it would have a value such as slaying Choas druids or other monsters. It will also help balance the economy and create more diversity as skillers can also profit when making the potions. This will also have an effect on PvP/PvM as you will be limited on resources so you have to use it wisely and it has a value instead of being a worthless item in game.
     
    Crafting store:
    All the uncut gems have been removed except for the beginner's one, and all the other hides, dragonskins and more are also removed. The skill was extremely easy to level up all you had to do is buy the gems and cut them while being AFK most of the time. Many players got uncut gems, dragonhide drops and no one ever picked it up because it had no value and this meant intermediate level accounts could not profit at all until they are nearly maxed to slay the hard bosses, and with the future new XP game modes this will make it impossible. However, with this new change now intermediate Pvmers could profit from the skin by selling it or even using it to train their skills and be able to craft gears such as Black d'hide, Xerician robes and much more which will increase diversity in the economy and balance it overall.
     
    Voting store:
    New items and changes applied with minor price changes.
     
    High priest store and Prayer Master store:
    New items and complete revamp.
     
    Farming store:
    Will no longer provide seeds. There are many ways you can farm seeds such as Master farmer or many other NPC's.
     
    Skilling points exchange:
    New items and changes.
     
    Slayer rewards store:
    Slayer skillcape is now added, and some items has been removed and the store is optimized overall.
     
    Other: Rune arrows, Runite bolts, Magic shortbow, and similar items has been removed from the free stores. Those items are resources and should be either crafted such as the arrows and bolts
    and the other equipment can be either obtained by PvP or by PvM which is by slaying monsters. Since those items are no longer available for free, it will create increased diversity in the economy
    as players would be interested to buy or sell these and also benefit skillers to can create ammunition in bulk which could be a good profit. Mystic gear was basically worthless as players
    would buy it and go PvP and when you defeat a player with this gear you don't pick up anything. However, with this change the gear now does reflect a value which will increase over time
    and it will also be bought and sold in-game and will increase its value whenever you get it as a drop from either PvP or PvM.
     
    Magic store:
    Runes are no longer available available including the Mystic and Ghostly gear. The god capes and staffs can now be obtained in the Mage Arena minigame by defeating the boss and the staffs can be obtained by slaying Battle wizards. Magical runes can be runecrafted and this is why we have support for all altars including the Ourania altar.
    Players will be buying and selling runes which will be a significnat improvement on the game economy and its diversity.
     
    PvP Store: The blood currency store finally has a great value in-game. Blood money is NO LONGER TRADEABLE. This is a significant change for the following reasons:
    1. The Blood money obtainable resources has been limited to most activites which used to reward bm in the past such as:(Slayer tasks, Participation points, Skilling points, Minigames, Daily login reward, and many more) will no longer reward you with bm. The best way to earn it is either throughPvM by slaying Wilderness bosses which will also boost PvP, or by defeating other players in The Wilderness which will reward you with bm and even coins. Some exchanges such as the Agility Ticket exchange and Voting Ticket Exchange can exchange your currencies for some Blood money.
     
    2. In the future when we have the Pure and Master game modes which as PvP game modes it will be vital for them to quickly start PKing and if the Blood money had no value it nor the items it would basically mean no one would be interested in that. However, with every item now has a value such as Mystic, Food, Potions, Dragon scimitar, Magic short bow, Rune crossbow, Ammunition and many more it would be worth spending time killing other players which will also reward you with Blood money. Some items which were only obtainable by one resource such as Dragon claws and Barrows gear can now be obtained from the PvP store and since Blood money is no longer tradeable it would have no effect on the economy as it would only benefit players who basically PvP all the time such as the Pure and Master game modes and those players would not be interested in playing Barrows Minigame to get the gear so this is a great incentive as they would be able to purchase most of the gear purely by PKing without having a big effect on the economy. Blood money will also be useful for them when they obtain the Void knight gear through Pest control and in case it breaks in the Wilderness they will have to repair it with Blood money and that costs quite a lot. Players who defeated a player with void will get 50% of the repair cost dropped as Blood money which is also still beneficial. Certain items can also be upgraded such as Berserker ring to Berserker ring (i) which will also require Blood money in order to repair it. Items in the store such as potions or ammunitions are very expensive but still available for those who need it urgently while its much better and cheaper to buy it off players, but again some PvPers are very rich in Blood money and they wouldn't want to spend time buying ammo or potions so that is why they are in the store but for a hefty price only for those who REALLY need it.
     
    3. There are many other items that PKers will still need to obtain which will make the server entertaining such as Void knight gear from Pest control, Defenders and Torso from Warriors guild, Fire cape from Fight caves, and Infernal cape from Inferno (coming soon). For players who want the assembler they would have to slay Vorakth and since its instanced no players would have any troubles on that.
     

    Note to all the resources:
    In our game we have a teleport to almost any skilling area and our members area's are filled with trees, fishing spots, and much more which means we would not have any problems as there are tons of places which you can obtain those resources and some member's area provide hot spots that are close to the bank which makes this even easier. Skilling tasks would also make more sense now. The game is now much more entertaining with new features coming into play such as the Master farmer for seeds. Slaying NPC's for herbs. Regular items have a value.
    Skilling does make sense now such as Fishing, Cooking, Crafting, Fletching arrows, and more. Fire cape is no longer tradeable and you have to farm it which also applies to Defenders, Torso, Void Knight gear, Assembler, Salve amulets, and many more.
     
