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  1. Bugs and Fixes: - Buffed all Godswords special attack accuracy. - You cannot use bonds or cracker on other players while in spawn mode. - Ranks will now show for generic announcements involving player names such as opening muddy chest. - Spawn game mode cannot pickup items. - Spawn game mode cannot drop items as they vanish upon touching the floor. - Spawn game mode cannot enter the Battle royale and Weapon Minigame. - You can no longer move or do any actions if you have died while on One life game mode. - Minor changes and optimization to drop rates for the rare items to drop less often which should increase its value once again. - Rotten potato item is available for SPAWN game modes to spawn items. There are a lot of restrictions on what items can be spawned. The players are not allowed to spawn the new items in-game above revision #189 as well as bones of any type, bonds, voting tickets, void gear, broken items, clue scrolls, Mystery boxes and much more. You can only use the spawn feature once every 60 seconds for regular players. Bronze member's have the timer reduced to 45 seconds, Ruby members 30 seconds, Topaz 20 seconds, Amethyst 10 seconds, and no delay for higher ranks. All member ranks Topaz or above are allowed to spawn new revision items such as Torva gear. - Examining the Bandit's brew item, Combat lamp, or exp tomes will now show how much XP reduction your game mode will offer. - Spawn game mode players cannot attack NPC's that are under attack by other players. - Spawn game mode players do not get any drops from NPC's or bosses. - You can now wear the Mythical max cape to enter into the guild. - Spawn game mode players cannot buy general store items sold by players in spawn game mode. - Spawn game mode players cannot sell items to the stores. - Items will not drop under the player if their inventory is full while in spawn game mode. - Spawn game mode players can set their combat skill levels to any level 1-99 (Prayer is excluded and has to be leveled manually). - Strange fruit item will heal anywhere from 1-30 when eaten. - Demoting a player from certain ranks such as Respected will also remove their title. - Staff can now promote other players to the MOTM rank which is also announced in game. - You can only select staff ranks from the rank chooser. Game modes cannot be changed. - Spawn mode game players can only attack other players from their same mode. - Hits made to NPC's by spawn game modes won't be counted towards the damage counter. - Splash magic experience has been increased to match the game mode experience. - Added on death mechanics for one life game mode. - Spawn game mode players can only trade with players of their same game mode. - Spawn game mode players can only duel with players of their same game mode. - Spawn game mode players can only gamble players of their same game mode. - Experience tomes will automatically adjust experience based on the player game mode. - Pure and Master game modes will not benefit from participation points and rewards while leveling up their skills. - Updated all skill guides to support the newly added items. - Redone all bones and prayer experience. The bones experience now matches OSRS experience. Regular altar provides 3.5x bonus experience, Chaos altar 5x, Gilded altar 7.5x, and Ectofuntus 7.5x experience respectively. - Added support for new game mode gears and made it so you cannot lose them on death except for the weapons. - Spawn game mode players will be excluded from bounty targets in The Wilderness. - Spawn game mode players are not eligible for blood money reward from Wilderness boss spirits and cannot attack the bosses. - Spawn game mode players cannot place items on any table. - Crystal gear is now degradable. - Fixed Royal sceptre equipment not showing properly. - Fixed all corrupted and crystal helmets equipment types. - Fixed Aubury interactions and skill tasks. - Fixed Casket item rewards not being able to open. - Fixed a typo in voting streak messages. - Fixed crystal harpoon graphics not showing properly. - Fixed multiple staircases leading you to incorrect places. - Rainbow fish and herring are able to be eaten now. - Snape grass now has a ground spawn near Crafting Guild which is very useful for Iron Man game modes. - Golden apron and void pieces have