Jump to content

Notice:

This forum is deprecated.

We’ve decided to deprecate the community forum starting August 29, 2022. We will keep all existing accounts, threads and comments, but no new registrations will be accepted after that date. Our initial intention was for this forum to be a place where the community could communicate and interact about all things from Grinderscape. However, over the years, most of the posts have amounted to Discord such as general chat, bug reports or feature requests, much resembling a more professional and advanced way of communicating. This has led to the following decision that our main focus will be on Discord for all of the server updates, bugs, support line, and more which will make it more active and worth looking at. This means less hassle to check forums and Discord as now you know everything will be on Discord.



Dreamzz

Respected Member
  • Posts

    174
  • Joined

  • Last visited

  • Days Won

    6
  • Member Shop Points

    78 [ Donate ]

Reputation Activity

  1. Like
    Dreamzz got a reaction from Stan in Item Colours   
    nicely done would help with fashion
  2. Like
    Dreamzz got a reaction from Number 1 in Resignation Number 1   
    sad too see you leave brother  wish you all of the best luck in real
  3. Thank you
    Dreamzz reacted to Number 1 in Resignation Number 1   
    Hi guys,
    I would like to inform you that I have resigned from my position as moderator. I want to thank everyone I've met over the past 3 years and everyone's commitment to Grinderscape.
    All along I've been committed to helping the community and making Grinderscape a better place.
    After all this time it has come to pass to leave the staff team, and I am sure that current staff team is fully committed to help and improve the community.
    Thanks for everything.
     
    Number 1 / Mark
  4. Like
    Dreamzz reacted to Legends in Vorkath boss guide video & giveaway   
    Hello, today im back with vorkath guide & giveaway. 1st player wins x15 mystery boxes, 2nd wins vesta spear, 3rd wins row imbued. Like the video, comment your name & subscribe for more guides to enter the giveaway! Ends in 2 days, good luck everyone! 
     
  5. Like
    Dreamzz got a reaction from DARK BEAST in Wilderness Redone & Improvements   
    yeah thats fair enough also the rc is fair  totally agreed with this update now mate keep up the good work  !!
  6. Like
    Dreamzz reacted to w211 in Wilderness Redone & Improvements   
    Ummm, thats allot of changes. But theres 2 scenarios, wildy could die even more or be active more. I agree with like 70% of new things mentioned here but other things its just doesnt belongs in osrs based rsps. Things i didint like:
    I cant see why zulrah and vorkath should be moved to wildy, those boses isint farm allot, only thing why players kill them zulrah - for elite clues maybe?? Because it has like 1/7 drop for them, and serp helm??, but you can get one free for achievs. Second one is vorkath, players only go to him for assembler, other unique drops that he has is dead content. Yeah you get superior bones, but its just extra, vorkath is already one of the hardest boss to kill (i rate him second for hardest bosses here first place goes to kq, third corp.) in grinderscape, because of his mechanics, and its not farmed allot. For tarn - i agree, tbow is great weapon, not a great but its litteraly BIS for allot of bosses and its sad to see how price crash on item like that, so i agree that tarn should be moved to wildy, to make it harder to get. New uniques on them? Mmm naah, i mentioned before why zulrah and vorkath should stay where they are.. better to put your and developers time to cox and tob, every1 would be hyped for it, but we are talking about wildy now, so those things should wait…
    RC altars.. umm.. its already one of the slowest and click intensive skills to max, now imagine going for 250m xp on classic after new update.. I cant see why people should go for it, ir would be not fair for new people to go for max xp, because other did normal way and how rc should work. For wildernest perspective, why pker should go there? To pk 28 pure ess? Idk why it should be added to wildy remake, leave rc as it is..
    another thing: loose all items and red skull if your deeper then 30 wild.. theres banana whip which already skulls people and can make nightmares for pvmer if this thing pass allot of people i think will be mad, because theres more pvmers then pkers and its not how wildy should work… if you are real pker just buy that whip and try spec guy with it… and about healing mechanics? Whaat? If pker can literaly combo your all 99hp but you cant even eat, because it would take 1 tick later to eat or food heals less in wildy, is just nonsense for me. Combo eating its part for pvp and it should be not changed.
    fishing sharks only in wildy? Thats not how osrs works, yes maybe move anglers, mantas to wildy only and big sharks, but leave sharks where they belong…
    K/D ratio for boosting drop rates - absolutely no, if player is ironman, or just play solo and other pkers just farming on naked people who cant defend their self, so pkers would be literally abusing this thing to have better drop rates and clans would lockout some bosses to farm them. Server will be like DMM in osrs where everything will be locked out from doing and abused from clans. This thing its just not right and should be not added.
    All other things looks fine, only those things are OP and could make allot of people MAD, and not fair.. already wildy isint on pvmers side and it could make it much more worse than it already is. Glad to see some changes keep it guys!
  7. Like
    Dreamzz reacted to Lou Grinder in Wilderness Redone & Improvements   
    Changes will be done for the Runecrafting:
    Only Wrath - Soul - Blood altars will be in the Wilderness, while rest are totally safe. This is to impose risk on the great benefits of the skill. Similar to Wilderness agility course which offers the best experience in game. 
  8. Like
    Dreamzz reacted to Lou Grinder in Wilderness Redone & Improvements   
    Indeed, we have to make some optimizations to the HCIM. I think what we could do is the following changes:
    Hardcore rank will be LOST if you died in the Wilderness above level 20 to a PvP/PvM (Most zones are below 20 and its obvious above 20 is a real risk) Hardcore rank will NOT be lost if you die to a player (PvP) below level 20 Wilderness. However, if you die to a PvM you will LOSE the rank. This way it will be perfect and fair.
     
  9. Like
    Dreamzz got a reaction from w211 in Wilderness Redone & Improvements   
    I like the update but when players are making a hardcore ironman they will be killed for sure when they want to train on rockcrabs or whatever also with runecrafting.. i agree with the bosses but training area's ( and skilling ) just not don't get me wrong i don't mind it but new players will i think  anyways good work mate make grinderscape great again ❤️
  10. Like
    Dreamzz reacted to Lou Grinder in Wilderness Redone & Improvements   
    Hi there folks,
     
    I have been thinking and planning of redoing the whole architecture of the Wilderness in order to make it real wilderness and risky as well as rewarding. I have made a perfect plan and here is what I have come up with. Please note that most of the values are subject to change, and if this update will be done and gets approved, it will be done all at once or else it is useless. We can add or remove more features, but this will be a game changing to the player's experience and to the economy.

     
    List of changes:

     
    * PJ System: Fixing PJing system so you cannot attack someone who is under combat.
    * Moving lots of bosses/npcs and training areas into Wilderness:
    Zulrah/Vorkath/Mutant Tarn/Untouchable/BKT will be moved into the Wilderness into different spots with each spot got different level. The main reason for this is those monsters drop great items and it must be challenging to slay them and get the rewards. The eco is perfect and it will be the perfect time to do the switch in a proper way. In addition, following fixes will also make it more efficient, keep reading.
     