    Economy changes:
    All items that were store obtained have their amounts reduced to match the new economy. Those are the items that players did not work for to get and was simply rewarded via tasks or Voting
    mystery boxes. This includes items such as Bow strings, Feather, Uncuts, Herbs, Seeds, Raw food, Cooked food, Super potions, Runes, and other similar
    items. Since those items now have an in-game value and can be traded between players it is fair to have them reduced. Furthermore, this has a great effect on the economy and to not have huge price fluctuations we have reduced a few items/currencies amount by 20-50% and even more for resources, so their value retains in the new economy and this means:
    Those items above had almost no value in the past and with this change they now have a value. For example if whip used to cost 30m in the past and literally no one buys it now it will cost 15m and with the new economy changes players would be interested in buying it as it is harder to get. Dragon scimitar had 0 value and now it must have at least a little value after this change. Similarly items that used to cost 5b for example Twisted bow, you still retain the same amounts of Twisted bow but now each one costs 2.5b so this does not change anything. If your money could buy 5 infernal capes in the past, you can now still buy 5 infernal capes but their overall cost is reduced and so is the coins amount.
    You can think of it just as the currency price changes and all the store prices also change and you remain unaffected. Remember that the cost of almost everything that had to do with coins is now reduced by at least 3-7x which means you coins do value more in game.
     
    List of items that were effected: (Includes all resources listed above such as seeds, herbs..etc)
    Please note that expensive items such as rapier and t bows were not touched and now they even value more as a bonus for having them.
    Abyssal's whip Dragon whip Dragon godsword Amulet of fury Amulet of eternal glory Dragon boots Magic shortbow Dark bow Void gear Rune crossbow Granite mual Barrows gloves Primo boots Bandos set Armadyl set Pegasian boots Eternal boots Dragon axe Dragon pickaxe Rune axe Rune pickaxe Ancient staff Revenant (u) uncharged items Blood money Dragon scimitar Helm of netiznot Dragonfire shiled Dragonfire ward Ancient wyvern shield Coins Platinum tokens Rune arrows Dragon arrows Runite bolts 3rd age items Corrupted set Armadyl godsword Bandos godsword Saradomin godsword Sprit shields (their value was way too down) Dragon claws
      Note: A new client version 7.23 or higher is required to play. Make sure you have the latest version.

  10. Like
    Hellmage reacted to Lou Grinder in Pest Control | Major Combat Rework | Skills Rework | Xmas 201 | BIG CONTENT!   
    Bugs and Fixes:
    - You can now consume an edible with Cooked karambwan at the same time.
    - Fixed stairs causing players to freeze in the Slayer cave area near Kurasks.
    - Fixed Rooster NPC animations and drops.
    - Increased the Herblore skill herb cleaning speed to allow to clean multiple herbs at once.
    - Improved and revamped the pickpocketing system and now it properly checks for your Thieving skill level and 
    - Optimized the Mining/Woodcutting skill formulas. You will feel a slight improvement/reduction based on the ore/tree type.
    - Fixed a bug where you couldn't search old bookshelves for some clue scroll requirements.
    - Fixed Proper animation glitching delays when using essence on Runecrafting altars.
    - Fixed Ring of suffering (i) showing improper charges.
    - Fixed an issue where you would auto retaliate when doing an Agility obstacle such as the Black Knight Titan boss obstacle.
    - You will no longer follow a player when doing any Agility obstacle.
    - Players can now create Tiara's for Crafting with silver bars and a tiara mold.
    - Fixed a bug not allowing you to deposit all items in the bank deposit box interface.
    - Possibly fixed a bug with Baslisks NPC's being invisble in certain circumstances.
    - Fixed the Agility obstacles in Varrock and Canifis Rooftop with improper timings and delays.
    - You can now teleport to Duradel normally from the spellbook.
    - Slayer enchantments will now only drop if you slay a monster in the Wilderness that is assigned by Kristilia.
    - Slayer enchantments can now be used to charge the Slayer's staff into Slayer's staff (e) version for boosted effects.
    - The brimstone key is a key obtained from killing monsters while on a Slayer task given by Konar quo Maten.
    - Added Farming boots to the Farming skill master store which was missing.
    - Teleport tablets are no longer obtainable from the Ancient wizards store. The only way to obtain them is through common clue scroll rewards similar to OSRS.
    - Muddy key and Crystal key rewards are no longer obtainable from clue scrolls or RDT drops. They will be dropped by specific NPC's in-game to raise their value.
    - Fixed a bug with the reset lamp saving your last chosen option incorrectly.
    - Skilling no longer rewards coins based on experience gain to improve the coins value and economy inflation.
    - Increased the chance to find Superior slayer monster unique drops by 500%. Those items are unique and can't be find elsewhere.
    - Increased the chance to spawn a Superior slayer monster variant by 50% while on a slayer task.
    - ::zulrah and ::ds commands have been removed from in-game.
    - Fixed searching trawler net to find some fishing nets and picking banana trees that didn't work earlier.
    - Fixed all the ladder destinations in the Catacombs of Kourend slayer dungeon.
    - The special effect of pearl bolts (e) will have 33.3% increased damage. The fiery attribute is assigned to monsters that are weak to the special effect of pearl bolts (e).
    - Fixed the sawmill operator interactions in Varrock lumberyard which will be used in the Construction skill very soon.
    - Minor rework on the drop formulas in order to bring the perfect economy back.
    - Added the proper spell radius for Ancient Magicks spell types such as Ice barrage multi hit radius.
    - Fixed a bug with the Frog random event not popping properly for some players, and now it will happen more often for anti botting mechanics and logging.
    - Participation points will no longer reward you with Blood money in order to improve the value of Blood money.
    - Fixed a lot of bugs with pickpocketing certain NPC's and optimized all the formulas and experience gain to match OSRS.
    - Dying while not having the Brimstone key protected will be replaced with 50,000 coins instead as the item is untradeable.
    - Updated the Daily login reward system and removed the rewards in order to improve the economy and cash value.
    - Optimized the packets processing speed of the server frame networking.
    - Removed a lot of unnecessary RDT drops and now they match OSRS with a little twist to make it more appealing.
    - Fixed a bug not allowing players to drop the letter from the Xmas event.
    - Fixed the Dragon halberd's special attack sound not playing.
    - Optimized the Agility obstacle climbing speed in the Lizardman canyon.
    - Scorpia's offspring scorpion aggressive range reduced from 7 tiles to 3 tiles to match OSRS.
    - Fixed Dark wizards attack sounds and proper attack range to lure level 3 players.
    - Perfectly matched almost every single weapon in game to the proper attack range.