been removed from Muddy Chest. - Vial of water packs are no longer free. - Killing a boss in the wild will no longer give a notification. - Minigame timer is not 3 minutes instead of 5. - Minigame now requires at least 3 people instead of 2. - Redwood shields now give more XP than magic shields. - When you use a hammer on a coconut, you will get two coconut halves instead of 1. - You can now store noted items in looting bags. - Added barrows gloves to barrows chest loot rewards. - Barrows gear has been made to last much longer than before. - Corrupted (c) items will not degrade as fast as before. - Fixed Amethyst mine not displaying the proper shading when mined. - Fixed a bug with Fletching skillmaster not being able to buy items even if you had fletching points. - Your character now plays an emote when using the box of health. - Fixed a major bug with elemental staffs not providing the proper runes. - Fixed an accuracy bug in the combat system which happens in some cases. - Spawn game mode players cannot use the lottery. - Added Cap and goggles item into the Voting store. - Fixed over 25 items to match the proper animations on OSRS such as Nightmare staff, Ghrazi rapier, Scythe of Vitur and much more. - Fixed Steel animated armour drops from Warriors guild. - Fixed Galvek walking very far distances from spawn point. - Added support for Amulet of blood fury creation. - Fixed Fur stall skilling task not working for Relleka. - Massive manual fixes on item animations and equipment types for over 150 items. - Merodach and Mutant tarn stats buff. - Fixed Archer's guild climb-up and climb-down options so you no longer get stuck. - XP Tomes will now automatically scale experience based on game mode. - Lots of prices rework from the stores. - Added lots of missing stores in game that can be used by Iron Man to buy gears such as Lowe, Zaff, and many others spread through the game. - Iron Man game modes can now buy items that are prohibited in our store from other stores. So for example you cannot buy Rune arrows from Ranged store, but you can buy them from Lowe in Varrock archer store. - Added an NPC in Ape atoll dungeon to sell Dragon scimitar along with all the other spawns. Be careful from the falling rocks damage. - Improved the drop rates system for Iron Man game modes. - Added Merodach in the Boss Drop Table interface in the quest tab. - Decreased decanting costs as requested by the community votes. - Client code's clean up for all the rankings system. - Fixed a bug with Cyclops causing them to freeze players and optimized the defender's and fighter's torso drop rate. - Iron Man game mode players are now able to buy items from regular stores in-game. - Iron man game modes can now sell items to stores. - Updated the prices of most items in almost every store including premium points store. - Updated all generic announcements to show player ranks and improved colors. - Fixed a bug where if you click on a broadcast while another interface is open such as bank it would open the link. - Fixed Amethyst wall mining not disappearing properly. Content: - Packet system changes to support multiple game ranks and modes. The system also works on clan chat messages and private chat. The system allows the client to be able to show up to 3 ranks dynamically based on your rank. The first rank that shows up ALL the time is your staff rank if applicable. The second rank which shows is your game mode type such as Realism or Iron Man. The third rank is your member's rank such as Ruby Member, or the dicer's rank if no member rank is present. - Updated the cache system to OSRS revision 206# with proper support for animations, objects, NPC's, 32k object clicking, items and varbits. - You can now have colors and chat type effects in the auto-typer. - Added Crystal pickaxe mechanics and mining speed. - Added ::train command for new players to easily train and added an announcement on login. - Staff of dead, toxic, SOL, staff of balance specs: The staff of the dead is a bladed staff that requires 75 Magic and 75 Attack to wield. It is dropped by K'ril Tsutsaroth, and counts as a Zamorakian item while in the God Wars Dungeon and in the desert Bandit camp. It is one of the few items that boosts the player's magic damage, boosting it by 15%. When a combat spell is cast with the staff, there is a 1/7 (~14.2%) chance that