    * A few training areas are now considered The Wilderness especially for new starting ones so new players are excited to start PKing from the first start. They must learn it from the beginning.
    Rock crabs: Level 15 Wilderness Experiments: Level 15 Wilderness Neitznot: Level 8 Wilderness Hill Giants: Level 20 Wilderness Ice Giants: Level 20 Wilderness Skeleton Hellhound: Level 50 Wilderness Mithril/Rune dragons: Level 30 Wilderness Slayer Areas: Level 5 Wilderness Corporeal Beast: Level 25 Wilderness in the combat zone only. * Significantly improve the drop table for all monsters in the Wilderness: for example Zulrah/King Black Dragon/Tarn/Corp/Black Knight Titan/Vorkath will all have better and UNIQUE drops which are no found anywhere except from these drops in order to boost the Wilderness and killing them.
     
    * Wilderness Timer System:
    When you enter the Wilderness you are not allowed to Logout upon entering for the first 3 minutes. So after entering the Wilderness or any Wilderness zone you can logout if you are not in combat after 3 minutes. Relogging will reset the timer to 3 minutes so you must SPEND 3 minutes to be able to logout. In addition, teleporting outside the Wilderness will be quite different.
    Teleblock timer will be nerfed to 1:30 minute for non magic protection and you will be immune to teleblock for 5 minutes after the spell is cast on you. Teleportation when in the Wilderness via spells will channel for 3 seconds before teleporting you, and if you were to be attacked it will reset the teleportation spell, so this can also mean you cannot teleport while in combat. However, you can use teletabs to teleport but now they have a cool down timer of 5 minutes between each usage ONLY when consumed in the Wilderness. You can use them infinitely outside the Wilderness same as regular teleporting spells.
     
    * Wilderness safe timer:
    When you leave the Wilderness you can still be attacked for 10 seconds after leaving, and the timer changes depending on Wilderness level.
    Level 0-10: 10 seconds Level 10-20: 15 seconds Level 20-30: 20 seconds Level 30+: 30 seconds  
    * Nerf food healing mechanics: so its either 1 tick slower (to be able to PKplayers) or we reduce the healing points of each food.
    * Fishing certain fishes: Sharks/Manta/Angler fishes will only be fishable in the Wildernss to boost Pking and not even available in any store.
    * Wilderness slayer tasks: Self explanatory.
    * Improve Wilderness stalls: You will only get bonus reward when you thieve from the Wilderness stall, the Wilderness Thieving area can show how many players are there in quest tab, and they will reward 2x more money.
    * Doors timer in Wilderness: Doors have 5 seconds stuck timer when opened/closed in the Wilderness. So if you open a door, you cannot close it only after 5 seconds.
    * Teleporting: Instant teleport to the Wilderness prayer altar which offers to exchange noted bones and also show how many players are there via quest tab. It will be the best Prayer XP in game.
    * Improve Wilderness Resource Area: even more by increasing XP gain, make it bigger and adding cool down timer when entering the area so you can only enter once every 10 minutes to prevent annoying Pkers.
    * Most Wilderness area's/activities will show in PVP quest tab: How many players are there including instant teleport, however there will be 5 minutes cooldown timer when u use any of those quest tab teleports to the zones to prevent people from teleporting often and annoying players. This is just an incentive to allow players to quickly PK but not abuse it.
    * Bounty target teleport: and assigning will have increased timer delay for usage.
    * Box of Health: It will have a  cool down timer of 5 minutes.
    * You can only teleport to Bronze/Regular member's zone once every 15 minutes.
    * The Abyss will be considered Wilderness level 25, and all RC altars will also have wilderness level 10. No longer can use ::bank in any RC altar area.
    * New Pk points tokens:
    which are given to players upon slaying other players with the same anti boosting system we have, but in addition to that it will reward players more tokens if you have high kill count/low death or in a streak, as well if players have high death count (pvp) they will earn LESS blood money from all activities and also Pk points tokens. They can reset their kill/death count by speaking to NPC but they have to pay A LOT of money as sacrifice depending on their count. This is to prevent people from 1 iteminng in the wilderness and dying often. You better preserve your kc/death count.
     
    * Players with low death count will have better drop rates in the Wilderness, and the opposite to players with high death rates. Death rates is only increased if u die in the Wilderness.
    * After killing a player in the Wilderness (single zones only) you cannot be attacked for 30 seconds unless you attack any player which will break the timer.
    * Items on death: You will no longer protect 3 items on death if you are carrying only 3 items or if you total wealth carried is below 50m. You will LOSE all your items on death except if you use protect one item. You are automatically red skulled if you are in Wilderness level 30+ or above. Red skull does not go away in any way as it has 30 minutes cool down timer.
    * Multi PVP zone minigame: A minigame with a boss that rewards top damage dealers, scoreboard, and much more. Players who enter cannot leave for 60 seconds.

  11. Like
    Dreamzz reacted to Lou Grinder in Easy 1-99 Mining Guide   
    Having prospector set increases mining speed and bonus experience on each piece equipped. Skill cape has benefits for XP and speed too.
  12. Like
    Dreamzz reacted to Lou Grinder in Item Drop Finder | Aggressivity Potion | Hunter Fixes   
    Bugs and Fixes:
    - Fixed a bug in NPC drop viewer causing some NPC's to show no drops.
    - Properly tweaked Vorakth's drops.
    - Updated Alchemical Hydra's attack distance so it is easier to lure in the vents.
    - Fixed a bug causing NPC's to retreat all the time.
    - Ironman game modes are not allowed to purchase items sold by players to the general store.
    - Players should never get the achievement rewards dropped on floor un-noted.
    - Fixed ::bank command to be used by extreme donator's again.
    - Fixed run toggle in the client getting stuck by showing the opposite action.
    - Fixed equipment handling for several items such as Royal sceptre.
    - Minor in game typo's fixes.
    - Fixed skill level requirements for the Herblore skill in the skill guides interface.
    - Fixed Chaeldar slayer master to be used properly.
    - Added noted items in the Herblore store and Crafting store so it is easier to buy bulk items now.
    - Fixed Yell and Clan chat message splitting offset.
    - Fixed a bug in tutorial system causing interfaces to exit.
    - Improved the Quest tab and redone some minor changes.

     
    Content:
    - Redone the packet handling system:
    * Should improve overall speed of the server.
    * Possibly fix all the null issues in-game.
    * Makes server time response much faster and efficient.
     
    - Improved NPC's path-finding algorithms:
    * This should make NPC's less likely to get stuck.
    * Decreases the chance of being stuck without movements.
    * Should help fix all the stuck NPC's that kept on retreating.
    - Totally redone and improved the overall clan chat handling system.
    - Drop Tables Interface:
    * Ability to search for any NPC drop table including drop rates.
    * Ability to search for list of NPC's that drops a certain item. (E.g: Which NPC drops Dragon Plate body?)


     
    - Boss Drop Tables:
    * A new interface which can be found in the quest tab.
    * Rates properly display for each individual item.
    * Properly sorted the interface to sort by alphabetical order.
    * It is now much easier to view the drop's of all in-game bosses from a single interface.
    * Displays the general details, kill count, and the fastest method to reach the boss directly.