    - Updated the definitions dump for ALL NPCs to have the proper attack speeds which will highly influence the combat system.

    - Fixed the Black knight titan's lair Agility obstacle allowing players to noclip.
    - Fixed a bug allowing you to get damage even after using a teleport tablet such as when leaving Vorkath fire phase.
    - Added a global announcement when someone defeats the Aquais Neige minigame.
    - Dwarf cannon will no longer target rock crabs in their rock form. Fixed cannon hit delays to match OSRS.
    - Updated Tzhaar store location in the Fight caves and its teleport location when on tutorial mode.
    - Optimized Ice queen attack styles and mechanics.
    - Zulrah instance is now enabled to be played once again.
    - Fixed a mini bug when entering Vorkath lair it faces a different direction in the instance and even when waking up.
    - Cyrisus minions of Aquis Neige final boss will now use proper smart pathfinding and all of their hits now use proper and real magic/ranged formulas which makes it even harder and more detailed.
    - Fixed Edgeville teleport location when teleporting from the Ancient wizard.
    - Fixed force doors and gates system with before and after gif to understand the fix.
    - Monkey slayer task will now count as Demonic gorilla, tortured Gorilla and Monkey guard.
    - You will no longer get teleported home after using a VPN on login.
    - The rejuvenation box will now clear off any poison damage.
    - Fixed a MAJOR bug with pathing which made NPC's move a few tiles after being attacked.
    - Black demon slayer task will now count towards Skotizo, Porazdir, Kolodion demon form, and K'ril tsutsaroth and his minions.
    - Fixed a bug with Vet'ion moving very far away from its original spawn point along with many other similar NPC's issue.
    - Improved and tweaked the whole NPC aggression system where NPC's will now have safe timer, proper aggression distance and much more.
    - Fixed a few bugs with certain food recipe such as Dragonfruit, Mushroom pie, Sweetcorn meal and much more.
    - Fixed all halo's equipment models and god effect also applies when wearing one properly.
    - Void knight mace now counts as a staff and can cast certain spells such as crumble undead.
    - Ice queen and Sea troll queen will no longer drop Staff of the dead. Kamil will no longer drop the Staff of light.
    - The Saradomin's light will no longer let you consume it twice.
    - You can now create a Toxic staff of the dead by using a Magic fang on Staff of the dead and having 59 crafting level or above.
    - Fixed a bug now allowing you to create Staff of balance when using Staff of the dead with Guthix icon.
    - Fixed a bug with poison hits hitting instantly. Proper delays has been implemented.
    -  Staff of the dead and tridents are no longer available in stores.
    - The blowpipe will now apply the venom effect 100% chance when wearing any of the three serpentine helmets.
    - NPC's will now retreat if they cannot reach you for 10 seconds.
    - Staff of light can now cast Flames of Zamorak and Saradomin strike with proper 4 tick attack delay.
    - Fixed teleport messages requiring to be 10 seconds out of combat into several seconds message.
    - Fixed 3rd age stat requirement from 65 defence to 30 defence for certain items.
    - Burnt bones are now available in the High priest store along with some other noted bones.
    - Removed dragon token from Black demon drop in Taverly dungeon.
    - Fixed Slayer task only areas such as the Stronghold security, Slayer tower underground, Lizardman shaman and many more.
    - Fixed a lot of bugs with the Fletching skill and made it fletch sets of 15 for arrows, bolts, darts..etc
    - 5 new areas with music added such as Mor Ul Rek, Smoke devil dungeon and more.
    - You can type ::offsnow to off the snow and it no longer saves so you have to use it again launching a new instance.
    - You can no longer use the cannon in barrows crypt, wyrm karuulm dungeon, alchemical hydra and scorpia's pit.
    - You can only deal melee damage in the Warriors guild such as when slaying Cyclops or Animated armours.
    - Fixed a bug in the Motherlode mine mining animation for 3rd age pickaxe.
    - Fixed a bug in the Moterlode mine not updating sack ores count properly.
    - Fixed a minor bug with the Muddy chest and Crystal chest not showing proper items after being used for several times.
    - Deviant spectre now counts towards your slayer task for Aberrant spectre.
    - You can now teleport directly to Duradel from the teleport interface.
    - Fixed a bug with Revenant items (charged) versions that couldn't be dropped.
    - Players will now drop the revenant charges upon death even if the item was protected on death.
    - Toxic staff of the dead, Serpentine helmets and Tridents of swamp will drop their Zulrah scale charges if not protected on death.
    - Fixed a bug with 2 days Ruby members rank reward from voting not rewarding players correctly.
    - Fixed dust devil to use melee ranged attacks instead of just melee.
    - Certain npcs will now leave you alone when not attacking back.