the staff will negate the rune cost for that spell. The staff can be substituted for a slayer's staff for casting Magic Dart (and is more accurate than a Slayer's staff), and can autocast Flames of Zamorak, Crumble Undead, Magic Dart, and Arceuus combat spells. Being a bladed staff, it is notable for its offensive melee stats, which are unusually high for a Magic weapon. Its stats surpass that of a dragon scimitar by a strength bonus of 6 and a slash bonus of 3 while possessing the same attack speed. The staff of the dead offers an attack speed of 4 when using melee, which is the same as weapons such as the abyssal whip. However, when using magic spells, it offers an attack speed of 5, which is the same as all spells, except for spells cast by powered staves or the harmonised nightmare staff. The staff has a special attack, Power of Death, that halves all of the opponent's melee damage, consuming 100% of the player's special attack energy. Upon activating the special attack, a message will appear in the player's chatbox: "Spirits of deceased evildoers offer you their protection." - Added proper projectile graphics for Amethyst darts. - Ring of elements mechanics added: The Ring of the elements is an item purchased from the Mage of Zamorak Runecrafting store. It teleports players near the elemental runic altars. - Added Torva whip which is the strongest whip currently in-game. Degrades after 30 minutes of combat time and becomes damaged. It has to be repaired with Bandosian components x2. - Added support for Zaryte crossbow which will be a drop and can also be found in the premium store. The Zaryte crossbow is a ranged weapon that requires a Ranged level of 80 to wield, and can fire up to and including dragon bolts. Unlike other crossbows, the Zaryte crossbow grants defensive bonuses. It is one of two crossbows with a Prayer bonus, along with the Armadyl crossbow from which it is crafted. The crossbow has an attack range of 8, and the longrange combat style will increase it by 2. It is only outclassed by the Dragon hunter crossbow when fighting draconic monsters. The crossbow itself is crafted by attaching a nihil horn, obtained as a rare drop from Nex, with an Armadyl crossbow and 250 nihil shards. The Zaryte crossbow counts as a Zarosian item, but not as an Armadylean item in the God Wars Dungeon. In addition, the crossbow possesses a special attack as well as a passive effect. The Zaryte crossbow has a passive effect that strengthens the effects of enchanted bolts by 10%. For example, with enchanted ruby bolts, the bolt's special effect, Blood Forfeit, would deal 22% of the opponent's current hitpoints with a cap of 110 damage, rather than the usual 20% damage and 100 hitpoint damage cap. The Zaryte crossbow has a special attack, Evoke, which consumes 75% of the player's special attack energy. The special attack provides doubled accuracy on the next shot, and guarantees the special effect of any enchanted bolts used, providing that the player lands a successful hit on the target. - Added support for Tome of water mechanics, charging, recharging, and the combat mechanics. The Tome of water is a book held in place of a shield. The tome of water requires level 50 in Magic to wield. The tome can be charged with soaked pages to act as a source of water runes whilst equipped. Each page adds 20 charges to the tome. It can hold 1,000 pages and requires 1,320,000 to fully charge. Each charge costs 66. If a charge (1/20 or more) is consumed and the page is removed, the entire page will be consumed. Casting water spells with a charged tome equipped will increase the spell's accuracy and damage by 20% (multiplicative bonus on top of magic damage bonus), while curse spells (such as Confuse but not Bind) have their accuracy and effectiveness increased by 20% and 50% respectively; both types of spells will consume one charge. In addition, casting a non-combat spell requiring water runes will not consume any charges. - Added a new ::train command for training teleports along with announcements to let players know. - Torva gear set is now finally in-game. Added support system for degradation over combat time wear: Torva armour is a set of equipment requiring level 80 Defence to equip. The individual armour pieces are obtainable only as rewards from Nex (coming soon). The pieces of armour are dropped in a