Hello everyone, Just a general post on my account plans. From the start off this account I was pushing the become the #1 on the Classic leaderboards my main competition was @Blurite and Valentino It was looking to be a very close race but due to my own personal plans off visiting america for 3 months I was unable to play as much as I used to back home. I want to congratulate @Blurite on holding that #1 spot for the amount of time he has and it looks like he will be holding that for quite some time.
To add to that, my plans for this account is to max it out and get the max cape, then maybe I will try and go for a few 250m's but that will only be in the skills that I personally enjoy like slayer and most AFK skills too.
I plan to do a lot of PVM and hopefully create a few guides on certain bosses, as well as post my loot that I receive from a certain number off kills of each NPC.
At the moment I am restricted to the amount off time I play for, as I am enjoying my break and spend most days out and about. But even If I was at home being honest I would not be putting as much time in as what I would have at the start off the server because for me I cant tell where this server is going. There are so many bugs and sometimes seems like there is a lack off effort being put back into the server and this community.
So when I return in September you can see me on a lot more than I am now as long as I am seeing updates to fix these bugs and seeing some changes. But since 20 days after I return one of my favourite video games will be released I will not be putting in enough time to go for 250m all therefor I am selling my entire skilling tab so if you are in need off any skilling supplies message me in game and most likely I will have what you need.
I hope to see this server grow even further and I hope to see myself still active within this community this time next year, There are some really amazing people on this server that I have met and since a recent player has been removed I have seen a more positive and less toxic community.