    - Staff of light now counts as Saradomin's light in Zamorak chamber.
    - NPCs can now attack you even if frozen as long as you are in distance.
    - Fixed an issue with Monkey guards and many other NPC's not being attackable when standing in the south poll side of the NPC.
    - Fixed Black knight titan dialogues when interacting with the boss.

    - Fixed all bugs with the Abyssal's tenctacle along with its poison effect and charges system to allow multiple charges. Please note that if you already
    had the item before the update you must dissolve it and create a new one to have its effects working once again. Charging your Kraken tentacle will only add 1,000 charges to the Abyssal's tentacle instead of 10,000 to increase its value. The Abyssal tentacle will drop as a Kraken's tentacle upon death if unprotected.


    - Fixed a bug with pathing system not displaying I can't reach that message when not in reach of your interacting entity.
    - Fixed the home teleport spell in the regular spell book which didn't work earlier.
     
    Content:
    - Implemented Magic skill cape effect to allow players to change their spellbook 5 times a day.
    - Implemented Defence cape effect which acts like a Ring of life when equipped and can be used once every 24 hours.
    - Implemented forest area ambient sounds when walking near trees such as bird sounds and many other sounds that play randomly.
    - Players who wear the rogue outfit have a chance of getting double loot when successfully pickpocketing NPCs. This chance is guaranteed if the full outfit is worn. It does not increase success rate.
    - Thieving cape provides an additional 10% chance of being successful when pickpocketing NPCs.
    - You can now craft Limestone bricks and cave granite rocks into smaller blocks using the Crafting skill.
    - Added new Chronozon boss in The Wilderness which is the ONLY boss that drops the unique Staff of Dominance used for Demon agony spell which could hit above 90 against demons.


     
    - Crafting and Fletching skill completion: Bird nests, Spinning, Weaving, Pottery, Silver, Battlestaffs, Javelin fletching, Crossbow bolts and more:
    Added support for falling bird nests while woodcutting which can be used to obtain crushed nests used for the Herblore and Crafting skill. You can now string unstrung symbol and unstrung emblem. Support for creating battle staffs. Support for hammering and creating Tribal masks. Glass blowing has been implemented. Silver jewerly creation has been implemented. Added support for Pottery. Brodoo shield creation. Added support for Spinning wheel with all the items supported. You can now cut shells to craft snelms. Added weaving support with all the items supported. Added support to crafting Xerician fabric to create the Xerician robes set. (No longer available in stores.) Added support for fletching javelins, bolts, and brutal bolts. Added support for fletching Achery logs to create Ogre arrow shafts and Celastrus bark to create battlestaffs.


















     
    - Mutant tarn mechanics and projectiles has been redone along with minion spawns added.
    - The untouchable attack mechanics and projectiles has been redone along with a new Ancient wizard minion to support the boss.

    - Added new spawns in the Slash bash area along with redoing the boss mechanics and projectiles.

    - Added new spawns in the Black knight titan and redone the projectiles which can now hit multiple players at once.
    - Improved Kamil default boss zone and optimized the attack formulas.
    - Added missing sounds to Catacombs Hell hounds, Loan Shades, and Metal Dragons.
    - Implemented 1:1 Trident of seas, Enchanted trident of seas, Trident of swamp, and Toxic trident of swamp (e) with perfect formulas and projectile speeds:
    Fully dynamic charging system which allows you to have multiple charged tridents in your inventory with different charges. Implemented the death mechanics when dying with the charged trident unprotected will turn into an uncharged trident. You can't change your autocast spell whilst wearing a trident. Your cannon will be come powered while having a charged trident equipped. You cannot attack players with using trident spells in the Wilderness. Boss drops will now either drop a fully charged trident of an uncharged trident and you have to charge it to be used. Proper magic animation, sounds, and spell formulas for the trident. Ability to uncharge your toxic or enhanced trident to make it tradeable. Ability to enhance your tridents by attaching 10 kraken tentacles to the trident which will increase max charges and boost damage. Trient of swamp passive effect: In addition, the trident possesses a passive effect in which successful hits with either the built-in attack or a manually-cast combat spell have a 25% chance of inflicting venom on the opponent. If the player is wearing a serpentine helm, the poison chance is increased to 100% if the target is a monster. Faster auto cast hit than most other regular spells when autocasting.