broken state, and must be repaired using Bandosian components made by breaking down Bandos chestplates and tassets Item Attack Bonuses Defence Bonuses Other Torva full helm 0 0 0 -5 -5 59 60 62 -2 57 8 0% 0 1 2.0 Torva platebody 0 0 0 -18 -14 117 111 117 -11 142 6 0% 0 1 9.5 Torva platelegs 0 0 0 -24 -11 87 78 79 -9 102 4 0% 0 1 9.0 Totals 0 0 0 -47 -30 263 249 258 -22 301 18 0% 0 3 20.5 - Nightmare Staffs: * The Nightmare Staff is a powerful magic weapon. It is tradeable and requires 65 Magic and 50 Hitpoints to equip. It does not degrade and can autocast both standard and Ancient spells. You can attach three different orbs to the Nightmare staff. These orbs are tradeable and change the staffs powers upon attaching. Harmonised Nightmare Staff: Requires 75 Magic and 50 Hitpoints to wield. Allows the Staff to cast standard spells a tick faster than normal. Removes the tick delay when autocasting. The staff loses the ability to autocast Ancient spells. Harmonised Nightmare Staff is purchasable from PvP Store and Premium Store. Eldritch Nightmare Staff: Requires 75 Magic and 50 Hitpoints to wield. Adds a special attack to the staff `Invocate` that consumes 75% of the player's special attack energy. The base damage for Invocate is scaled based on the player's Magic level, ranging from 39 at level 75 to 50 at level 99, which can be increased with magic damage boosting items. At level 99, the maximum possible hit is 60. Restores the caster's prayer points by 50% of the damage dealt. Invocate can boost the caster's prayer points above their prayer level (like the ancient mace), up to a maximum of 120. The special attack does not consume runes. Eldritch Nightmare Staff is purchasable from PvP Store and Premium Store. Volatile Nightmare Staff: Requires 75 Magic and 50 Hitpoints to wield. Adds a special attack to the staff `Immolate` that consumes 55% of the player's special attack energy. The special attack hits with an added 50% accuracy. The base damage for Immolate is scaled based on the player's Magic level, ranging from 50 at level 75 to 66 at level 99, which can be increased with magic damage boosting items. At level 99, the maximum possible hit is 80. Volatile Nightmare Staff is purchasable from PvP Store and Premium Store. - Added support for new rank: Member of the month. - Added support for three new graceful sets the Brimhaven & Hallowed Graceful sets including the dialogue work from Grace. Effects are also implemented. - Mythical max cape item and mechanics has been added to the game. - Added support for the new Slayer helmets items and mechanics including their broken form. - Added Superior void set items and mechanics which are the BEST void set in game. Can be obtained from Pest control or Premium store. Melee: 17.5 % boost from elite 10 % Ranged: 15 % boost from elite 12.5 % Magic: 10 % boost from elite 2.5 % - Added support for the new trimmed Dragon hunter crossbow mechanics. The dragon hunter crossbow possesses a passive effect that increases ranged accuracy by 30% and damage by 25% when fighting draconic creatures, such as dragons and wyverns. However, Elvarg and revenant dragons are not affected by this bonus. This stacks multiplicatively with Void Knight equipment, salve amulets, and the slayer helm (i).[1] - Added support for creating golden godswords special attack. - Added support for training bow, trimmed rune crossbow, and amethyst javelin. - Monkeys inside of premium store have stats. See screenshots below to know their stats: All monkeys have 3 prayer bonus as a base, ranging in different stats depending on the monkey. Maniacal Monkey: High Range Attack Skeleton Monkey: High Slash bonus + 6 str bonus Princely Monkey: Low attack stats, decent melee defense stats, +8 prayer bonus Zombie Monkey: High magic attack and def stats Kruk Jr: High defense stats - Added support for the new Holy and Sanguine scythe of Vitur and its mechanics. - Added special attack type for Nightmare warblade, Starshatterer, Dragon claws (t), and Heavy ballista (t). - Added support for new edible sweets: Purple sweets heal 1-3 White 2-5 Red 3-6, Black 4-7 Hitpoints. - Added Swampbark and Bloodbark magic armor sets and their mechanics: The melee defence is comparable to mithril armour, and the total Magic bonus is 6 greater than that of splitbark armour. In addition to their stats, each piece of armour