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πŸ“’ Patch Notes – Phantom Muspah, Home Revamp, Master Capes & QoL Fixes

This update is packed with new content, major revamps, and dozens of quality-of-life improvements and bug fixes. The highlights are the Phantom Muspah boss, a fully reworked Home Area, and the introduction of 200m Master Skill Capes!


πŸ‰ New Content:

  • Phantom Muspah
    β€’ Full 1:1 mechanics with instance support.
    β€’ Collection log entries added.
    β€’ Includes the Muphin pet with the dialogue.
    image.png.faea1d34c9d0210d02e3d3acc4a75f75.png
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  • 200m Master Skill Capes
    β€’ Unlockable at 200m XP in a skill.
    β€’ Each cape provides unique stats and effects.
    image.png.d07e3e7e019d8c2f9b54010febb4a0c5.png

  • New Gear & Items
    β€’ Added full support for Soulreaper Axe mechanics.
    β€’ Added Noxious Halberd, Emberlight, Scorching Bow, Purging Staff, Dizana Max Cape & Quiver.
    β€’ Introduced Venator, Ultor, Benator, and Magus Rings with creation and stats.
    β€’ Laid the groundwork for BH items, to be obtained from the PK Points Exchange.
    image.png.78299e6749277adef31809d9586816b3.png

  • Home Area Revamp
    β€’ Entirely redesigned for smoother navigation and modern layout.
    image.png.c6cd394f00895a30d26021bdc7eb1bbc.pngimage.thumb.png.52865bff40c3f23266889d8a95215a08.png


βš”οΈ Bosses & Combat:

  • Improved drop rates across many bosses to match difficulty.

  • Fun Event Boss now spawns every hour (instead of every 4). Drop rates optimized and new locations added.

  • Voting Boss mechanics fully reworked and overhauled.

  • Fixed Porazdir being stuck in rage mode with fewer than 4 players.

  • Slash Bash is no longer treated as a group boss.

  • PvP kill streaks now grant exponentially higher cash rewards.

  • Smite Rework:
    β€’ Works in both PvP & PvE.
    β€’ Monsters can now use Smite.
    β€’ More accurate, using decimals instead of integers.
    β€’ Achievement now counts for the attacker, not the victim.


πŸ’Ž Drops & Rewards:

  • Adjusted drop announcement threshold to reduce clutter.

  • Fixed items incorrectly appearing on the Muddy Chest when not obtained.

  • Adjusted the Sigil of Lithe rates.

  • Improved thieving NPC loot.

  • Removed null items from Thieving chests and clue scroll rewards.


🧭 Quests & Minigames:

  • Lost City quest now correctly gives Dramen branches (notes perk fixed).

  • Shield of Arrav can now be properly completed.

  • Fixed typos in Fishing Contest.

  • Aquais Neige minigame rewards now scale properly with perks.

  • Fixed Minigame Rewards perk not applying correctly to Aquais Neige & Fight Caves.

  • Motherlode Mine (upper floor) veins last longer and reward more dust.


πŸŽ’ Items & Equipment:

  • Hunter Hood now requires level 99 Hunter.

  • Fixed Infernal Chef sigil bugβ€”fishing no longer gives noted food.

  • Fixed Noted perk with Karambwanji (now correctly gives fish, not just XP).

  • Fixed presets not allowing Darkmeyer gear to be equipped.


🌍 World & Interfaces:

  • Boss Teleports Interface fully revamped.

  • Fixed Dagannoth Kings ladder leading to the correct entrance.

  • Added exit portal in Weapon Game & Battle Royale waiting rooms.

  • Exchange action moved to the top of the GE booth.

  • Fixed Trading Post description line-breaking issue.

  • Complete Home Area redesign (notable enough to repeat!).


🐞 Additional Fixes & QoL

  • Gem Bag destroy option fixed.

  • Beaver pet now correctly shows in the collection log.

  • Swarm random event no longer triggers in construction mode.

  • Fixed bugged staircase in Gnome Village.

  • Fixed Treasure Trails completion typo.


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