     
    - Implemented 1:1 Staff of the dead and Toxic staff of the dead mechanics:
     
    Fully dynamic charging system which allows you to have multiple charged staffs in your inventory with different charges. Proper attack style, attack sounds, equipment requirements and stats has been added which makes the staff stronger than a Dragon scimitar in stats. Implemented the death mechanics when dying unprotected with the Toxic staff of the dead it will turn drop all the Zulrah's scale charges and drop as uncharged toxic staff. Staff of the dead passive effect: players using combat spells when wielding the staff have a 25% chance of inflicting venom on their opponent. However, if the opponent is an NPC and the serpentine helm is worn in conjunction with the staff, there is a 100% chance of envenoming them. The player cannot envenom opponents using the staff's melee attack. However, scales will still be consumed.
    Note: Special attack feature will be added very soon!
     
    - Implemented 1:1 Slayer staff (e):
    Fully dynamic charging system which allows you to have multiple charged staffs in your inventory with different charges. The slayer's staff (e) is an upgraded version of the slayer's staff, obtained by using a slayer's enchantment on it. Using the staff increases the damage dealt by Magic Dart when attacking a Slayer monster the player is assigned to kill. Proper attack style, attack sounds, equipment requirements and stats has been added. Implemented the death mechanics when dying unprotected with the Slayer staff (e) it will turn drop as uncharged slayer's staff. If the Slayer's staff (e) is used while on task, its max hit is even higher.
     
    - Added support for slayer task only area and Thermonuclear smoke devil passage entrance and area smoke which will affect any player not wearing protection.


     
    - Pest Control Minigame has been added 1:1 OSRS:
    Pest Control is a co-operative members-only combat-based activity. Players must defend the Void Knight from an onslaught of monsters, while at the same time destroying the portals from which the monsters spawn. This is a 'safe' activity. Players who die keep their items, respawn on the lander, and can rejoin combat immediately.  Full Sounds & Music has been implemented to the whole minigame. Unique Store and the Void gear is only obtainable from the Minigame. The ability to upgrade your Void gear to a trimmed version option will be coming soon! The game requires 2 players minimum to start.








     
    Name Attack style Combat levels Notes Brawler Melee 51, 76, 101, 111 or 129 Blocks the way due to its massive size, making it impossible to walk through. It is impossible for players or pests to shoot over it with ranged or magic attacks. Defiler Ranged 33, 50, 66, 80, or 97 Can range over the walls. Ravager Melee 36, 53, 71, 89, or 106 Destroys Gates and Barricades. Non-aggressive, but can hit hard with melee. Shifter Melee 36, 57, 76, 90, or 104 Can teleport (also over the walls). Immune to poison. Spinner Melee 37, 55, 74, 88, or 92 Can heal the portals. Will not retaliate when attacked. Splatter Melee 22, 33, 44, 54, or 65 Explodes when killed, damaging nearby players and pests. Will explode instantly upon moving adjacent to gates and barricades. Torcher Magic 33, 49, 67, 79, 91 or 92 Can cast spells over the walls. Colour Location Attack weakness W E SE SW  
     
    - Complete overhaul of the projectile system formulas. (Very tedious and long task going through every projectile use NPC).
    Armaros Hydro troll Krampus Nykur Water Wizard The Inadequacy + it will now receive 50% reduced damage after minions stage. Ket Zek Tok Xil Tz-tok-jad Armadyl crossbow special attack Ballista special attack Dark bow special attack Dorgeshuun special attack Magic short bow special attack Dragon crossbow special attack Seercull special attack Blowpipe special attack Magic hit delays for ALL spells Aberrant spectre Air, Water, Earth, Fire, Dark wizards Cockatrice Crazy Archaelogist Elf Archer Zamorak/Guthix/Saradomin wizards Monkey archer Spinolyp with addition to ranged attack is now supported Thrower troll Tzhaar mage Demonic and Tortured gorillas Aviansie General graardor with minions (proper crush defence attack styles) Kree'arra with minions K'ril tsatruth with minions Commander zilyana with minions Barrelchest Black knight titan Chaos elemental Chaos fanatic Avatar of magic Avatar of ranged Cerberus Alchemical Hydra Ice queen Jungle demon Kalphite queen King black dragon Lizardman shaman Mutant tarn Scorpia boss Sea troll queen Corporeal beast Dagannoth Supreme Dagannoth Prime Dagannoth rex (proper slash attack styles) Giant sea snake Venenatis Vetion Vorkath Callisto
    NEW MAGIC PROJECTILE SYSTEM:


    OLD MAGIC PROJECTILE SYSTEM:

    NEW BOSS PROJECTILE SYSTEM:

    OLD KBD SYSTEM VS THE NEW SYSTEM:

     
    - Added support for Scorpia's offspring guardians spawns in the boss chamber.
    - Added Ice Troll King attack sounds along with new area spawns and mechanics improvements.

    - All bosses attacks styles has been optimized to use (CRUSH, STAB, SLASH) instead of the default slash which will have a major role on the defence
    gear that you are wearing. This is not limited to certain bosses using ranged melee attack styles which uses a melee attack but it checks for your
    ranged defence such as for Kree'arra. Every single boss has been redone to have this perfectly matching and will have true influence on bosses.
    - Added support for opening any type of item pack such as Olive oil pack, Plant pot pack, and Mind rune pack.
    - Added support for Firemaking with colored fires and attaching firelighters to logs.