increases the duration of bind spells by 1 tick (0.6 seconds), with the full set increasing the duration by 5 ticks. For comparison, Ice Barrage binds players for 32 ticks (19.2 secs). Item Attack Bonuses Defence Bonuses Other Bloodbark body 0 0 0 18 0 53 39 64 24 0 0 0% 0 0 4.5 Bloodbark boots 0 0 0 4 0 5 4 6 5 0 0 0% 0 0 0.9 Bloodbark gauntlets 0 0 0 4 0 5 4 6 5 0 0 0% 0 0 0.9 Bloodbark helm 0 0 0 5 0 16 14 17 6 0 0 0% 0 0 0.9 Bloodbark legs 0 0 0 13 0 33 31 38 17 0 0 0% 0 0 3.6 Totals 0 0 0 44 0 112 92 131 57 0 0 0% 0 0 10.9 - You can now fish Paddlefish from the Infernal eel spot at 96 Fishing level. Heals 24 hit points which is +1 higher than big sharks. - Added raw version of the Big shark, and improved the skill guides to support new items. - Added support for breaking down Bandos gear into Bandosian components to be used for repairing Torva gear. - Added Ancient godsword item, mechanics, dismantling, and special attack. The Ancient godsword is one of the five variants of the Godsword created by using an ancient hilt, obtained from Nex (coming soon), on a completed godsword blade. As with all godsword variants, it requires level 75 Attack to wield. The design of the hilt bears the Zarosian symbol, and was created under Nex's orders after her escape from the Ancient Prison. Though the hilt was created, it never saw usage as the four armies of the gods joined forces to imprison Nex once more before the weapon could be completed. As a Zarosian item, it will also grant god protection towards Zarosian NPCs in the God Wars Dungeon. Like all godswords, the Ancient godsword has a special attack, Blood Sacrifice. In addition to doubled accuracy, it inflicts damage with a 10% higher maximum hit than a normal attack, consuming 50% of the player's special attack energy. Upon a successful hit, the target will be marked for sacrifice and will have eight ticks (4.8 seconds) to move at least five tiles away from the attacker. If the target fails to do so, they will take 25 damage and the attacker will be healed for the same amount.[1] Praying Protect from Magic will not reduce the sacrifice damage. The Magic damage will always hit 0 on cyclopes in the Warriors' Guild, as with all non-melee damage there. It will also hit 0 on Callisto as he is immune to Magic damage. However, it will still heal the player for 25. Attack bonuses +0 +132 +80 +0 +0 Defence bonuses +0 +0 +0 +0 +0 Other bonuses Slot +132 +0 +0% +8 List Attack speed Range 1 square - Added new item for Realism and One life game mode the Royale Victory cape. What are the new Game Modes? One Life: Realism: Classic: Regular: Pure: Master: Iron Man Hardcore Iron Man: Ultimate Iron Man: Spawn Mode: Fixed Icon Fixed Icon Fixed Icon X Fixed Icon Fixed Icon Fixed Icon Fixed Icon Fixed Icon Fixed Icon Unique Title Unique Title Unique Title X Fixed Title Fixed Title Fixed Title Unique Title Unique Title Fixed Title High scores Page High scores Page High scores Page High scores Page High scores Page High scores Page High scores Page High scores Page High scores Page X Very Powerful Custom Starting Gear Very Powerful Custom Starting Gear X X X X Iron Man Gear Hardcore Iron Man Gear Ultimate Iron Man Gear Rotten Potato Superior High Drop Rates Highly Boosted Drop Rates Boosted Drop Rates X Highly Reduced Drop Rates Highly Reduced Drop Rates Improved Drop Rates Improved Drop Rates Improved Drop Rates No drops You have one life only. If you die you can no longer do any actions. X X X Pure Mode minor restrictions Master Mode minor restrictions Iron Man restrictions Iron Man restrictions UIM Iron Man restrictions Spawn mode restrictions Spawn Mode: - Fixed Title | Ability to set a skill level manually from 1-99 | Spawn items | Massive Account Restrictions Experience Grid: Normal: 75x Combat, 35x Skilling, 15x Post-99 One Life: 75x Combat, 35x Skilling, 15x Post-99 Realism: 15x Combat, 5x Skilling, 5x Post-99 Classic: 50x Combat, 25x Skilling, 10x Post-99 Pure: 625x Combat, 5x Skilling, 5x Post-99 Master: 625x Combat, 5x Skilling, 5x Post-99 Spawn: 75x Combat, 35x Skilling, 15x Post-99 Iron Man: 75x Combat, 35x Skilling, 15x Post-99 Hardcore Iron Man: 75x Combat, 35x Skilling, 15x Post-99 Ultimate Iron Man: 75x Combat, 35x Skilling, 15x Post-99 Pure Mode/Master Mode restrictions: - Not allowed to play certain minigames: (Weapon Game, Battle Royale, Barrows, Chambers