     
    - New item: Agressivity Potion:
    * Can be drank to make all NPC's aggressive towards you for 5 minutes.
    * Effect cannot be extended by drinking one or more potions.
    * Item can be found in the Blood money store and Voting store.
    * Useful item for AFK training and multi attacks training such as Chinchompa's.


     
    - Tons of Hunter skill fixes and system re-implementation:
    * Traps should work properly now.
    * Hunter objects should no longer flicker.
    * Implemented falcon hunting mechanics.
    * Imp-lings hunter should work perfectly now.
     
    Note: New client is required to play!
  13. Thank you
    Dreamzz reacted to Lou Grinder in Hunter Tomes | Bosses Core Rework | HUGE UPDATE!   
    Bugs and Fixes:
    - Vorkath / Mutant Tarn / Ve'tion now drops the Eternal glory amulet.
    - Shop buying limit increased from 500 to 1,000 for regular players.
    - Ironman game modes can now buy bonds from stores.
    - Fixed potion combining issue.
    - Potential fix for players walking out of bounds when being jailed and teleported to certain locations.
    - Looting bag and rune pouch will not drop the items on death unless the item representative is in the inventory.
    - Fixed issue with barrows items not dropping on death.
    - Fixed a bug which did not allow players to see who muted them by showing their username instead of the actual person.
    - Fixed "Axe Does It", "Cooking Apprentice", and "Dwarf Assistant" task giving players un-noted items reward.
    - The 1.5x bonus XP only apply in wilderness resource area instead of the whole wilderness.
    - Fixed Super Mystery box giving grim robe which is an un-useable item.
    - Fixed some issues in player updating method that caused players to lagg while wearing colorful items.
    - Updated server plugins and frameworks to the latest versions using Gradle.
    - Fixed Growler minion missing projectile graphics.
    - Improved NPC's positioning system and path-finding formula's.
    - Fixed the achievement owing a life.
    - Fixed a typo when a player achieves a milestone experience in a skill.
    - Tweaked the barrows degradation system.
    - Implemented magic attack for Kree'arra and the shout messages.
    - Eternal glory amulet will now be dropped from Mutant Tarn, Chaos Elemental, and Ve'tion.
    - Fixed a bug causing players to walk out of bounds when teleporting and moving.
    - Looting bag and rune pouch contained items will not drop on death unless the item representative is in the inventory.
    - Fixed an issue where barrows items are not dropping on death.
    - God wars kill count interface will not disappear when using Saradomin's light.
    - The 50% increased XP will now only apply in the wilderness resource area.
    - Broadcast system can now be used by med tier and high tier staff.
    - Minor changes to bosses defence, attack, and hit-points level. (E.g: Giant sea snake turned from 800 hp to 250).
    - Fixed puzzle clue scroll, and fixed a clue to use angry emote instead of beckon.
    - Fixed robin hood's hat price in blood store.
    - Updated all prayer scrolls models in blood money store.
    - Fixed the ::ge command teleporting players to clipped regions.
    - Added stamina potion to be able to be decant-able.
    - Fixed the achievement safety first.
    - The ::dice can now be used by ironman players.
    - Donator's bond will can now be used by ironman players, and they can be stacked for higher donator's rank.
    - Gilded casket, anger weapons, and few other items are now trade-able!
    - high-tier staff can now spawn objects in certain places when required.
    - Custom tools for staff to fix any broken NPC's in game, just in case.

    - Fixed an issue where players can close the gambling interface while playing blackjack.
    - Added campaign developer title.
    - Redone the NPC facing mechanics when interacting with an NPC.
    - Renamed the regular colorful h'ween mask to Exclusive h'ween mask.
    - Fixed a slayer bug where players were able to change their slayer task at no cost.

    Content:
    - Bronze, Legendary, and Platinum donator's ranks: 
    * These ranks are just for cosmetic visuals and does not add any extra benefits.
    * Bronze ranks does not have access to any donator benefits, and are just for visuals.
    *  Bronze ranks are given to players who donated $9.99 or more! 
    *  Legendary ranks are given to players who donated $249.99 or more!
    *  Platinum ranks are given to players who donated $499.99 or more!
    * Note: Players can request primary rank changes on forums in the respective section.

     
    - General store system implemented:
    * 100% working general store and the ability to sell all your junk.
    * Buying prices from the general store will increase as the quantity decreases. (Ex buying items with low quantity will be very expensive)
    * Selling prices for all items ingame adjusted to fit the economy properly. (Further testing will be required, and any changes can happen very soon).
    * Clears the junk items on every few cycles with the amount of one item.
    * Selling "X" limited up to 50 items per sale.
    * Staff can always empty the shop if it gets fully stacked.

     
    - New Campaign Developer rank:
    * This rank will be solely for players who help and manage the development team with support, testing, bug finding, and communications.
     
    - List of bosses that have been completely redone, this fixes any past issues with the boss and new mechanics are built in:
    * Cerberus (New mechanics + all bugs fixed).
    * Vet'ion (Fixed retreating issue + spawn mechanics).
    * God wars (Fixed all the respawn mechanics).
    * Zamorak Chamber (Darkness is back and Saradomin's light works perfectly).
    * Vorkath (All bugs has been resolved).
    * Giant Sea Snake (All snakes attack together, new mechanics, and all the respawn together).
    * Dagganoth Kings (Tweaked mechanics, all of them respawn together).
    * Mutant Tarn (Make sure to protect from Range, and move from the tornado).
    * Alchemical Hydra (All reported bugs has been fixed).
    * JAD (Should work perfectly).
    * Ice troll king (No more retreating / runts issue fixed).
    * Black Knight Titan (All bugs has been fixed).
    * Ice Queen (No high hits, retreating issue fixed).

     
    - Implemented functionality of Christmas Cracker:
    * Fully working Christmas cracker.
    * 70% chance to get a party hat, and 30% chance for the other player.
    * Brings a collection of all the regular party hat colors.
    * Can be used on another player to open.
     
    - Tons of core system changes that regulates the pathing, player updating, movement coordinates, retreating, aggression, and much more:
    * This should improve packets system by at least 25% which you can feel in-game already.
    * More efficient codes that will help us create content even faster and with much less bugs.
    * Must reduce the overall nulling effect in-game, or possibly fix it permanently (Beta stage).
    * Implemented weakness system for NPC's so some are weak to certain magic spells, range, or certain attack styles.
    * Implemented race type for NPC's which will help us work on superior slayer monsters and tasks.
     
    - Added a new row in player titles that is specially for custom titles:
    * Titles cost 50b in-game currency.
    * A custom title of your choice will be registered on your account's name for life-time.
    * You can pick and choose any color you wish to have.
    * No one will be able to use the title except you!
    * It will be visible to everyone that you own a custom title under your name.
    * A new section on forums will open for titles creation/buying.