    - Desert amulet 4 now gives protection from the desert heat effect when the amulet is worn. It also provides unlimited Nardah teleports which take the player within close proximity of the Elidinis Statuette.

     
    - Added support to the new variants of the Superior Slayer Monsters:
    Sceaming twisted banshee Repugnant spectre Insatiable mutated bloodveld Vitreous warped jelly
     
    - Added perfectly loaded combat script mechanics 1:1 OSRS for the following variants:
    Greater abyssal demon Giant rockslug Screaming twisted banshee Nechyrarch Marble gargoyle Cave abdomination Monstrous basilisk Night beast Chasm crawler Nuclear smoke devil  
    - Fishing skill minor tweaks implemented:
    Added new skill messages for the Fishing skill. Added support to get a Golden tench while fishing with a 1/500 chance. You have a chance to fish Big swordfish and Big bass when fishing them with a 1/500 chance. They will be used for the Construction skill primarily. Your chance of receiving a big shark whilst fishing is reduced from 1/8 to 1/32 chance.  
    - New map area names which look much more professional and to the point of the area:
    Ruby member zone -> La Isla Ebana Bronze member zone -> The Deserted Reef Legendary boss zone -> The Cursed Vault Platinum zone -> The New Peninsula Gamble zone -> Medallion Casino Fun pvp -> Free PVP Arena
     
    - Bored of the old default in-game announcements? We have added 56 new announcements!
    - Added God wars Agility obstacles support for Grapple, Bridge, and Rockslide.
    - You can now create Devout boots, Brimstone boots, and Brimstone ring using the proper ingredients.
    - Created a system which will allow certain items to only be equip-able based on specific members rank:
     More items will be added into this list very soon which will allow members to equip unique items in-game such as Sled.  
    - Added Bracelet of clay support:
     
    A bracelet of clay allows players to mine soft clay instead of hard clay. It is made by enchanting a sapphire bracelet with the Lvl-1 Enchant spell. A single bracelet can mine 28 soft clay, after which it disintegrates. The player can check how many more soft clay it can mine by equipping it and then right-clicking "check." The number of charges is stored per player, not per bracelet, so equipping another bracelet will not reset the number of charges a player has.
     
    - Combat system revamp and clean up with tons of new features: (LOTS OF WORK went through this!)
    Both of the Salve amulet effects now work properly against NPC's and also Undead combat dummy. Fixed a bug causing some items such as Slayer mask/helmet not increasing damage when fighting your Slayer task NPC. Dragon hunter lance now provides 20% bonus damage and accuracy against Dragon, Wyvern and Olm type of NPCs. Wearing obsidian set now provides 10% bonus damage and accuracy. Using your Dragon hunter crossbow now properly increases your damage by 30% against Dragon, Wyvern and Olm type of NPCs. Your true pure max hit damage will now properly reflect against the Undead combat dummy on any combat style such as Demon agony spell. Implemented proper magic and ranged attack delays which perfectly mimics OSRS including different ranged weapons with different hit distance delay. The Undead combat dummy is also considered Demon type of monster race. You will now get proper messages when freezing targets such as "Your target is already held by a magical force." or if they are immune. You will now get "A magical spell has made you unable to move." when being frozen and will reset your interactions properly. Implemented ALL the monster races along with their effects. (Arzinan, Bear, Fiery, Dragon, Kalphite, Undead, Humanoid, and much more) Many different NPC's will now behave differently according to their monster race such as some races are weak to certain spells, items, and more.
     
    - Along side the combat improvements you can now cast magic spells when under the target such as Ice barrage which will improve Pking significantly.
    - Along side the combat improvements you will now be able to attack targets from a further distance with melee attack when running towards it.
    - Added new zones NPC spawns which will be used for Slayer tasks, Raids base, and many other uses in the upcoming future.

    Note: Images not sorted by order.
    Prifidinnas (Agility and City) Kraken cave (Boss coming soon) Theatre of blood (Base work for Raids II and started work on Dialogues, party interface and dynamic maps creation). H.A.M Hideout (Thieving skill and clues) Harpie bug swarm (Slayer skill) Zygomites (Slayer skill) Wintertodt (Minigame base work started) Mor Ul Rek (Inferno base work + access system from vent door, stores, dialogues, new NPC's and more) Ranging guild (Store with unique items) Edgeville sheeps (Ball of wool) Clan wars (Minigame soon) Ourania altar (Runecrafting and all NPC mechanics implemented with proper stats)







     
    - Mining skill improvements and bonus content addition:
    Granite mining 1:1 OSRS Sandstone mining 1:1 OSRS Granite crafting 1:1 OSRS Limestone mining 1:1 OSRS Pickaxe animation delay perfected Amulet of glory now has 1/256 - 1/86 chance of spotting a gem while mining ores. Mining cape has a 5% chance of getting an extra ore when mining up to Adamantite ores. Celestial ring and signet provides +4 boost to Mining. Stacks with both visible and invisible boosts. Varrock armour 1,2,3,4 mining effects to provide a chance of getting an extra ore based on your armour.


     
    - Created the base work for support system of the 4 new game modes including Group Iron man:
    Survivor Realism Pure (::pure) Master Group Iron Man (Will be released with its own update with a custom twist/bank vault) More details about the rank icon, XP, title, and more will be released soon in a separate forum update thread. PLEASE NOTE THIS IS STILL UNDER WORK AND WHATEVER YOU SEE IS JUST A DEMO AS OF XP AND GAME MODES


    - Xmas: Event 201 has been added along with all the old reported bugs fixed and a new task is now in place.