of Xeric and Theatre of Blood). The rank is solely PVP based with easy earnt stats. The prevention is to keep it a fair play between players and to prevent players from using PVP accounts to get advantages on certain minigames and gather resources. - Very low drop rates. - Slow skilling experience including prayer skill. (You have to grind Prayer) Spawn Mode Restrictions: - Not eligible for daily rewards. - Not allowed to trade, duel, or gamble with any players except of the same game modes. - Not allowed to participate in any minigame with other players except solo minigames such as Fight caves etc.) - Not allowed to attack any NPC when it is under attack by other players even if it’s in multi zone. In addition, you cannot attack any NPC when it has been in combat by other player for at least 15 seconds. - NPC's will not drop items when slain by spawn game mode. - Damage inflicted to other NPCs by other players will cause the NPC to drop nothing upon death. - Any item dropped will automatically vanish upon touching the ground. - You are not allowed to be attacked by any player in PVP or attack except from the same game modes. All equipped items and inventory will be cleared upon death in all circumstances and the items will vanish. - You are not allowed to participate in the Wilderness Boss Event and can’t attack the boss. - You are not allowed to place items on the table. - You are not allowed to participate in the lottery. - You are not allowed to use the shops in buying and selling forms. - Store New Items (Massive rework to existing stores): General: Added back runes, rune arrows, rune darts, potions, edibles up to sharks, and much more! (Thanks to @Maranami) Limited store: Zombie monkey Skeleton monkey Torva set Torva whip Holy sanguinesti staff Holy ghrazi rapier Holy scythe of vitur Sanguine scythe of vitur Healer icon Defender icon Collector icon Attacker icon Runecrafting store: Ring of elements Mystery boxes (More coming later): Night mare staffs (PVP) Gold tiara (Gilded mystery box) Premium store: Saucepan Headless head Giant boot Nightmare staffs tome of water Maniacal monkey Kruk's jr Cursed banana Princely monkey Banana hat Banana cape Shattered banner Gnome child mask Dragon warhammer (or) Dragon claws (or) Heavy ballista (or) Ancient godsword Zaryte crossbow Zaryte vambs Golden godsword special attack x3 Superior void set Golden prospector set (Up to +50 % bonus Mining experience) Hallowed hammer Book of the dead Severed leg Fairy mushroom Crystal grail Gold coffin Skeleton lantern Imcando hammer Amy's saw Hallowed focus Vs' shield Twsited cane Greg's eastdoor Giant boulder PvP Store: Nightmare staffs x4 Bounty hunter hats (tier 1-6) - provides strength bonus +1-6 Centurion cuirass Bloodbark set Tome of water Void store: Superior void set Castle wars store: 3x Helmet and boots variants Minigames store: Karamjan monkey Haunted wine bottle 20th anniversary set Twisted ancestral set Trailblazer (t3) set Trailblazer cane Trailblazer axe Trailblazer pickaxe Trailblazer harpoon Trailblazer banner Dragon-bronze trophies Crystal chest: Swampbark set Prayer master store: Zealot boots: +5 % Bonus Prayer Experience Zealot top: +5 % Bonus Prayer Experience Zealot robe: +10 % Bonus Prayer Experience Voting store: Rune crossbow (or) Propeller hat Abyssal lantern Dark flippers Extradimensional bag Reinforced goggles Hallowed hammer Shattered hood (t1) set Shattered cane Hat of the eye set Vyre's dress Keris partisan Drops: (Coming soon) Torva Set Nihil shard/dust Ancient Godsword/hilt Torva whip Amulet of blood fury Zaryte vambs Blood Bark set Clue scrolls: Wolf mask (hard) Wolf cape (hard) Cat ears (hard) Hell cat ears (elite) Mystic set (or) (hard) 24'carat sword (hard) Carrot sword (easy) Spirit angler set (medium) Dragon hunter crossbow (t) (hard) Dragon hunter crossbow (black) (elite) Beekeeper set (hard) Aquais Neige store: Holy books (or) Ancient ceremonial set Portable waystone amulet The eye set (blue) Futuristic Advanced Training Areas: INGAME EVENT rewards reaching up to $1,500.00 for FREE! (Event is over) New client is required to be able to play. Special thanks to Maranami, the staff team, and the community for helping this come true. Without everyone's support and help we wouldn't have reached to where we are today!
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