     
    - Added hunter tomes as requested by a lot of players:
    * Hunter's tome (10) which rewards 10M EXP, and can be found in the premium store.
    * Hunter's tome (1) which rewards 1M EXP, and can be found in the voting exchange store.

     
    - Added random PID mechanics for players:
    * Allows efficient fair duel tasking.
    * Improves PVP aspects and delays.
     
    - Redone packet handling system, core rework, packet's verification and much more:
    * This will allow even smoother ingame performance with lagg free.
    * Item switching should be Gucci Gucci!
     

    Note: New client required to be able to play!
  14. Like
    Dreamzz reacted to Lou Grinder in Bug Fixes & QOL Fixes 3#   
    Bugs and Fixes:
    - Fixed Cyclops hat equipment not showing the full head.
    - Reduced the re spawn time of King black dragon and corporeal beast.
    - Fixed tasks achievements adding noted items to the bank.
    - ::task will now properly complete the tasks 'Deep Fishing' & 'Mariana Trench'.
    - Fixed task rewards being sent as noted items to the bank.
    - You need 24 hours play time to be able to trade/stake/gamble the mystery box.
    - Fixed Boss Obliterator task.
    - Fixed infernal items not degrading while in inventory.
    - Fixed wrong spawned ores in the donator's zone.
    - Fixed a bug showing 1000% + item integrity when operating.
    - Fixed 4 clue scrolls reported issues.
    - Examining blood money will now give the exact amount.
    - Fixed 250 special attack task easily being done by spamming special attack button.
    - Fixed ring of life to properly teleport players when low HP.
    - Object facing should now work perfectly.
    - Runecrafting will now yield double death runes on level 99.
    - Fire making logs will now require proper Fire making level to light.
    - A PvP bug which allowed players to boost Blood money is now fixed.
    - Fixed new players dying on tutorial area due to aggressive bosses.
    - Fixed item combining typos.
    - Agility giving a lot of GP when completing a course is now balanced.
    - Shark fishing spots will now only give sharks no matter what fishing equipment you use.
    - Yelling will no longer finish the Deep Focus task.

    Content:
    - Added prayer skill guides with proper sprites.
     
     
    Note: Make sure you update your client, and that it downloads the new cache!
  15. Like
    Dreamzz reacted to Lou Grinder in Mystery Boxes Rewards   
    Greetings everybody!
    Barrows Mystery Box:

    Super Mystery Box:

    Extreme Mystery Box:

    Legendary Mystery Box:

    PVP Mystery Box:

    Gilded Mystery Box:

    ? Mystery Box:

     
    P.S: Minor changes to the rewards might be applied in the future.
    Enjoy!
  16. Thank you
    Dreamzz got a reaction from Legends in Quick Callisto guide   
    another nice guide thanks mate
  17. Like
    Dreamzz reacted to Legends in Quick Callisto guide   
    Callisto boss guide (Wild level 39)
     
    This boss can hit up to 90+ so make sure to keep up 90 hp always
    Also watch out of pkers, fastest way to leave wild is to go up at chaos elemental obelisk and teleport .
     
    Prayer

     
    Inventory setup

     Armour:

     
    NOTE: VOID HAS TO BE FULLY EQUIPPED IF YOU CHOOSE FOR THAT
    -  Amulet of Madness >  Amulet of Fury
    -  Full elite void set (melee) > Bandos set > Full dragon set
    -  Guardian boots >Primordial boots > Dragon boots
    - Serpentine helm > Statius full helm > Helm of neitiznot
    - Infernal cape > Fire cape
    - Ghrazi rapier (attack style: Stab) > Dragon whip > Tentacle whip
     
    ATTACKS:
     He can hit a double damage to 90+ always keep an  eye on your hp.
    WARNING: He stuns and you get alot of damage
    Tips: 
    - Make sure to keep above 90 HP at all times;
    - Use Stab with a Ghrazi rapier for more hit damage;
    - Always bring a Dragon Dagger to get a faster kill.
  18. Like
    Dreamzz reacted to Lou Grinder in Achievement Toggle | Legendary Items | And Lots Of Content!!!   
    Bugs and Fixes:
    - Fixed client's animation stuttering.
    - Updated the ::drops command.
    - Fixed Abyssal demons and some other NPC's counting as a boss kill.
    - Fixed NPC's retreating bug lasting too long.
    - Vet'ion boss contract bug fixed.
    - Fixed bank PIN issue which keeps showing even after you enter it.
    - You can no longer go AFK in duel arena.
    - Changed the price of void gloves from 2k to 10k, and changed the repair costs.
    - Access to Giant mole bug requiring tinderbox has been fixed.
    - Fixed a typo "You cannot use items while you're on a sled!" was "your" instead of "you're".
    - Bank title text closing parentheses color fixed by fixing abbreviation method code to use closing color tag.
    - Player crowns for iron man ranks improved on player loading system.
    - Changed the repair and cost price of Void knight gloves and some other items.
    - Interface hover regions that were having issue by offset 0 are now fixed.
    - Optimized/cleaned up bank interface by minor improvements.
    - Slayer interface hovering fixed.
    - Achievements overlay and effect timers now overlay at the same layer as exp drops/combat box/skill orbs instead of on top of everything.
    - Fixed bank tab dragging item drawing in re-sizable mode.
    - Items in interfaces with the amount 0 fixed to no longer transparent like a bank placeholder unless in the bank interface (noticeable in OSRS tokens store, this is how it is on OSRS).
    - Fixed make over mage torso/skin color selecting, also cleaned up the other color arrays.

    - Login music toggle and in game music toggle now share the same toggle.
    - Fixed achievements progress drawing in re-sizable mode.
    - You can now rearrange items in the bank while the "X" custom amount button is selected.
    - Emojis menu now closes when selecting an emoji.
    - Emojis menu now closes on logout.
    - Chat message text input now clears on logout.
    - Full screen login interface now draws at the correct offsets.
    - Full screen login interface interface menu is now processing at the correct offsets.
    - Full screen login interface "CLICK HERE TO PLAY BUTTON" now has hovering.
    - Open interface interface menu offsets in re-sizable mode fixed, and fixed for re-sizable interfaces like the bank interface (will no longer click through the buttons at the bottom of the interface).
    - Keybinding interface now properly shows your selected and saved keybindings.

    - Quest tab tabs will now refresh when clicking the tab button as well as the refresh buttons.
    - Character limit for chat messages raised from 80 to 120 characters.
    - Pressing enter key in the color picker color code text input will now select that color (instead of having to click OK button).
    - When saving your yell colors, you will now receive a chat message showing a test message with your new colors (only you will be able to see this message).

    - Fixed color picker color code not updating properly.
    - Interface text inputs now send a chat message when the player attempts to type a key that is not allowed to be entered into an input.
    - Interface menu boundaries fixed off by 1 error.
    - Pasting a color will now send a chat message just like copying one does.
    - Interface text input code fixed/cleaned up.
    - Items in interfaces with the amount 0 fixed to no longer transparent like a bank placeholder unless in the bank interface (noticeable in OSRS tokens store, this is how it is on OSRS).
    - Color box interface components' text modified a little to be centered vertically and bigger or smaller depending on color box size.

