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Skillofdoom last won the day on July 9

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  1. Skillofdoom

    This staff feedback aims to point out some of the issues I've encountered with the staff member, Daxx, who currently is a server support/staff support ingame but often acts like he run's the town of Grinderscape. I am hoping this feedback will allow him to see the error of his ways. I personally have only had bad experiences when dealing with this staff member and to me that's quite troubling. 1. I will start off with one of my first interactions with the player Daxx: I was speaking to Daxx in regards to a few issues with him as a "co-owner". I told him this would never happen. Since I disagreed with him and he was unable to handle the criticism, I was promptly muted for absolutely no reason whatsoever. I confronted Daxx in regards to this statement: I think as a staff member, you should be humble and helpful. This statement provides absolutely no loyalty to the current staff and suggests that Daxx is selfish in his reasons. 2. I've noticed that Daxx likes to afk on his account ingame a lot leading to multiple issues being unresolved. This also means that when other staff handle an issue, he will then chase the problem further after it has been resolved. Recently I was involved in an issue with a threatening player on the server. Multiple staff members assisted me in dealing with the issue. However, soon after Daxx became aware of the issue, I started getting PMs from him in regards to the issue once again. Him starting it up again without any valid reason, without talking to the other staff members. All for the simple reason of "I wasn't aware" I told him multiple times that this issue was already handled by other staff members yet he continued to press the issue and refused to consolidate. 3. Daxx says he is active at resolving players yet I see him logged in "Afk" for 20+ hours at a time. Out of all the staff members, Daxx has never once helped resolve a single issue. Even Soccerlove is more active than he is and that's honestly saying a LOT. 4. The issue with the duped Tbows. No one will ever know for certain if they got ::empty but there are ideas that Daxx sold these for BM or such. Conclusion: Daxx is not a good staff member and should stick to playing the game.
  2. Before I get into the bugs, I am currently 2030 total level, which means I've had an opportunity to see majority of the skills and the interaction with them. With most skills, there are a few quality of life things that could be implemented but I will most likely make a suggestion list for that later on. Now to the bugs: For the Poll, I think we all agree that the pathing is one of the most contested issues in the game at the moment. So I would like to ask you all what you think about it. Please leave a comment below explaining why you voted and what you voted for. Buglist: SECTION 1: COMBAT 1. If you take 1 step in any tile while in combat, you can xlog or teleport. This can be abused in deep wilderness, allowing players to escape death by logging out instantly and even x-logging. For PVM, this allows you to avoid certain death mechanics, leading to abuse as well. 2. You can safespot every boss by manipulating the pathing so you take little to no damage. This is done in a way that abuses the boss aggro range, causing it to path back to it's original reset point. 2a: Additionally, if you have an alt that is lower CB, you can abuse the aggro from the bosses/npcs as they will target your alt while you can continue to spam click and hit them on your main. 3. Godwars bosses don't respawn as they should. Some respawn a few times and then won't respawn until server is restarted. Ecumenical keys also don't allow you to enter without killcount as they do not work. 4. If you die in combat, currently you only have around 30 seconds to pick up your items before they despawn. I would increase this time to 2 minutes. 5. Wildy levels aren't working as intended, able to attack lower levels at higher levels. 6. Can't barrage more than 4 targets at a time. Not sure if intended. 7. Blood money boosting. Boosting killcount to 25 will allow you to get 250k+ Bm per kill. This is open to abuse. I think the way to fix this would be to make it that if players have less than 3 items equipped, they can not drop BM on death. Or if their risk is less than 200k. Either way, this needs to be fixed because it's open to abuse. 7a: In terms of the "IP" check when you log in, this can be easily spoofed. So every player that creates an account should receive a unique "ID" that is set for his/her client. This unique "ID" system would then prevent people from creating multiple accounts to boost for BM and such. SECTION 2: ITEMS 0. You can manipulate 2 dose potions and create a 4dose while keeping the 2 dose. This is a minor dupe as it doesn't exactly affect the game but can be replicated so you never lose any potions (you don't create excess either). So you could have 4 pots and 1 2dose pot keep those 4 pots forever full with the 2dose. 1. Toxic Staff of the dead is unarmed in weapon slot. It also doesn't have the special attack that is found in osrs. 2. Rune Pouch currently doesn't work. Can not place runes into it. 3. Currently no way to unload scales from Toxic Blowpipe. Also can not put darts into Toxic blowpipe. 4. Unable to put left shield half with right shield half to form a D-square. 5. Infernal Axe and Infernal Dpick aren't working as intended. They provide no FM/Smithing xp and are no better than a D-axe. 6. There is currently no way of repairing broken items such as void on death. SECTION 3: SKILLING 0. Store bug (I'm sure you know about this) 1. For crafting, the only way to currently level is by cutting gems. I don't know if this is intended, however you are unable to tan hides @ al kharid tannery 2. Agility is currently rather broken. The response rate for click on the Gnome/Barbarian course is very delayed and often you have to spam click to even get on an obstacle. The character clips through terrain multiple times (in wilderness agility course this leads you to getting stuck). 3. Slayer shop doesn't work. I understand this is currently a WIP but I think Slayer is a little pointless currently as there is no way to spend the points 4. Chinchompas move too frequently and too randomly. This isn't a big issue, the problem is that you can only catch them if you place the box right ontop of them and this can lead to really random results. 5. Fishing, your tools get dropped too often. This doesn't happen for any other afk skill, and should only happen when you are fishing angler/dark crab. 6. You are unable to have multiple skilling tasks at once. Again, this could be a quality of life update. 7. Farming patch isn't coded into the game. These are just a few of the things I've sort of noticed. I also think the rules need to be updated as they currently are not really set in place and this can lead to future problems.
  3. Skillofdoom

    Welcome back
  4. Skillofdoom

    loool @Soccerlove anyways, nice to see you bossed
  5. Eventually they will add new bosses and stuff, just be patient
  6. Race to rank 1 soon? :4_joy:

    1. Soccerlove


      Hello Rene, how are you doing?

    2. Skillofdoom


      Ready to give you many headaches Ron ❤️ 

  7. Skillofdoom

    I was briefly an Admin during the 2009-2010 period. So ex-staff would be appreciated, along with I believe Green Phat donator rank. Rashed already gave me respected/veteran rank earlier this week. It's not a big issue but it would be nice to have the ranks back again Thanks!
  8. Skillofdoom

    Your favorite boy Skillofdoom is back once again.