    - New items coming to the game VERY SOON including a custom level 2,000 undefeated dragon boss from Oldschool runescape (Merodach).


     





    Please note: A new client will be REQUIRED to be able to play and make sure you are on the latest version V7.21
     
    🎄Merry Christmas 2021 and Happy Holidays everyone!🎄❄️
  11. Like
    Hellmage got a reaction from Toddy in Clan Chat Rules   
    *** Golden Rule - Use Common Sense! ***
     
    Note: If you want staff to take action for any offense you see a player commit. You must collect evidence of the rule being broken for staff to take action. This can be with pictures (Gyazo, light shot) or with a video. Please do not spam staff if you don't have proof of an offense.
    Note: All punishments listed for rules are only guidelines and punishments will vary depending on the severity of the situation.
    Note: Player are allowed to make their own Clan Channel but most rules still apply. If a Clan Channel have 3 or more major reports then they are subject for deletion and the Clan Owner may be subject for In-game punishment.
    Note: Please remember that all rules apply for the Help Clan Channel.
     
     
     
    Clan Chat Related Offenses
    Breaking any of these rules over yell will result in a worse punishment.
    Soliciting others into breaking a rule (may it be provoking or blackmailing) is illegal and will result in a temporary or permanent mute depending on the situation.

     
     
    Other Languages
    GrinderScape prohibits players from speaking any other language than English inside the Clan Channel. 
    Punishment: Warn - 2nd Warn - Temporary mute - Temporary IP mute
     
     
     
    Advertising Other Private Servers (RSPS)
    GrinderScape prohibits players from advertising any other Runescape Private Servers (RSPS). This includes In-Game invites, Discord invites, Private Message invites. A warning will only be given out if we determine it is an unintentional discussion.
    Punishment:  Warn - Host ban - Super ban
     
    Excessive Profanity
    GrinderScape prohibits players from using Excessive Profanity. Excessive Profanity is a chat related offense that uses obscene curse words directed at players to make them feel inferior . Players are allowed to casually swear but excessive profanity is not allowed.
    Punishment: Warn - Temporary mute - Temporary IP mute - Permanent IP mute
     
     
    Disrespecting In-Game Staff / Forum Staff / OMM
    GrinderScape prohibits players from Disrespecting any Staff Member(s) and or Official middlemen (OMM). Disrespecting is classified as showing lack of respect for a certain action taken. This includes any punishment(s) a Staff Member or Middleman may take against your account. 
    Punishment: Warn - Temporary mute - Temporary ban - Temporary IP ban - Permanent IP ban
     
     
    Arguing & Flaming
    GrinderScape prohibits players from Arguing or Flaming inside the Clan Channel. This includes Boss deaths, Player death, or any other heater conversation between another player.
    Punishment: Warn - Temporary jail - Temporary mute - Temporary IP mute - Temporary ban
     
    Luring
    GrinderScape prohibits players from Luring. Luring is classified as attempting to bring someone somewhere by offering some form of reward or false information. This includes Clan chat, Yell, Private message, and General chat.
    Punishment: Warn - Temporary jail - Temporary IP mute - Temporary IP ban
     
     
    False Information 
    GrinderScape prohibits players from giving out false information. This includes prices, rules, and any other information that hinders a player game-play.
    Punishment: Warn - Temporary jail - Temporary mute - Temporary ban - Temporary IP ban
     
     
    `
    Note: Most In-game rules correspond with Clan Chat rules. Read the In-game rules to fully understand what we allow, what we don't allow, as well as the consequence(s) you could face. In-game rules can be found here.
     
  12. Like
    Hellmage got a reaction from Number 1 in Resignation Number 1   
    I’m sure I’m speaking for mostly everyone and wanted to say thank you for everything you did here at GS. Hope to still see you in game but if not I hope you take care man
  13. Like
    Hellmage got a reaction from Garp in Resignation Number 1   
    I’m sure I’m speaking for mostly everyone and wanted to say thank you for everything you did here at GS. Hope to still see you in game but if not I hope you take care man
  14. Like
    Hellmage got a reaction from Sdr in Aquais Neige Minigame | Army fighter's torso | Bug fixes!   
    Not bad man, glad ogre pen is fixed and some other bugs! New minigame looks alright to me, can’t wait to try it out
  15. Like
    Hellmage got a reaction from Mastav in Aquais Neige Minigame | Army fighter's torso | Bug fixes!   
    Not bad man, glad ogre pen is fixed and some other bugs! New minigame looks alright to me, can’t wait to try it out
  16. Like
    Hellmage got a reaction from 𝓜𝓻1𝓐𝓭𝓻𝓲𝓪𝓷 in Ironman guides request   
    Hello, thank you for taking interest in the Ironman community! Technically this is not a “guide” per say so I’m going to move this thread to a different section, cheers.
  17. Like
    Hellmage got a reaction from Midornunu in Wilderness discussion   
    Hello, sorry for the inconvenience on your encounter. Some of these are bugs and some of these are intentional. 
     