    Content:
    - Dragon Pickaxe special attack added:
    * The dragon pickaxe's special attack, Rock Knocker, temporarily boosts the player's Mining level by 3.
    * As long as a player has 60 Attack to wield the pickaxe, the special attack can be used to mine with the pickaxe starting at level 58.
    * Consumes 100% of the player's special attack energy.

    - Chat box height resizing in re-sizable mode added.

    - Timers for Overload potion, Charge spell, and Items despawning on death added.


    - New toggle for achievements overlay:
    * Can be found in the client settings tab where you can find all the other toggles.
    * Properly saves so you don't have to keep toggling it every time you login.

    - The three legendary colorful items has been added:
    * Colorful Santa hat, Colorful Party hat, and Colorful H'ween mask!
    * Can be found in the premium store for a limited time only, this is to keep the item very rare.


     
    NOTE: NEW CLIENT WILL BE REQUIRED TO PLAY, PLEASE MAKE SURE TO UPDATE IT. ENJOY :)
  19. Thank you
    Dreamzz reacted to Lou Grinder in LootShare | NPC Kill Tracker | Boss Mechanics & MORE!!!   
    Bugs and Fixes:
    - Fixed a bug where players did not get any clues or pets if they had a placeholder in their bank.
    - Added smart pathfinder for NPC's and made protection prayers work according to OSRS wiki.
    - Fixed PVP bug causing players not to get Blood money reward because they are connected from the same address.
    - Lots of staff commands fixes.
    - Switching weapons during combat without auto retaliate will not cause it to attack.

    - Fixed JAD boss combat mechanics.
    - Fixed infinite NPC's recursion.
    - Fixed a flickering issue caused by position facing.
    - Large NPC's can now attack you if you stand inside them.
    - Fixed a lot of bosses spawn timers and attack distances.
    - Non-reachable players will not be attacked by any boss multi-attack.
    - Fixed clan chat first name not displaying properly.
    - Made prayer for PVP more precise in decimals instead of integers.
    - Fixed skill guides stats for barrows in the defence interface.
    - Defenders will now turn into broken upon death and can be fixed with Blood money.
    - Fixed West Ardougne clue dig location in an unreachable spot.
    - Fixed Kitchen knife ranged attack style into melee combat style.
    - Fixed the reported safe spotting issues with adamant and rune dragons.
    - Redone the pathing mechanics and fixed the issue with NPC's tracing to targets.
    - Fixed knife and dart projectile curve rotation upon hitting.
    - You can no longer use the wilderness obelisks while tele-blocked.
    - Fixed classic game mode herbloring bug giving 0 XP!
    - Fixed Equipping a staff (E.g fire staff) Does not count for unlimited of the corresponding rune when enchanting bolts.
    - Buffed Ghrazi Rapier accuracy by 15%, damage by 14%, and the DPS.
    - Rebuffed the Void's armours damage boost.
    - Fixed a bug where Kamil & The Untouchable did not count towards total boss kills count.
    - Lots of blood money shops changes, mainly prices and item additions.
    - Fixed Kree'arra minions animations properly, and fixed the flickering issue.
    - Buffed the Agility skill XP from 100% up to 165% depending on the course.
    - Removed the gates close to Lumbridge farm for clue scrolls locations, and fixed a lot of broken clues.
    - Made sure that players can only ever be attacked by one player in single zones.
    - Made the combat damage cached in the server.
    - High alchemy no longer resets your walking movement.
    - Increased the clan chat ban delay from 30 minutes to 60 minutes.
    - Price checker prices are now more precise.
    - Fixed Elder's maul drop from KBD.
    - Lots of new staff commands, and other fixes.
    - Added ::dz command "Requested by donators".
    - Fixed a major bug with NPC aggression being delayed.
    - Kalphite queen safe spot and other bug fixes.
    - Rune and Adamant dragons bug fixes (reported by players).
    - Fixed a bug with HCIM causing the player to disconnect.
    - Bandits pickpocketing and drops have been added.
    Content:
    - Added null-safe channel closing:
    * This should help reduce all the server nulls, and possibly fix the issue permanently.
    - Complete new boss mechanics system:
    * What this means is that the bosses combat system is 99999x better. Now bosses will have proper defence stats such as crush, stab, including the attack stats similarly to on OSRS.
    * Melee combat bosses will be weak to certain melee attack styles such as lunge, and vise versa.
    * A completely new system for managing and adding bosses.
    * Upgraded the combat system formula for all bosses to match OSRS accordingly.
    * Much more reliable and accurate stats for all bosses.
    * Damage and defence calculations are 100% accurate now.
    * Tons of new mechanics added for over 15 bosses, few more bosses left to be merged to the new system.
    - Loot share system implemented:
    * Full loot share system has been implemented with proper saving on the clan chat.
    * Once you join a clan chat it will show if the loot share is turned or off.
    * A unique custom loot share to be fair for all players.
    * System functionality: If the loot share is turned ON, and an NPC dies within the radius of 10, any player will get a chance to get the drop
    and it will be displayed in the clan chat.


    - Switching items and equipment speed should be minorly improved, for now, will be redone soon to perfection.
    - Redone clan chat:
    * Viewing clan settings will now show the proper configuration of the current clan chat.
    * You can now make your clan chat and have any custom privileges customization.
    * Loot share 100% functionality.
    * Now all the privileges and actions of the clan chat should work properly.
    * Clan chat now saves all the settings properly.
    - Updated the ::mycommands command!
    - Added death plateau obstacle & rock climbing to reach clue scroll areas.
    - NPC Collision prevention system & route algorithms:
    * Now NPC's route will be properly calculated.
    * The clipping will prioritize so that it will not collide with another NPC in most cases.
    * Alternative route selection will now be available for NPC's.
    - NPC Kill Tracker:
    * You can access the interface via your quest tab.
    * NPC kill count is retroactive, meaning it will all the old kills you did before.
    * Supports all types of NPC's & bosses.
    * Displays the average kill time, best kill time, and more will be added in the future.

    - Dynamic Password Changer:
    * All passwords are now properly encrypted.
    * The interface allows an easy, reliable password change.
    * Supports case sensitive passwords.
    * Minimum password characters is 4 and the maximum is 14.0.
    * Requires you to re-enter your new password twice to reduce possible mistakes.

    - Dragon Bolts:
    * Addition of Dragon bolts (p, p+, p++) with 100% functionality.
    * Addition of Dragonstone bolts (topaz, ruby, sapphire, emerald, dragon, onyx, pearl..etc)
    * All effects and bonuses of the bolts are perfect according to OSRS wiki.
    * You can now crush Superior dragon bones with pestle and mortar.
    * Note: Bolts drops & enchanting feature will be added soon!


    - Redone the music system:
    * Music fading supported.
    * Sounds and music volume adjustments is perfected like OSRS.
    * Client will retain the saved settings you keep so you don't have to ON/OFF every time.
    * FPS should increase by a lot as the new system is much more stable and uses the compressed sounds/music.
    - Client fullscreen centering camera is now 100% perfect.
    - New Boss Contract Shop:
    * The long waited for shop is finally released.
    * You can trade Ashild in Edgeville to see the shop.
    * All past boss contract points will appear on your account!
    * Each boss contract gives points depending on the boss's difficulty.

    - New music regions have been added such as:
    * Zulrah Shrine
    * Lunar Isle
    * Asgarnian Dungeon
    * Edgeville
    * Kalphite's Lair
    * Kalhpite's Boss Lair
    * Gnome Stronghold
    * Slayer Stronghold
    * Sand Crabs (Not original music)
    * Cerberus
    * Hydra Zone
    * Alchemical Hydra's Lair
    * Jungle Demon
    * Giant Sea Snake
    * Falador Party Room
    * Fun PK Zone
    * Clan Wars
    * Warriors Guild
    * Revenant Caves
    * Pollivineach
    * Sea Troll Queen & Miscellanea
    * Al Kharid Crocodiles
    * Ape Atoll
    * Elf Warriors Isle
     
    Note: New client is required to be able to play!
  20. Like
    Dreamzz got a reaction from Akoumari in Ideas #3   
    some nice idea's indeed akou
  21. Thank you
    Dreamzz reacted to Lou Grinder in Bug Fixes & QOL Fixes 2#   
    Bugs and Fixes:
    - Fixed donation redeeming bug that caused players to get double rewards.
    - Fixed clue box not deleting after getting the reward.
    - Fixed protect prayers issue.
    - Changed name of the brimstone ring to the brimstone key.
    - Fixed the walking location to Vorakth when waking up.
    - Added clue package in voting store for 15 voting points which solves the clue puzzle instantly.
    - Some Mobs were dealing very high damage was properly reconfigured.
    - Fixed client tab's making the client gets glitched.
    - Major fixes for the gambling system and overall containers redone.
    - Fix for automatic movement canceling when you trying to move during combat with long-range weapons.
    - Fixed prospecting empty rocks.
    - Fixed the issue with mining and woodcutting where you could still do it when keeping the right click menu context.
    - Fixed Cerberus hitting with souls post dead.
    - Fixed wilderness course rope swing.
    - Fix for spell equipment requirements.
    - Fixed King Roald clue scroll.
    - Fixed Wingman Skree in Armadyl boss room which should fix the spawning of all together.
    - Fixed an issue with clue anagram causing the client to zoom out.
    - Fixed bones to banana/peaches spell.
    - Smithing and Smelting XP increased from 70% and up to 125%!
    - Huge nerf to the magic short bow which can reach up to 35%!
    - You can now use Amethyst arrows (p), (p+), and (p++) with poison support.
    - Fixed Amythest arrows projectile graphics (Thanks to druids).
    - A bug where you could not use Runecrafting altars is now fixed.
    - Fixed Crumble Undead spell.

    Content:
    - Added proper NPC collision, and tons of background combat changes.
    - Added Charge spell with its all effects: 
    * Charge is a spell used to empower the god spells from the Mage Arena.
    * When cast, the player becomes imbued with magical power, and for the next six minutes.
    * Charge can only be cast once every 60 seconds.
    * You must be wearing the respective god cape for the charge effect to work.

    - Changing your appearance and style will show your current look and not the default one.

  22. Thank you
    Dreamzz reacted to Barry in Brimstone Key Guide!   
    Welcome to the Brimstone key Guide!
    This guide will include all things related to the brimstone key from how to obtain one and where to use it. Enjoy!
    Key;
    What is a brimstone key?
    how do you obtain a brimstone key?
    Where do i use a brimstone key?
    What do i get for using a brimstone key?
    What is a brimstone key?
    A brimstone keys is an item which is used to open up a chest which rewards you with various items.
    Below is what a Brimstone key looks like;

    How do you obtain a brimstone key?
    Brimstone keys are obtained by killing Hydras or the Alchemical Hydra boss which requires 95 slayer to attack. They also have the chance to drop from the RDT (Rear Drop Table) when killing NPC's throughout Grinderscape.

    Where do i use a brimstone key?
    Brimstone keys can be used on chests within the Karuulm Slayer Dungeon which can be accessed via the Alchemical Hyrda boss teleport. 
    This is where to find the chests;

    Chest three is the safest to open as the other two spots have hydras guarding them. 

    What do i get for using a brimstone key?
    Brimstone keys are mainly used to obtain various skilling supplies ranging from raw fish to runite bars. Sometimes various amounts of GP (Gold Pieces) can be obtained ranging from 10-25mil. Below is what was gained from using 100 Brimstone keys;

    I hope this guide has helped you understand what the brimstone key is and is used for!
    Special thanks to Corvus Vitae for supplying the majority of the keys to make this guide possible!
    -Barry.
  23. Like
    Dreamzz got a reaction from Surgeon in Quick Vorkath guide [WITH VIDEO]   
    Nice job Sjors!! awesome guide this will help players alot
  24. Like
    Dreamzz reacted to Surgeon in Quick Vorkath guide [WITH VIDEO]   
    Hello friends,
    In this thread I will teach you guys something about Vorkath. Over the past few days I've seen a lot of people struggle to kill the boss. So I've made a quick video on a Vorkath kill. At the end you'll find a video to see an example of how Vorkath gets killed!
    Teleport to Vorkath can be found under 'Boss Teleport'!
    INVENTORY: it should look something like this

    PRAYER: MAKE SURE YOU SET IT UP AS QUICK PRAYERS! If you don't have Rigour: Eagle Eye will do just fine!

    ARMOUR: 

    NOTE: 
    - Eternal Glory > Necklace of Anguish > Amulet of Fury > Amulet of Glory
    - Dragon arrows > Broad arrows
    - Elite void set > Armadyl set > Black dragonhide
    - Pegasian boots > Ranger boots > Snakeskin boots
    - Twisted Bow > Dragonhunter crossbow + Dragon fireshield (DFS) > Armadyl/Rune crossbow + DFS
    When using a crossbow, make sure you get Ruby bolts (e) for the first 50% of Vorkath, the rest of his health with Dragonstone bolts (e)
    ATTACKS: 
    Green magic spell: for this you've used your Antidote++, so NOTHING
    Purple magic spell: click on your QUICK PRAYERS as this attack turns your prayers off!
    Blue cannonball and other weird looking ball: just tank the attack, NOTHING
    Freeze: KILL the little MINION that Vorkath spawns, with your bow
    Green poison on ground: Keep SPAMCLICKING all around you (not on the poison), so you evade Vorkath's attacks
    RED CANNONBALL: Whenever you see this attack, MAKE SURE TO STEP 2-3 TILES AWAY! Warning: it can hit up to 99 when you get hit!
    VIDEO:
     