    - Multi-Combat below 30 wild (depends where you’re at, sometimes it gets bugged)
    - Getting skulled while auto-retaliating (yes this is a bug but make sure you see or dont see a banana whip which does skull you)
    - Wilderness boss announcement (this was intentional so new players could see rare drops from every bosses, but like many others I do not like this.)
    - Unable to logout in the wilderness ( this was intentional as well but I couldn’t tell you the reason why haha, I believe you should be able to log out.) 
     
    Thank you for sharing your questions, comments, and concerns with us! We’re always reading players suggestions for in-game so feel free to post some!
  18. Like
    Hellmage got a reaction from 𝓜𝓻1𝓐𝓭𝓻𝓲𝓪𝓷 in Motherlode Mine 1:1 OSRS | New Skilling Zone | New Member ranks & More!   
    Decent update, like how y’all are listening to the players about server suggestions and what not, good small details added as well as new content! Keep it up!
  19. Like
    Hellmage got a reaction from Jouni in Motherlode Mine 1:1 OSRS | New Skilling Zone | New Member ranks & More!   
    Decent update, like how y’all are listening to the players about server suggestions and what not, good small details added as well as new content! Keep it up!
  20. Thank you
    Hellmage got a reaction from 𝓜𝓻1𝓐𝓭𝓻𝓲𝓪𝓷 in Wilderness discussion   
    Hello, sorry for the inconvenience on your encounter. Some of these are bugs and some of these are intentional. 
     
    - Multi-Combat below 30 wild (depends where you’re at, sometimes it gets bugged)
    - Getting skulled while auto-retaliating (yes this is a bug but make sure you see or dont see a banana whip which does skull you)
    - Wilderness boss announcement (this was intentional so new players could see rare drops from every bosses, but like many others I do not like this.)
    - Unable to logout in the wilderness ( this was intentional as well but I couldn’t tell you the reason why haha, I believe you should be able to log out.) 
     
    Thank you for sharing your questions, comments, and concerns with us! We’re always reading players suggestions for in-game so feel free to post some!
  21. Like
    Hellmage got a reaction from Class Starts in Wilderness discussion   
    Hello, sorry for the inconvenience on your encounter. Some of these are bugs and some of these are intentional. 
     
    - Multi-Combat below 30 wild (depends where you’re at, sometimes it gets bugged)
    - Getting skulled while auto-retaliating (yes this is a bug but make sure you see or dont see a banana whip which does skull you)
    - Wilderness boss announcement (this was intentional so new players could see rare drops from every bosses, but like many others I do not like this.)
    - Unable to logout in the wilderness ( this was intentional as well but I couldn’t tell you the reason why haha, I believe you should be able to log out.) 
     
    Thank you for sharing your questions, comments, and concerns with us! We’re always reading players suggestions for in-game so feel free to post some!
  22. Like
    Hellmage got a reaction from Mastav in Wilderness discussion   
    Hello, sorry for the inconvenience on your encounter. Some of these are bugs and some of these are intentional. 
     
    - Multi-Combat below 30 wild (depends where you’re at, sometimes it gets bugged)
    - Getting skulled while auto-retaliating (yes this is a bug but make sure you see or dont see a banana whip which does skull you)
    - Wilderness boss announcement (this was intentional so new players could see rare drops from every bosses, but like many others I do not like this.)
    - Unable to logout in the wilderness ( this was intentional as well but I couldn’t tell you the reason why haha, I believe you should be able to log out.) 
     
    Thank you for sharing your questions, comments, and concerns with us! We’re always reading players suggestions for in-game so feel free to post some!
  23. Like
    Hellmage got a reaction from 𝓜𝓻1𝓐𝓭𝓻𝓲𝓪𝓷 in Dungeon Mechanics | Rug Traveling | Massive QOL & Bug fixes!   
    This is what I like to see man; bug fixes as well as new content! Hope players like the update! Keep up the good work!
  24. Like
    Hellmage got a reaction from Number 1 in Official Staff & Non-Staff list   
    ( In-Game Staff Team )
     

    Lou Grinder
     

    Luca
     

    Tealwool

     Soccerlove
     

     Jordan
     Bart


     Lord Hunterr
     

    Dkick
    Mastav
    Jay

     K0lbi V2
     x Legendz x
     I Is Beasty
    ( Middleman Team )
     

    Luca Striker

    Elly
    Eskiimo
    Icicelz
    Sodarb
    ( Forum Staff Team )
     

     Hellmage

    ( Discord Staff Team )
     

    Hellmage (Manager)
     
    ( Wiki Team )
     

    Boysandgirls

    Naughty J
    Bart
     
  25. Like
    Hellmage got a reaction from Eskiimo in Official Staff & Non-Staff list   
    ( In-Game Staff Team )
     

    Lou Grinder
     

    Luca
     

    Tealwool

     Soccerlove
     

     Jordan
     Bart


     Lord Hunterr
     

    Dkick
    Mastav
    Jay

     K0lbi V2
     x Legendz x
     I Is Beasty
    ( Middleman Team )
     

    Luca Striker

    Elly
    Eskiimo
    Icicelz
    Sodarb
    ( Forum Staff Team )
     

     Hellmage

    ( Discord Staff Team )
     

    Hellmage (Manager)
     
    ( Wiki Team )
     

    Boysandgirls

    Naughty J
    Bart
     
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