  25. Like
    Dreamzz reacted to Lou Grinder in Ironman | Clue Scrolls | Hydra | Vorkath & MORE!   
    Bugs and Fixes:
    - Fixed desert shirt equipment bug.
    - Changed 100 JAD kills achievement from 35M GP to 25k tokkuls.
    - Announcement added when someone teleports to the wilderness boss event.
    - Wilderness boss event blood money increased to 15,000!
    - You no longer need coal to make bars with mithril ores.
    - Slayer task count reduced for some NPCs by up to 25%!
    - Alch will now give increased value for items by almost double the value.
    - Reduced the speed you can farm XP from hunter traps, and added random event to prevent botting.
    - Fixed thammaron's sceptre bug & nerfed the spell damage by 26%!
    - Rebuffed dragon claw's accuracy on special attack by 12%!
    - Fixed wilderness resource area teleport to proper location from spell book.
    - Ancient wyvern shield and Dragonfire ward now count as protection from dragon's fire.
    - Reworked tutorial system and fixed all the bugs that were found.
    - Fixed Jubbly bird typo.
    - Green banner can now be equipped properly.
    - Typo fix with message for player receiving rare drop of 100 dragon dart instead of 100 dragon darts. (Applies to all items)
    - Updated ::benefits command, and few other command tweaks.
    - Running up to objects with new system to calculate proper distance, and walking bug fixes.

    - Clipping fix for home area.
    - Added a system to support un-loseable items such as the ironman armour:
    * Item's cannot be dropped.
    * Item's cannot be lost on death.
    * Item's cannot be gambled or staked.
    * Item's cannot be emptied on Ironman.
    - Nerfed Twisted bow damage in the wilderness by 18%!
    - Fixed highest killstreak increasing over the killstreak.
    - Removed many items announcements from the rare drop system.
    - Achievements that are in progress will now show in yellow color.

    - Increased Indigo's whip & Dragon's whip strength bonuses by 10%!
    - Fixed stuck accounts in the wilderness, your account will automatically log out after 180 seconds.
    - Fixed Overload potion drinking, now it will no longer bug with Herblore level requirement.
    - Fixed a bug where it showed you went offline in private chat when you delete someone off the list.
    - You can now use dragon bolts with ACB!
    - Fixed a bug in the ranged skill interface, and optimized the system to support more features.
    - Mystery box announcements on rare items.

    - Updated master casket's rewards list.
    - Fixed over 15 broken ladders and stairs.
    - Participation points now give the double amount of blood money.
    - Over 20 typo fixes that were reported by players.
    - Slayer tasks amount re-optimized based on the task difficulty.
    - Drop announcements will no longer announce non rare items.
    - Updated donator's benefit command and interface.
    - Fully fixed the Global moderator's rank with all the commands and privileges.
    - You will no longer disconnect in the wilderness while being AFK!
    - Tutorial system has been redone and completely fixed from all reported bugs.
    - Tons of combat fixes and optimizations, you should be able to feel a significant change in the combat system overall.
    - Fixed emotes and special attacks for ghrazi rapier, Scythe of Vitur, Statius Warhammer, vesta's spear, and vesta's longsword.

    - Fixed kree'arra possibly, need more testing.
    - Fixed a bug where you did not lose items on death in some locations.
    - It is now darker in the god wars zamorak boss chamber.

    - Clan chat maximum size has been increased to fit up to 200 players.
    - Clan wars now teleport you to the proper location, minigame to be coming soon.
    - Rune crossbow has been nerfed a bit.
    - Black knight titan upgrades and enhancements.
    - The untouchable safe spotting issue will no longer happen.
    - Dropping max cash will no longer disappear on the floor.
    - Skills can now peak up to 250M total experience with timestamps for who maxed the skill first.
    - Skill rewards will now show the player's rank in the server announcements.
    - Your account will automatically log out while AFK in the wilderness, and will no longer get stuck.
    - Auto retaliate bug has been fixed.
    - It now displays a message in the chatbox when the gambling space is full.
    - You will no longer lose items when removing or adding items to the gambling interface.
    - Dropping your barrows items will break, looting bag will make all items disappear in the bag, and dropping
    your clue scroll will reset the task.
    - Fixed Hunger minigame event giving a lot of participation points.
    - Fixed wilderness boss spam announcing when someone teleports there.
    - You will no longer get a clue scroll drop if you have one of the same type.
    - Fixed over 35 clue scrolls bugs.
    - Fixed a bug when being you had no inventory or bank space for leveling a skill or reaching a certain XP reward. It will
    now be dropped under you.
    - You will now get double the value of high alching items, compared to the old values.
    - Fixed rune dart (p) and dragon arrows (p++)
    - You can now use dragon javelin p++ with the heavy ballista.
    - Dragon arrows (p++) and dragon javelin (p++) will have a venom effect instead of super poison.
    - You will no longer lose items from rune pouch upon logging.
    Content:
    - Blackjack Dicing Option:
    * Complete interface with real blackjack gambling.
    * Supports stand/hit methods.
    * Completely fair system!

    - Party Drop Chest:
    * COMING SOON

     
    - Bank Pin System:
    * Dialogue for Security Guard.
    * PIN will be required when opening bank in anyway "Only have to do once after login".
    * Can reset/add a PIN from the security guard "You will be prompted to enter your current PIN if you try to reset".
    * Security Guard spawned in Edgeville bank south wall.
    * Ability to remove your bank PIN by talking to security guard.
    * The bank PIN can only be reset or removed if you enter the correct PIN number.

     

    - Vorkath Boss Addition: NOTE: THE BOSS IS VERY HARD, SO TRY IT BEFORE SAYING YOU DIED AND LOST YOUR ITEMS
    * New teleport!
    * Completely instanced boss.
    * All of Vorkath's attack strategies.
    * Great drops has been added.
    * Can be killed as a blue dragon slayer task.
    * Zombified Spawn support.
    * Acid Pools.
    * Dragonfire attacks.
    * Prayer disabling.
    * Fireball attack.
    * Freezing attack.
    * Vorkath pet added with full dialogue support.

     

     
    - Drop Table Now Suggests Names.
    - Global Moderator Rank:
    * Fully functional rank.
    * Has different command powers.
    * Ability to choose when eligible from the rank chooser.
    - Achievement Progress & Completion tracking.

     
    - Inferno Basic Functionality Implemented.

    - Wilderness Warning:
    * Wilderness warning will now appear when you try to enter the wilderness.


    - New Hydra Boss: NOTE: THE BOSS IS VERY HARD, SO TRY IT BEFORE SAYING YOU DIED AND LOST YOUR ITEMS
    * New teleport!
    * Completely instanced boss.
    * Tons of new systems and methods has been added to the server which is used to create a perfect Hydra boss.
    * All the correct stats for Hydra such as attack distancing, combat defence for all types, and the attacks
    * Hydra's fire attack.
    * Firewall attack.
    * 4 different phases perfectly added.
    * Electrical stunning attack.
    * Hydra vent's support.
    * New item drops!
    * Requires 95 slayer to slay.







     
    - Regular Hydra's Area Has Also Been Added With New Teleport!

    - Clue Scroll System:
    * Easy, Medium, Hard, and Elite clue scroll support.
    * Anagrams types of clues.
    * Maps types of clues.
    * Puzzles types of clues.
    * Cryptic types of clues.
    * Emote tasks.
    * Dig tasks.
    * Over 100 new items as a reward.
    * Each clue has unique rewards.
    * Scanning locations support!
    * Over 140 different tasks!

















     

     
     
    - Doors System Support:
    * A complete new system to support all types of doors.
    * Single & Double door support.
    * Force Open/Close door support.
    * All gates support.
    * Will be used for quest base later, temporarily disabled for now.
    - 6 New Region's Music.
    - 5 New Boss Contract Bosses!
    - Useful Links & Client Options Navigation.
    - Drawers, Boxes, Crates, and Hay bales searching system.
    - Wilderness Boss Changes:
    * 4 new wilderness bosses.
    * Spawns once every 90 minutes.
    * Fixed the mass spam messages.
    * Slay the boss for 15,00 blood money.
    - New Jungle Demon Area!

    - Voting Tickets:
    * You will get voting tickets when redeeming votes.
    * The tickets can be traded to other players.

    - Completely Modified The Drops System Formula:
    * It will be intermediate to hard to receive a rare drop from normal NPC's.
    * Bosses will have an easy to intermediate chance of dropping a rare item. However, it depends
    on the type and rarity of the item. You will see the difference in-game.

    - Added Support For All Types Of Ammunitions:
    * Darts (p, p+, p++)
    * Knives (p, p+, p++)
    * Javelins (p, p+, p++)
    * Bolts (p, p+, p++)
    * Arrows (p, p+, p++)
    * Support for ice arrows
    - Over 13 New Game Announcements Has Been Added.
    - New Account Security System:
    * A bank PIN must be available on the account for the system to work. The first time you log in to your account, your current
    IP address will be whitelisted. What this means is, whenever someone logins to your account from a new IP address, all the
    actions on the account will be blocked with a prompt to enter your bank PIN. Failure to enter the correct PIN for 10 tries
    will cause the account to get permanently locked until the further check from staff to verify you are the real account owner.
    A new section on the forums has been opened to deal with such issues. This should secure your account.
    Remember not to use the same password on different websites, games, and always keep it unique as some people try to take
    advantage of leaked databases to steal your password on different places.






    - Achievement System:
    * Tasks that has already been started will show up as yellow color in the quest tab.
    * A new interface will pop up on the screen when you finish an achievement.
    * Achievement progress system has been added.
    - Game Mode Chooser:
    * You can now choose your game mode from 5 different modes.
    * Ironman game mode: You will not be eligible to trade, duel, gamble, use various shops, use the lottery,
    benefit from in-game command trivia, share monsters kill for loot, and other in-game restrictions.
    You get a unique rank icon with complete new high scores to compete on.
    * Hardcore ironman: All the restrictions for Ironman with additions that you only have one life, if you die it will cause
    your account to be converted into regular ironman.
    * Ultimate Ironman: The ultimate hardest gameplay mode. All the restrictions on ironman, with the addition you cannot bank, buy most
    of the shops items, receive achievement rewards, and some minor other restrictions.
    * Classic: This is a unique game mode that has all the exact same features of a normal player, but with addition to a unique
    rank and high scores. Classic players get 1/3 the default experience, however they get 50% extra blood money from PK rewards and
    they have almost the double chance of getting a rare drop from bosses than normal players. Some more features will be added
    in the future.


     
    - New Distance & Clipping System:
    * The running to objects system has been redone.
    * You now properly use objects with proper distances such as using stalls from a far distance.
    - New Cache Support:
    * We have updated our cache to support a lot of new features.
    * New Maps!
    * New Objects!
    * Over 350 new usable items.
    * Over 220 new monsters.
    * Over 6 new bosses to be added in the future.


    - Adamant & Rune Dragons Zone:
    * New teleport!
    * Drops the ultimate dragon godsword (almost 10% better than armadyl godsword)
    * New drops!
    * Completely challenging!



    - Dragonfire Shield Support:
    * Ability to charge your DFS up to 20 charges!
    * Unleash a new dragon attack to your enemies.
    * Support for Dragonfire ward, and wyvern shield.

     
    - Degradation System & Item's Integrities:
    * A completely new system for degrading items.
    * Custom new items that can be used in combat for 30 minutes before degrading.
    * Barrows now degrade after being used in combat for about 3 hours.
    * New items: Dark bow (c), Abyssal whip (c), spirit shield's (c), twisted bow (c) & much more can
    be found spread in the shops. These items will last in combat for 30 minutes and expire.
    * You can examine/operate the items for more.




     
    - Ring Upgrading System:
    * You can now upgrade your combat rings by talking to perdu
    * You can dis-enchant your ring.
    * Payment varies depending on the ring type.
    * When you die with an enchanted ring it will become un-enchanted.


     
    - OSRS Tokens Exchange System:
    * New store with a complete dialogue to explain how the mechanism works.
    * Buys items that are displayed in his shop for 1/3 their offered price. For example, Twisted bow sells for 900m
    and will be bought from you 300m quick cash.
    * Sells OSRS tokens for 600m cash each.
    * OSRS tokens can be traded to other players or you can make a thread on forums with how many tokens you want to exchange
    and a staff member will contact you to make an appointment to trade the tokens for OSRS GP. 1 token = 1M OSRS




    - New Items Added:
    * Clown set
    * Collection's log
    * Star-face
    * Tree set
    * Candy Cane
    * Hydra bones /w full support
    * Dragon knifes
    * Hydra's Claw
    * Hydra's Eye
    * Hydra's Heart
    * Hydra's Fang
    * Guardian Boots
    * Brimstone Ring
    * Dragon hunter's lance
    * Ferocious gloves
    * Bonecrusher necklace
    * Hydra's tale
    * Bruma torch
    * Warm gloves
    * Runefest shield
    * Drakan's medallion
    * Armadyl d'hide and robes set
    * Bandos d'hide and robes set
    * Zaros Mjolnir
    * Mystic (dusk) set
    * Event RPG
    * Ale of the gods
    * Boxing gloves /w effects
    * Banshee's set
    * Giant present
    * Large spade
    * Nunchaku
    * Black (p) set
    * Gilded Santa hat
    * Azure Santa hat
    * Pimpz Santa hat
    * Fushia Santa hat
    * Orange H'ween mask
    * Camo party hat
    * Purple H'ween mask
    * Killer's knife
    * Heavy casket
    * Stale baguette
    * Heavy casket
    * Holy water
    * Evil chicken set
    * Black tourmaline core
    * Boots of brimstone
    * Devout boots
    * Boots of stone
    * Cattleprod
    * Giant carp (heals +30)
    * Pedant of Lucien
    * Citizen set
    * Mourner set
    * Beads of the deed
    * Fremennik sea boots 1-4
    * Bucket Helm
    * Red elegant blouse
    * Green elegant blouse
    * Arceus scarf
    * Fancy tiara
    * Bowl wig
    * Half-moon spectacles
    * Comp bows + support
    * Musketeer's set
    * & Much more!





     
×
×
  • Create New...